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/* MagicMirror²
* Weather Util Methods
*
* By Rejas
* MIT Licensed.
*/
const WeatherUtils = {
/**
* Convert wind (from m/s) to beaufort scale
*
* @param {number} speedInMS the windspeed you want to convert
* @returns {number} the speed in beaufort
*/
beaufortWindSpeed(speedInMS) {
const windInKmh = this.convertWind(speedInMS, "kmh");
const speeds = [1, 5, 11, 19, 28, 38, 49, 61, 74, 88, 102, 117, 1000];
for (const [index, speed] of speeds.entries()) {
if (speed > windInKmh) {
return index;
}
}
return 12;
},
/**
* Convert a value in a given unit to a string with a converted
* value and a postfix matching the output unit system.
*
* @param {number} value - The value to convert.
* @param {string} valueUnit - The unit the values has. Default is mm.
* @param {string} outputUnit - The unit system (imperial/metric) the return value should have.
* @returns {string} - A string with tha value and a unit postfix.
*/
convertPrecipitationUnit(value, valueUnit, outputUnit) {
if (outputUnit === "imperial") {
if (valueUnit && valueUnit.toLowerCase() === "cm") value = value * 0.3937007874;
else value = value * 0.03937007874;
valueUnit = "in";
} else {
valueUnit = valueUnit ? valueUnit : "mm";
}
if (valueUnit === "%") return `${value.toFixed(0)} ${valueUnit}`;
return `${value.toFixed(2)} ${valueUnit}`;
},
/**
* Convert temp (from degrees C) into imperial or metric unit depending on
* your config
*
* @param {number} tempInC the temperature in celsius you want to convert
* @param {string} unit can be 'imperial' or 'metric'
* @returns {number} the converted temperature
*/
convertTemp(tempInC, unit) {
return unit === "imperial" ? tempInC * 1.8 + 32 : tempInC;
},
/**
* Convert wind speed into another unit.
*
* @param {number} windInMS the windspeed in meter/sec you want to convert
* @param {string} unit can be 'beaufort', 'kmh', 'knots, 'imperial' (mph)
* or 'metric' (mps)
* @returns {number} the converted windspeed
*/
convertWind(windInMS, unit) {
switch (unit) {
case "beaufort":
return this.beaufortWindSpeed(windInMS);
case "kmh":
return (windInMS * 3600) / 1000;
case "knots":
return windInMS * 1.943844;
case "imperial":
return windInMS * 2.2369362920544;
case "metric":
default:
return windInMS;
}
},
/*
* Convert the wind direction cardinal to value
*/
convertWindDirection(windDirection) {
const windCardinals = {
N: 0,
NNE: 22,
NE: 45,
ENE: 67,
E: 90,
ESE: 112,
SE: 135,
SSE: 157,
S: 180,
SSW: 202,
SW: 225,
WSW: 247,
W: 270,
WNW: 292,
NW: 315,
NNW: 337
};
return windCardinals.hasOwnProperty(windDirection) ? windCardinals[windDirection] : null;
},
convertWindToMetric(mph) {
return mph / 2.2369362920544;
},
convertWindToMs(kmh) {
return kmh * 0.27777777777778;
},
calculateFeelsLike(temperature, windSpeed, humidity) {
const windInMph = this.convertWind(windSpeed, "imperial");
const tempInF = this.convertTemp(temperature, "imperial");
let feelsLike = tempInF;
if (windInMph > 3 && tempInF < 50) {
feelsLike = Math.round(35.74 + 0.6215 * tempInF - 35.75 * Math.pow(windInMph, 0.16) + 0.4275 * tempInF * Math.pow(windInMph, 0.16));
} else if (tempInF > 80 && humidity > 40) {
feelsLike =
-42.379 +
2.04901523 * tempInF +
10.14333127 * humidity -
0.22475541 * tempInF * humidity -
6.83783 * Math.pow(10, -3) * tempInF * tempInF -
5.481717 * Math.pow(10, -2) * humidity * humidity +
1.22874 * Math.pow(10, -3) * tempInF * tempInF * humidity +
8.5282 * Math.pow(10, -4) * tempInF * humidity * humidity -
1.99 * Math.pow(10, -6) * tempInF * tempInF * humidity * humidity;
}
return ((feelsLike - 32) * 5) / 9;
}
};
if (typeof module !== "undefined") {
module.exports = WeatherUtils;
}