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https://github.com/CCOSTAN/Home-AssistantConfig.git
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I think I have this implimented correctly now to handle more than one person as long as the system picks them up while in the garage. #767
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@@ -1,6 +1,9 @@
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########## ############################################################
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# @CCOSTAN
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# Original Repo : https://github.com/CCOSTAN/Home-AssistantConfig
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## Announce when people come or go.
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## Announce over all Chromecast Audios
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# Read more at https://vCloudInfo.com
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######################################################################
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- alias: 'People Greeting'
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@@ -9,50 +12,67 @@
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entity_id:
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- device_tracker.carlo
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- device_tracker.stacey
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- device_tracker.franco
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- device_tracker.yolanda
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from: 'not_home'
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to: 'home'
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for: '00:02:00'
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action:
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# This Group is defined in the groups directory.
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- service: group.set
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data_template:
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object_id: "Arriving"
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add_entities: >-
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{{ trigger.to_state.entity_id }}
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- wait_template: >-
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{{ states.binary_sensor.kitchen_door.state == 'on' }}
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- service: script.speech_engine
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data_template:
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# {% set person = state_attr(trigger.entity_id, "friendly_name")%} This is another way to do it.
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# {% set person = trigger.entity_id.split('.')[1]|replace('_', ' ')%}
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personarriving: >
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{% set person = trigger.entity_id.split('.')[1]|replace('_', ' ')%}
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{%- macro greeting_sentence(person) -%}
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{% set person = expand('group.arriving')|map(attribute='name')|join(' and ') %}
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{% set peoplecount = expand('group.arriving') | count %}
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{% if peoplecount == 1 %}
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{% set is_are = ' is ' %}
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{% else %}
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{% set is_are = ' are ' %}
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{% endif %}
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{%- macro greeting_sentence(person, is_are) -%}
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{{ [
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"Welcome back home " ~ person,
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"Guess who is home?" ~ person +" is!",
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person + " is now in the house.",
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"Guess who is home?" ~ person ~ is_are ,
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person ~ is_are + " now in the house.",
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"Welcome Home " ~ person + ". We have missed you. Or at least Molly did.",
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"Our home is now complete, Rest your head and relax your feet! Welcome Back " ~ person,
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"Life is like a song, you’re back where you belong. Welcome home " ~ person,
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"Hey there " ~ person + " Welcome Home!",
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"Knock Knock. Who is There? " ~ person +" is!",
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"The garage door opener just told me that " ~ person +" is home.",
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"Knock Knock. Who is There? " ~ person ~ is_are ,
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"The garage door opener just told me that " ~ person ~ is_are +" home.",
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person + " can not hide from the system. Welcome home.",
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person ~ "! You are home!",
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"I know a secret! " ~ person +" is home!",
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"I know a secret! " ~ person ~ is_are +" home!",
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"Hey " ~ person +". Your arrival has been recorded by the Smartest house on the block.",
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"Take note Molly! " ~ person +" is home.",
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"Take note Molly! " ~ person ~ is_are +" home.",
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"I am sensing a disturbance in the force. " ~ person +" must be home!",
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"And the house becomes a home. Welcome back " ~ person,
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person + " is now here. Hash tag Welcome Home.",
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person + " is now here. Hash tag Home.",
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person + " is now here. Hash tag Smart Home.",
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person ~ is_are + " now here. Hash tag Welcome Home.",
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person ~ is_are + " now here. Hash tag Home.",
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person ~ is_are + " now here. Hash tag Smart Home.",
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"Just a quick announcement. " ~ person +" has arrived!",
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"Pardon the interruption but " ~ person +" is home!",
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"My systems are picking up the presence of additional humans. " ~ person +" has been identified as home.",
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"Welcome home "~person~"! It is nice to see you again! Let me turn on the lights. ",
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"It looks like "~person~" is finally home! I will get the house ready for you. "
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"Hey" ~ person + "! High Five! Glad you are finally home.",
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"Pardon the interruption but " ~ person ~ is_are +" home!",
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"My systems are picking up the presence of additional humans. " ~ person ~ is_are +" being identified as home.",
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"Welcome home "~person + "! It is nice to see you again! Let me turn on the lights. ",
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"It looks like "~person ~ is_are + " finally home! I will get the house ready for you. "
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] | random }}
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{%- endmacro -%}
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{{greeting_sentence(person)}}
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{{greeting_sentence(person, is_are)}}
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call_responsibilities: 1
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call_no_announcement: 1
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call_garage_check: 1
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call_window_check: 1
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- service: group.set
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data_template:
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object_id: "Arriving"
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entities: []
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