#include "ratgdo_light_output.h" #include "../ratgdo_state.h" #include "esphome/core/log.h" namespace esphome { namespace ratgdo { using namespace esphome::light; static const char* const TAG = "ratgdo.light"; void RATGDOLightOutput::dump_config() { ESP_LOGCONFIG("", "RATGDO Light"); } void RATGDOLightOutput::on_light_state(LightState state) { ESP_LOGD(TAG, "on_light_state: %d", state); this->_is_on = state == LightState::LIGHT_STATE_ON; if (this->light_state_) { auto call = this->light_state_->make_call(); call.set_state(this->_is_on); call.perform(); } } LightTraits RATGDOLightOutput::get_traits() { auto traits = LightTraits(); traits.set_supported_color_modes({ light::ColorMode::ON_OFF }); return traits; } void RATGDOLightOutput::write_state(light::LightState* state) { bool binary; state->current_values_as_binary(&binary); if (binary == this->_is_on) return; if (binary) { this->parent_->lightOn(); } else { this->parent_->lightOff(); } this->_is_on = binary; } } // namespace ratgdo } // namespace esphome