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add original feels like temperature and fixed it for imperial units
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@ -48,7 +48,6 @@ The following properties can be configured:
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| `lang` | The language of the days. <br><br> **Possible values:** `en`, `nl`, `ru`, etc ... <br> **Default value:** uses value of _config.language_
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| `decimalSymbol` | The decimal symbol to use.<br><br> **Possible values:** `.`, `,` or any other symbol.<br> **Default value:** `.`
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| `initialLoadDelay` | The initial delay before loading. If you have multiple modules that use the same API key, you might want to delay one of the requests. (Milliseconds) <br><br> **Possible values:** `1000` - `5000` <br> **Default value:** `0`
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| `retryDelay` | The delay before retrying after a request failure. (Milliseconds) <br><br> **Possible values:** `1000` - `60000` <br> **Default value:** `2500`
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| `appendLocationNameToHeader` | If set to `true`, the returned location name will be appended to the header of the module, if the header is enabled. This is mainly intresting when using calender based weather. <br><br> **Default value:** `true`
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| `calendarClass` | The class for the calender module to base the event based weather information on. <br><br> **Default value:** `'calendar'`
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@ -63,6 +62,7 @@ The following properties can be configured:
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| `showHumidity` | Show the current humidity <br><br> **Possible values:** `true` or `false` <br> **Default value:** `false`
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| `showIndoorTemperature` | If you have another module that emits the `INDOOR_TEMPERATURE` notification, the indoor temperature will be displayed <br> **Default value:** `false`
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| `showIndoorHumidity` | If you have another module that emits the `INDOOR_HUMIDITY` notification, the indoor humidity will be displayed <br> **Default value:** `false`
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| `showFeelsLike` | Shows the Feels like temperature weather. <br><br> **Possible values:**`true` or `false`<br>**Default value:** `true`
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#### Weather forecast options
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@ -51,6 +51,13 @@
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</span>
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{% endif %}
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</div>
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{% if config.showFeelsLike and not config.onlyTemp %}
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<div class="normal medium">
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<span class="dimmed">
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{{ "FEELS" | translate }} {{ current.feelsLike() | roundValue | unit("temperature") }}
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</span>
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</div>
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{% endif %}
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{% else %}
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<div class="dimmed light small">
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{{"LOADING" | translate}}
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@ -17,7 +17,7 @@ WeatherProvider.register("openweathermap", {
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providerName: "OpenWeatherMap",
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// Overwrite the fetchCurrentWeather method.
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fetchCurrentWeather: function() {
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fetchCurrentWeather() {
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this.fetchData(this.getUrl())
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.then(data => {
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if (!data || !data.main || typeof data.main.temp === "undefined") {
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@ -28,7 +28,7 @@ WeatherProvider.register("openweathermap", {
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this.setFetchedLocation(`${data.name}, ${data.sys.country}`);
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var currentWeather = this.generateWeatherObjectFromCurrentWeather(data);
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const currentWeather = this.generateWeatherObjectFromCurrentWeather(data);
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this.setCurrentWeather(currentWeather);
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})
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.catch(function(request) {
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@ -37,7 +37,7 @@ WeatherProvider.register("openweathermap", {
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},
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// Overwrite the fetchCurrentWeather method.
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fetchWeatherForecast: function() {
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fetchWeatherForecast() {
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this.fetchData(this.getUrl())
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.then(data => {
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if (!data || !data.list || !data.list.length) {
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@ -48,7 +48,7 @@ WeatherProvider.register("openweathermap", {
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this.setFetchedLocation(`${data.city.name}, ${data.city.country}`);
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var forecast = this.generateWeatherObjectsFromForecast(data.list);
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const forecast = this.generateWeatherObjectsFromForecast(data.list);
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this.setWeatherForecast(forecast);
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})
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.catch(function(request) {
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@ -62,15 +62,15 @@ WeatherProvider.register("openweathermap", {
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/*
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* Gets the complete url for the request
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*/
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getUrl: function() {
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getUrl() {
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return this.config.apiBase + this.config.apiVersion + this.config.weatherEndpoint + this.getParams();
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},
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/*
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* Generate a WeatherObject based on currentWeatherInformation
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*/
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generateWeatherObjectFromCurrentWeather: function(currentWeatherData) {
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var currentWeather = new WeatherObject();
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generateWeatherObjectFromCurrentWeather(currentWeatherData) {
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const currentWeather = new WeatherObject(this.config.units);
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currentWeather.humidity = currentWeatherData.main.humidity;
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currentWeather.temperature = currentWeatherData.main.temp;
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@ -86,11 +86,11 @@ WeatherProvider.register("openweathermap", {
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/*
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* Generate WeatherObjects based on forecast information
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*/
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generateWeatherObjectsFromForecast: function(forecasts) {
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var days = [];
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generateWeatherObjectsFromForecast(forecasts) {
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const days = [];
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for (var forecast of forecasts) {
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var weather = new WeatherObject();
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for (const forecast of forecasts) {
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const weather = new WeatherObject(this.config.units);
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weather.date = moment(forecast.dt, "X");
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weather.minTemperature = forecast.temp.min;
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@ -107,8 +107,8 @@ WeatherProvider.register("openweathermap", {
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/*
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* Convert the OpenWeatherMap icons to a more usable name.
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*/
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convertWeatherType: function(weatherType) {
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var weatherTypes = {
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convertWeatherType(weatherType) {
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const weatherTypes = {
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"01d": "day-sunny",
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"02d": "day-cloudy",
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"03d": "cloudy",
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@ -137,8 +137,8 @@ WeatherProvider.register("openweathermap", {
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*
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* return String - URL params.
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*/
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getParams: function() {
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var params = "?";
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getParams() {
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let params = "?";
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if(this.config.locationID) {
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params += "id=" + this.config.locationID;
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} else if(this.config.location) {
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@ -46,7 +46,8 @@ Module.register("weather",{
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onlyTemp: false,
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showRainAmount: true,
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colored: false
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colored: false,
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showFeelsLike: true
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},
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// Module properties.
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@ -77,4 +77,23 @@ class WeatherObject {
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nextSunAction() {
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return moment().isBetween(this.sunrise, this.sunset) ? "sunset" : "sunrise";
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}
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feelsLike() {
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const windInMph = this.units === "imperial" ? this.windSpeed : this.windSpeed * 2.23694;
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const tempInF = this.units === "imperial" ? this.temperature : this.temperature * 9 / 5 + 32;
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let feelsLike = tempInF;
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if (windInMph > 3 && tempInF < 50) {
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feelsLike = Math.round(35.74 + 0.6215 * tempInF - 35.75 * Math.pow(windInMph, 0.16) + 0.4275 * tempInF * Math.pow(windInMph, 0.16));
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} else if (tempInF > 80 && this.humidity > 40) {
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feelsLike = -42.379 + 2.04901523 * tempInF + 10.14333127 * this.humidity
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- 0.22475541 * tempInF * this.humidity - 6.83783 * Math.pow(10, -3) * tempInF * tempInF
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- 5.481717 * Math.pow(10, -2) * this.humidity * this.humidity
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+ 1.22874 * Math.pow(10, -3) * tempInF * tempInF * this.humidity
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+ 8.5282 * Math.pow(10, -4) * tempInF * this.humidity * this.humidity
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- 1.99 * Math.pow(10, -6) * tempInF * tempInF * this.humidity * this.humidity;
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}
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return this.units === "imperial" ? feelsLike : (feelsLike - 32) * 5 / 9;
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}
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}
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