- name: normal livingroom lighting entities: light.tower_lamp_2: state: on brightness: 250 light.front_lamp: state: on brightness: 250 light.table_lamp: state: on brightness: 250 - name: dimished livingroom lighting entities: light.tower_lamp_2: state: on brightness: 40 light.front_lamp: state: off light.table_lamp: state: off switch.fireplace_lights: state: off - name: illuminations livingroom lighting two entities: light.tower_lamp_2: state: on brightness: 40 light.front_lamp: state: on brightness: 40 light.table_lamp: state: off switch.fireplace_lights: state: off - name: illuminations livingroom lighting three entities: light.tower_lamp_2: state: on brightness: 40 light.front_lamp: state: on brightness: 40 light.table_lamp: state: on brightness: 40 switch.fireplace_lights: state: off - name: night time livingroom lighting entities: light.tower_lamp_2: state: on brightness: 10 light.front_lamp: state: off light.table_lamp: state: off switch.fireplace_lights: state: off - name: diminished kitchen lighting entities: light.kitchen_cabinets: state: on brightness: 10 light.kitchen_light_strip: state: off - name: normal kitchen lighting entities: light.kitchen_cabinets: state: on brightness: 250 light.kitchen_light_strip: state: on - name: haunted preshow entities: light.kitchen_cabinets: state: off light.kitchen_light_strip: state: off switch.upstairs_light: state: off light.tower_lamp_2: state: on brightness: 40 light.front_lamp: state: on brightness: 40 light.table_lamp: state: on brightness: 40 switch.fireplace_lights: state: off - name: haunted lights out entities: light.kitchen_cabinets: state: off light.kitchen_light_strip: state: off switch.upstairs_light: state: off light.tower_lamp_2: state: off light.front_lamp: state: off light.table_lamp: state: off switch.fireplace_lights: state: off - name: jeff light on entities: light.jeff_light: state: on - name: jeff light off entities: light.jeff_light: state: off - name: jeff wake up entities: light.jeff_light: state: on brightness: 20 - name: jeff bedtime entities: light.jeff_light: state: on brightness: 40 - name: jeff night light entities: light.jeff_light: state: on brightness: 10 # - name: santa protocol # entities: # switch.christmas_tree: # state: on # switch.upstairs_christmas_tree: # state: on # light.tower_lamp: # state: on # brightness: 10 # light.front_lamp: # state: on # brightness: 10