330 lines
12 KiB
C++
330 lines
12 KiB
C++
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#include "ratgdo.h"
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#include "secplus1.h"
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#include "esphome/core/log.h"
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#include "esphome/core/scheduler.h"
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#include "esphome/core/gpio.h"
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namespace esphome {
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namespace ratgdo {
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namespace secplus1 {
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static const char* const TAG = "ratgdo_secplus1";
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void Secplus1::setup(RATGDOComponent* ratgdo, Scheduler* scheduler, InternalGPIOPin* rx_pin, InternalGPIOPin* tx_pin)
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{
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this->ratgdo_ = ratgdo;
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this->scheduler_ = scheduler;
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this->tx_pin_ = tx_pin;
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this->rx_pin_ = rx_pin;
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this->sw_serial_.begin(1200, SWSERIAL_8E1, rx_pin->get_pin(), tx_pin->get_pin(), true);
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// this->sw_serial_.enableIntTx(false);
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// this->sw_serial_.enableAutoBaud(true);
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}
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void Secplus1::loop()
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{
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auto cmd = this->read_command();
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if (cmd) {
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this->handle_command(cmd.value());
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}
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}
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void Secplus1::dump_config()
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{
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ESP_LOGCONFIG(TAG, " Protocol: SEC+ v1");
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}
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void Secplus1::sync()
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{
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this->wall_panel_emulation_state_ = WallPanelEmulationState::WAITING;
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wall_panel_emulation_start_ = millis();
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this->scheduler_->cancel_timeout(this->ratgdo_, "wall_panel_emulation");
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this->wall_panel_emulation();
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this->scheduler_->set_timeout(this->ratgdo_, "", 40000, [=] {
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if (this->door_state == DoorState::UNKNOWN) {
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ESP_LOGW(TAG, "Triggering sync failed actions.");
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this->ratgdo_->sync_failed = true;
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}
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});
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}
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void Secplus1::wall_panel_emulation(size_t index)
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{
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if (this->wall_panel_emulation_state_ == WallPanelEmulationState::WAITING) {
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ESP_LOG1(TAG, "Looking for security+ 1.0 wall panel...");
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if (this->door_state != DoorState::UNKNOWN || this->light_state != LightState::UNKNOWN) {
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ESP_LOG1(TAG, "Wall panel detected");
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return;
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}
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if (millis() - wall_panel_emulation_start_ > 35000 && !this->wall_panel_starting_) {
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ESP_LOG1(TAG, "No wall panel detected. Switching to emulation mode.");
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this->wall_panel_emulation_state_ = WallPanelEmulationState::RUNNING;
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}
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this->scheduler_->set_timeout(this->ratgdo_, "wall_panel_emulation", 2000, [=] {
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this->wall_panel_emulation();
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});
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return;
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} else if (this->wall_panel_emulation_state_ == WallPanelEmulationState::RUNNING) {
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// ESP_LOG2(TAG, "[Wall panel emulation] Sending byte: [%02X]", secplus1_states[index]);
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this->sw_serial_.write(&secplus1_states[index], 1);
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index += 1;
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if (index == 18) {
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index = 15;
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}
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this->scheduler_->set_timeout(this->ratgdo_, "wall_panel_emulation", 250, [=] {
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this->wall_panel_emulation(index);
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});
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}
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}
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void Secplus1::light_action(LightAction action)
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{
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ESP_LOG1(TAG, "Light action: %s", LightAction_to_string(action));
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if (action == LightAction::UNKNOWN) {
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return;
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}
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if (this->light_state == LightState::UNKNOWN) {
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ESP_LOGW(TAG, "Unknown current light state, ignoring command: %s", LightAction_to_string(action));
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// TODO: request state?
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}
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if (action == LightAction::TOGGLE ||
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(action == LightAction::ON && this->light_state == LightState::OFF) ||
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(action == LightAction::OFF && this->light_state == LightState::ON)) {
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this->transmit_packet(toggle_light);
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}
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}
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void Secplus1::lock_action(LockAction action)
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{
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ESP_LOG1(TAG, "Lock action: %s", LockAction_to_string(action));
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if (action == LockAction::UNKNOWN) {
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return;
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}
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if (this->lock_state == LockState::UNKNOWN) {
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ESP_LOGW(TAG, "Unknown current lock state, ignoring command: %s", LockAction_to_string(action));
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// TODO: request state?
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}
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if (action == LockAction::TOGGLE ||
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(action == LockAction::LOCK && this->lock_state == LockState::UNLOCKED) ||
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(action == LockAction::UNLOCK && this->lock_state == LockState::LOCKED)) {
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this->transmit_packet(toggle_lock);
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}
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}
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void Secplus1::door_action(DoorAction action)
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{
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ESP_LOG1(TAG, "Door action: %s, door state: %s", DoorAction_to_string(action), DoorState_to_string(this->door_state));
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if (this->door_state == DoorState::UNKNOWN) {
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ESP_LOGW(TAG, "Unknown current door state, ignoring command: %s", DoorAction_to_string(action));
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// TODO: request state?
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}
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const uint32_t double_toggle_delay = 1000;
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if (action == DoorAction::UNKNOWN) {
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return;
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} else if (action == DoorAction::TOGGLE) {
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this->transmit_packet(toggle_door);
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} else if (action == DoorAction::OPEN) {
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if (this->door_state == DoorState::CLOSED || this->door_state == DoorState::CLOSING) {
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this->transmit_packet(toggle_door);
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} else if (this->door_state == DoorState::STOPPED) {
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this->transmit_packet(toggle_door); // this starts closing door
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// this changes direction of door
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this->scheduler_->set_timeout(this->ratgdo_, "", double_toggle_delay, [=] {
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this->transmit_packet(toggle_door);
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});
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}
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} else if (action == DoorAction::CLOSE) {
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if (this->door_state == DoorState::OPEN) {
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this->transmit_packet(toggle_door);
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} else if (this->door_state == DoorState::OPENING) {
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this->transmit_packet(toggle_door); // this switches to stopped
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// another toggle needed to close
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this->scheduler_->set_timeout(this->ratgdo_, "", double_toggle_delay, [=] {
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this->transmit_packet(toggle_door);
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});
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} else if (this->door_state == DoorState::STOPPED) {
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this->transmit_packet(toggle_door);
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}
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} else if (action == DoorAction::STOP) {
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if (this->door_state == DoorState::OPENING) {
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this->transmit_packet(toggle_door);
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} else if (this->door_state == DoorState::CLOSING) {
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this->transmit_packet(toggle_door); // this switches to opening
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// another toggle needed to stop
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this->scheduler_->set_timeout(this->ratgdo_, "", double_toggle_delay, [=] {
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this->transmit_packet(toggle_door);
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});
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}
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}
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}
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Result Secplus1::call(Args args)
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{
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return {};
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}
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optional<Command> Secplus1::read_command()
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{
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static bool reading_msg = false;
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static uint32_t msg_start = 0;
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static uint16_t byte_count = 0;
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static RxPacket rx_packet;
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if (!reading_msg) {
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while (this->sw_serial_.available()) {
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uint8_t ser_byte = this->sw_serial_.read();
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this->last_rx_ = millis();
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if(ser_byte < 0x30 || ser_byte > 0x3A){
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ESP_LOG2(TAG, "Ignoring byte (%d): %02X, baud: %d", byte_count, ser_byte, this->sw_serial_.baudRate());
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byte_count = 0;
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continue;
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}
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rx_packet[byte_count++] = ser_byte;
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reading_msg = true;
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break;
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}
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}
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if (reading_msg) {
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while (this->sw_serial_.available()) {
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uint8_t ser_byte = this->sw_serial_.read();
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this->last_rx_ = millis();
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rx_packet[byte_count++] = ser_byte;
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if (byte_count == RX_LENGTH) {
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reading_msg = false;
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byte_count = 0;
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this->print_rx_packet(rx_packet);
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return this->decode_packet(rx_packet);
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}
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}
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if (millis() - this->last_rx_ > 100) {
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// if we have a partial packet and it's been over 100ms since last byte was read,
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// the rest is not coming (a full packet should be received in ~20ms),
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// discard it so we can read the following packet correctly
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ESP_LOGW(TAG, "Discard incomplete packet, length: %d", byte_count);
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reading_msg = false;
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byte_count = 0;
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}
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}
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return {};
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}
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void Secplus1::print_rx_packet(const RxPacket& packet) const
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{
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ESP_LOG2(TAG, "Received packet: [%02X %02X]", packet[0], packet[1]);
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}
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void Secplus1::print_tx_packet(const TxPacket& packet) const
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{
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ESP_LOG2(TAG, "Sending packet: [%02X %02X]", packet[0], packet[1]);
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}
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optional<Command> Secplus1::decode_packet(const RxPacket& packet) const
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{
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CommandType cmd_type = to_CommandType(packet[0], CommandType::UNKNOWN);
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return Command{cmd_type, packet[1]};
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}
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void Secplus1::handle_command(const Command& cmd)
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{
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if (cmd.type == CommandType::DOOR_STATUS) {
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DoorState door_state;
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auto val = cmd.value & 0x7;
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// 000 0x0 stopped
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// 001 0x1 opening
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// 010 0x2 open
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// 100 0x4 closing
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// 101 0x5 closed
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// 110 0x6 stopped
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if (val == 0x2){
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door_state = DoorState::OPEN;
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} else if (val == 0x5){
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door_state = DoorState::CLOSED;
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} else if (val == 0x0 || val == 0x6){
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door_state = DoorState::STOPPED;
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} else if (val == 0x1){
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door_state = DoorState::OPENING;
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} else if(val == 0x4){
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door_state = DoorState::CLOSING;
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} else{
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door_state = DoorState::UNKNOWN;
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}
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if (this->door_state != door_state) {
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this->prev_door_state = this->door_state;
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this->door_state = door_state;
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} else {
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this->ratgdo_->received(door_state);
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}
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}
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else if (cmd.type == CommandType::OTHER_STATUS) {
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LightState light_state = to_LightState((cmd.value >> 2) & 1, LightState::UNKNOWN);
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if (this->light_state != light_state) {
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this->light_state = light_state;
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} else {
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this->ratgdo_->received(light_state);
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}
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LockState lock_state = to_LockState((~cmd.value >> 3) & 1, LockState::UNKNOWN);
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if (this->lock_state != lock_state) {
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this->lock_state = lock_state;
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} else {
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this->ratgdo_->received(lock_state);
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}
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}
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else if (cmd.type == CommandType::WALL_PANEL_STARTING) {
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if (cmd.value == 0x31) {
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this->wall_panel_starting_ = true;
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}
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}
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}
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void Secplus1::transmit_packet(const TxPacket& packet)
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{
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this->print_tx_packet(packet);
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int32_t tx_delay = static_cast<int32_t>(this->last_rx_ + 125) - millis();
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while (tx_delay<0) {
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tx_delay += 250;
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}
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this->scheduler_->set_timeout(this->ratgdo_, "", tx_delay, [=] {
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this->sw_serial_.enableIntTx(false);
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this->sw_serial_.write(packet[0]);
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this->sw_serial_.enableIntTx(true);
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});
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this->scheduler_->set_timeout(this->ratgdo_, "", tx_delay+250, [=] {
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this->sw_serial_.enableIntTx(false);
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this->sw_serial_.write(packet[1]);
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this->sw_serial_.enableIntTx(true);
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});
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this->scheduler_->set_timeout(this->ratgdo_, "", tx_delay+290, [=] {
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this->sw_serial_.enableIntTx(false);
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this->sw_serial_.write(packet[1]);
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this->sw_serial_.enableIntTx(true);
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});
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}
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} // namespace secplus1
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} // namespace ratgdo
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} // namespace esphome
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