tweak
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ec95baa708
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import esphome.codegen as cg
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import esphome.config_validation as cv
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from esphome.const import CONF_ID
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from esphome.components import number
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from .. import (
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ratgdo_ns,
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register_ratgdo_child,
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RATGDO_CLIENT_SCHMEA
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)
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DEPENDENCIES = ["ratgdo"]
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RATGDONumber = ratgdo_ns.class_(
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"RATGDONumber", number.Number, cg.Component
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)
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NumberType = ratgdo_ns.enum("NumberType")
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CONF_TYPE = "type"
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TYPES = {
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"rolling_code_counter": NumberType.RATGDO_ROLLING_CODE_COUNTER,
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}
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CONFIG_SCHEMA = number.number_schema(RATGDONumber).extend(
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{
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cv.Required(CONF_TYPE): cv.enum(TYPES, lower=True),
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}
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).extend(RATGDO_CLIENT_SCHMEA)
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async def to_code(config):
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var = cg.new_Pvariable(config[CONF_ID])
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await number.register_number(var, config, step=1)
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await cg.register_component(var, config)
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cg.add(var.set_number_type(config[CONF_TYPE]))
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await register_ratgdo_child(var, config)
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@ -0,0 +1,28 @@
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#include "ratgdo_number.h"
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#include "../ratgdo_state.h"
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#include "esphome/core/log.h"
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namespace esphome {
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namespace ratgdo {
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static const char* const TAG = "ratgdo.number";
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void RATGDONumber::dump_config()
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{
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LOG_BINARY_SENSOR("", "RATGDO Number", this);
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ESP_LOGCONFIG(TAG, " Type: Rolling Code Counter");
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}
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void RATGDONumber::on_rolling_code_change(uint32_t rollingCodeCounter)
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{
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this->publish_state(rollingCodeCounter);
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}
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void RATGDONumber::control(float value)
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{
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ESP_LOGD(TAG, "name: %s this->type_:%d control: %f", this->get_name(), this->number_type_, value);
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this->parent_->setRollingCodeCounter(value);
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this->publish_state(value);
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}
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} // namespace ratgdo
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} // namespace esphome
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@ -0,0 +1,29 @@
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#pragma once
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#include "../ratgdo.h"
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#include "../ratgdo_child.h"
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#include "../ratgdo_state.h"
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#include "esphome/components/number/number.h"
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#include "esphome/core/component.h"
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namespace esphome {
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namespace ratgdo {
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enum NumberType {
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RATGDO_ROLLING_CODE_COUNTER
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};
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class RATGDONumber : public number::Number, public RATGDOClient, public Component {
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public:
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void dump_config() override;
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void set_number_type(NumberType number_type_) { this->number_type_ = number_type_; }
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void on_rolling_code_change(uint32_t rollingCodeCounter) override;
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void RATGDONumber::control(float value) override;
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protected:
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NumberType number_type_;
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};
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} // namespace ratgdo
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} // namespace esphome
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@ -262,10 +262,23 @@ namespace ratgdo {
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return;
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return;
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}
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}
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void RATGDOComponent::setRollingCodeCounter(uint32_t counter)
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{
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ESP_LOGD(TAG, "Set rolling code counter to %d", counter);
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this->rollingCodeCounter = counter;
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this->pref_.save(&this->rollingCodeCounter);
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sendRollingCodeChanged();
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}
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void RATGDOComponent::incrementRollingCodeCounter()
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void RATGDOComponent::incrementRollingCodeCounter()
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{
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{
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ESP_LOGD(TAG, "Incrementing rolling code counter");
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ESP_LOGD(TAG, "Incrementing rolling code counter");
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this->rollingCodeCounter = (this->rollingCodeCounter + 1) & 0xfffffff;
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this->rollingCodeCounter = (this->rollingCodeCounter + 1) & 0xfffffff;
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sendRollingCodeChanged();
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}
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void RATGDOComponent::sendRollingCodeChanged()
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{
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for (auto* child : this->children_) {
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for (auto* child : this->children_) {
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child->on_rolling_code_change(this->rollingCodeCounter);
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child->on_rolling_code_change(this->rollingCodeCounter);
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}
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}
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@ -127,6 +127,8 @@ namespace ratgdo {
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void statusUpdateLoop();
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void statusUpdateLoop();
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void readRollingCode(uint8_t& door, uint8_t& light, uint8_t& lock, uint8_t& motion, uint8_t& obstruction);
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void readRollingCode(uint8_t& door, uint8_t& light, uint8_t& lock, uint8_t& motion, uint8_t& obstruction);
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void incrementRollingCodeCounter();
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void incrementRollingCodeCounter();
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void sendRollingCodeChanged();
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void setRollingCodeCounter(uint32_t counter);
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void sendCommandAndSaveCounter(Commands command);
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void sendCommandAndSaveCounter(Commands command);
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/** Register a child component. */
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/** Register a child component. */
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void register_child(RATGDOClient* obj);
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void register_child(RATGDOClient* obj);
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