Fixing bad entity names...dog mode is automated now.

This commit is contained in:
Jeffrey Stone 2020-04-26 20:36:03 -04:00
parent e2495d5ca1
commit 2017c3b7fe
2 changed files with 3 additions and 3 deletions

View File

@ -242,11 +242,11 @@ script:
data_template: data_template:
entity_id: > entity_id: >
{% if who == 'kitchen' %} {% if who == 'kitchen' %}
media_player.googlehomehub3492 media_player.kitchen_display
{% elif who == 'croft' %} {% elif who == 'croft' %}
media_player.upstairs_speaker media_player.upstairs_speaker
{% elif who == 'master_bedroom' %} {% elif who == 'master_bedroom' %}
media_player.googlehome0715 media_player.master_bedroom_speaker
{% elif who == 'all_google' %} {% elif who == 'all_google' %}
media_player.house media_player.house
{% elif who == 'main' %} {% elif who == 'main' %}

View File

@ -708,7 +708,7 @@ script:
dog_mode_on: dog_mode_on:
sequence: sequence:
- condition: state - condition: state
entity_id: input_boolean.secure_mode entity_id: input_boolean.sentry_mode
state: "on" state: "on"
- service: input_boolean.turn_on - service: input_boolean.turn_on
entity_id: input_boolean.dog_mode entity_id: input_boolean.dog_mode