Refactor automation configurations and enhance living room lighting scenes

- Removed redundant conditions from late night outside helper automation.
- Added a new automation for living room lighting that triggers a red scene when entry points are activated or garage doors are opened.
- Updated TV time automation to streamline triggers and removed the associated input boolean.
- Adjusted living room scene settings to ensure lights are on with specified RGB colors and brightness levels.
- Cleaned up trigger booleans by removing the now unnecessary TV time boolean.
This commit is contained in:
Carlo Costanzo
2025-11-29 12:19:32 -05:00
parent 896541e551
commit bbcc77673d
6 changed files with 42 additions and 49 deletions

View File

@@ -24,17 +24,6 @@
- service: scene.turn_on
entity_id: scene.front_full_brightness
- choose:
- conditions: >
{{ states.group.entry_points.state == 'on' or
states.group.garage_doors.state != 'closed' }}
sequence:
- service: scene.turn_on
entity_id: scene.Red_living_Room
default:
- service: scene.turn_on
entity_id: scene.tv_time
- service: >
{% set hour=states("sensor.time").split(':')[0] | int %}
{% if hour >= 5 and hour <= 9 and states.group.bed.state == 'on'%}
@@ -50,14 +39,3 @@
- wait_template: "{{ is_state('group.entry_points', 'off') }}"
- wait_template: "{{ is_state('group.garage_doors', 'closed') }}"
- service: script.monthly_color_scene
- choose:
- conditions: >
{{ states.group.entry_points.state == 'on' or
states.group.garage_doors.state != 'closed' }}
sequence:
- service: scene.turn_on
entity_id: scene.Red_living_Room
default:
- service: scene.turn_on
entity_id: scene.tv_time