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First implementation of Visibility locking.
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parent
55371f9c78
commit
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49
js/main.js
49
js/main.js
@ -174,7 +174,17 @@ var MM = (function() {
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* argument speed Number - The speed of the hide animation.
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* argument callback function - Called when the animation is done.
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*/
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var hideModule = function(module, speed, callback) {
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var hideModule = function(module, speed, callback, options) {
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options = options || {};
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// set lockString if set in options.
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if (options.lockString) {
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Log.log("Has lockstring: " + options.lockString);
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if (module.lockStrings.indexOf(options.lockString) === -1) {
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module.lockStrings.push(options.lockString);
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}
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}
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var moduleWrapper = document.getElementById(module.identifier);
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if (moduleWrapper !== null) {
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moduleWrapper.style.transition = "opacity " + speed / 1000 + "s";
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@ -183,7 +193,7 @@ var MM = (function() {
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clearTimeout(module.showHideTimer);
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module.showHideTimer = setTimeout(function() {
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// To not take up any space, we just make the position absolute.
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// since it"s fade out anyway, we can see it lay above or
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// since it's fade out anyway, we can see it lay above or
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// below other modules. This works way better than adjusting
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// the .display property.
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moduleWrapper.style.position = "absolute";
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@ -200,7 +210,30 @@ var MM = (function() {
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* argument speed Number - The speed of the show animation.
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* argument callback function - Called when the animation is done.
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*/
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var showModule = function(module, speed, callback) {
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var showModule = function(module, speed, callback, options) {
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options = options || {};
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// remove lockString if set in options.
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if (options.lockString) {
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var index = module.lockStrings.indexOf(options.lockString)
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if ( index !== -1) {
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module.lockStrings.splice(index, 1);
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}
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}
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// Check if there are no more lockstrings set, or the force option is set.
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// Otherwise cancel show action.
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if (module.lockStrings.length !== 0 && options.force !== true) {
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Log.log("Will not show " + module.name + ". LockStrings active: " + module.lockStrings.join(","));
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return;
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}
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// If forced show, clean current lockstrings.
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if (module.lockStrings.length !== 0 && options.force === true) {
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Log.log("Force show of module: " + module.name);
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module.lockStrings = [];
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}
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var moduleWrapper = document.getElementById(module.identifier);
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if (moduleWrapper !== null) {
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moduleWrapper.style.transition = "opacity " + speed / 1000 + "s";
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@ -419,10 +452,11 @@ var MM = (function() {
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* argument module Module - The module hide.
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* argument speed Number - The speed of the hide animation.
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* argument callback function - Called when the animation is done.
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* argument options object - Optional settings for the hide method.
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*/
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hideModule: function(module, speed, callback) {
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hideModule: function(module, speed, callback, options) {
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module.hidden = true;
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hideModule(module, speed, callback);
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hideModule(module, speed, callback, options);
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},
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/* showModule(module, speed, callback)
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@ -431,10 +465,11 @@ var MM = (function() {
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* argument module Module - The module show.
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* argument speed Number - The speed of the show animation.
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* argument callback function - Called when the animation is done.
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* argument options object - Optional settings for the hide method.
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*/
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showModule: function(module, speed, callback) {
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showModule: function(module, speed, callback, options) {
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module.hidden = false;
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showModule(module, speed, callback);
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showModule(module, speed, callback, options);
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}
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};
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32
js/module.js
32
js/module.js
@ -20,6 +20,10 @@ var Module = Class.extend({
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// Timer reference used for showHide animation callbacks.
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showHideTimer: null,
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// Array to store lockStrings. These stings are used to lock
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// visibility when hiding and showing module.
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lockStrings: [],
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/* init()
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* Is called when the module is instantiated.
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*/
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@ -314,15 +318,24 @@ var Module = Class.extend({
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*
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* argument speed Number - The speed of the hide animation.
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* argument callback function - Called when the animation is done.
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* argument options object - Optional settings for the hide method.
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*/
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hide: function(speed, callback) {
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hide: function(speed, callback, options) {
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if (typeof callback === "object") {
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options = callback;
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callback = function() {};
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}
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callback = callback || function() {};
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options = options || {};
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var self = this;
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MM.hideModule(self, speed, function() {
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self.suspend();
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callback();
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});
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}, options);
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Log.log(options);
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},
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/* showModule(module, speed, callback)
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@ -330,10 +343,19 @@ var Module = Class.extend({
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*
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* argument speed Number - The speed of the show animation.
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* argument callback function - Called when the animation is done.
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* argument options object - Optional settings for the hide method.
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*/
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show: function(speed, callback) {
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show: function(speed, callback, options) {
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if (typeof callback === "object") {
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options = callback;
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callback = function() {};
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}
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callback = callback || function() {};
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options = options || {};
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this.resume();
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MM.showModule(this, speed, callback);
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MM.showModule(this, speed, callback, options);
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}
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});
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@ -347,7 +369,7 @@ Module.create = function(name) {
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return obj;
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}
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var temp = obj.constructor(); // give temp the original obj"s constructor
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var temp = obj.constructor(); // give temp the original obj's constructor
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for (var key in obj) {
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temp[key] = cloneObject(obj[key]);
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}
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@ -283,26 +283,93 @@ If you want to send a notification to the node_helper, use the `sendSocketNotifi
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this.sendSocketNotification('SET_CONFIG', this.config);
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````
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####`this.hide(speed, callback)`
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***speed* Number** - Optional, The speed of the hide animation in milliseconds.
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####`this.hide(speed, callback, options)`
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***speed* Number** - Optional (Required when setting callback or options), The speed of the hide animation in milliseconds.
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***callback* Function** - Optional, The callback after the hide animation is finished.
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***options* Function** - Optional, Object with additional options for the hide action (see below).
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To hide a module, you can call the `hide(speed, callback)` method. You can call the hide method on the module instance itself using `this.hide()`, but of course you can also hide another module using `anOtherModule.hide()`.
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Possible configurable options:
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- `lockString` - String - When setting lock string, the module can not be shown without passing the correct lockstring. This way (multiple) modules can prevent a module from showing. It's considered best practice to use your modules identifier as the locksString: `this.identifier`. See *visibility locking* below.
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**Note 1:** If the hide animation is canceled, for instance because the show method is called before the hide animation was finished, the callback will not be called.<br>
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**Note 2:** If the hide animation is hijacked (an other method calls hide on the same module), the callback will not be called.<br>
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**Note 3:** If the dom is not yet created, the hide method won't work. Wait for the `DOM_OBJECTS_CREATED` [notification](#notificationreceivednotification-payload-sender).
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####`this.show(speed, callback)`
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***speed* Number** - Optional, The speed of the show animation in milliseconds.
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####`this.show(speed, callback, options)`
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***speed* Number** - Optional (Required when setting callback or options), The speed of the show animation in milliseconds.
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***callback* Function** - Optional, The callback after the show animation is finished.
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***options* Function** - Optional, Object with additional options for the show action (see below).
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To show a module, you can call the `show(speed, callback)` method. You can call the show method on the module instance itself using `this.show()`, but of course you can also show another module using `anOtherModule.show()`.
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Possible configurable options:
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- `lockString` - String - When setting lock string, the module can not be shown without passing the correct lockstring. This way (multiple) modules can prevent a module from showing. See *visibility locking- below.
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- `force` - Boolean - When setting the force tag to `true`, the locking mechanism will be overwritten. Use this option with caution. It's considered best practice to let the usage of the force option be use- configurable. See *visibility locking* below.
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**Note 1:** If the show animation is canceled, for instance because the hide method is called before the show animation was finished, the callback will not be called.<br>
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**Note 2:** If the show animation is hijacked (an other method calls show on the same module), the callback will not be called.<br>
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**Note 3:** If the dom is not yet created, the show method won't work. Wait for the `DOM_OBJECTS_CREATED` [notification](#notificationreceivednotification-payload-sender).
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####Visibility locking
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Visiblity locking helps the module system to prevent unwanted hide/show actions. The following scenario explains the concept:
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**Module B asks module A to hide:**
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````
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moduleA.hide(0, {lockString: "module_b_identifier"});
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````
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Module A is now hidden, and has an lock array with the following strings:
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````
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moduleA.lockStrings == ["module_b_identifier"]
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moduleA.hidden == true
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````
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**Module C asks module A to hide:**
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````
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moduleA.hide(0, {lockString: "module_c_identifier"});
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````
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Module A is now hidden, and has an lock array with the following strings:
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````
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moduleA.lockStrings == ["module_b_identifier", "module_c_identifier"]
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moduleA.hidden == true
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````
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**Module B asks module A to show:**
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````
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moduleA.show(0, {lockString: "module_b_identifier"});
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````
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The lockString will be removed from moduleA’s locks array, but since there still is an other lock string available, the module remains hidden:
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````
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moduleA.lockStrings == ["module_c_identifier"]
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moduleA.hidden == true
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````
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**Module C asks module A to show:**
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````
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moduleA.show(0, {lockString: "module_c_identifier"});
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````
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The lockString will be removed from moduleA’s locks array, and since this will result in an empty lock array, the module will be visible:
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````
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moduleA.lockStrings == []
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moduleA.hidden == false
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````
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**Note:** The locking mechanism can be overwritten by using the force tag:
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````
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moduleA.show(0, {force: true});
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````
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This will reset the lockstring array, and will show the module.
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````
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moduleA.lockStrings == []
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moduleA.hidden == false
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````
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Use this `force` method with caution. See `show()` method for more information.
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####`this.translate(identifier)`
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***identifier* String** - Identifier of the string that should be translated.
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