MagicMirror/js/electron.js

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"use strict";
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const Server = require(__dirname + "/server.js");
const electron = require("electron");
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const core = require(__dirname + "/app.js");
// Config
var config = {};
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// Module to control application life.
const app = electron.app;
// Module to create native browser window.
const BrowserWindow = electron.BrowserWindow;
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow;
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function createWindow() {
// Create the browser window.
mainWindow = new BrowserWindow({width: 800, height: 600, fullscreen: true, autoHideMenuBar: true, webPreferences: {nodeIntegration: false}});
// and load the index.html of the app.
//mainWindow.loadURL('file://' + __dirname + '../../index.html');
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mainWindow.loadURL("http://localhost:" + config.port);
// Open the DevTools.
//mainWindow.webContents.openDevTools();
// Emitted when the window is closed.
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mainWindow.on("closed", function() {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null;
});
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}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
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app.on("ready", function() {
console.log("Launching application.");
createWindow();
});
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// Quit when all windows are closed.
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app.on("window-all-closed", function() {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
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if (process.platform !== "darwin") {
app.quit();
}
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});
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app.on("activate", function() {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow();
}
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});
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// Start the core application.
// This starts all node helpers and starts the webserver.
core.start(function(c) {
config = c;
});