MagicMirror/modules/default/weather/weatherobject.js
Veeck a8dc563a31
Update weather tests (#3008)
Added a few tests for sunset/sunrise and feelsLike 
Lets see if they run through first...

Co-authored-by: veeck <michael@veeck.de>
2023-01-26 19:43:34 +01:00

142 lines
4.4 KiB
JavaScript

/* global SunCalc, WeatherUtils */
/* MagicMirror²
* Module: Weather
*
* By Michael Teeuw https://michaelteeuw.nl
* MIT Licensed.
*
* This class is the blueprint for a day which includes weather information.
*
* Currently this is focused on the information which is necessary for the current weather.
* As soon as we start implementing the forecast, mode properties will be added.
*/
/**
* @external Moment
*/
class WeatherObject {
/**
* Constructor for a WeatherObject
*/
constructor() {
this.date = null;
this.windSpeed = null;
this.windFromDirection = null;
this.sunrise = null;
this.sunset = null;
this.temperature = null;
this.minTemperature = null;
this.maxTemperature = null;
this.weatherType = null;
this.humidity = null;
this.rain = null;
this.snow = null;
this.precipitation = null;
this.precipitationUnits = null;
this.feelsLikeTemp = null;
}
cardinalWindDirection() {
if (this.windFromDirection > 11.25 && this.windFromDirection <= 33.75) {
return "NNE";
} else if (this.windFromDirection > 33.75 && this.windFromDirection <= 56.25) {
return "NE";
} else if (this.windFromDirection > 56.25 && this.windFromDirection <= 78.75) {
return "ENE";
} else if (this.windFromDirection > 78.75 && this.windFromDirection <= 101.25) {
return "E";
} else if (this.windFromDirection > 101.25 && this.windFromDirection <= 123.75) {
return "ESE";
} else if (this.windFromDirection > 123.75 && this.windFromDirection <= 146.25) {
return "SE";
} else if (this.windFromDirection > 146.25 && this.windFromDirection <= 168.75) {
return "SSE";
} else if (this.windFromDirection > 168.75 && this.windFromDirection <= 191.25) {
return "S";
} else if (this.windFromDirection > 191.25 && this.windFromDirection <= 213.75) {
return "SSW";
} else if (this.windFromDirection > 213.75 && this.windFromDirection <= 236.25) {
return "SW";
} else if (this.windFromDirection > 236.25 && this.windFromDirection <= 258.75) {
return "WSW";
} else if (this.windFromDirection > 258.75 && this.windFromDirection <= 281.25) {
return "W";
} else if (this.windFromDirection > 281.25 && this.windFromDirection <= 303.75) {
return "WNW";
} else if (this.windFromDirection > 303.75 && this.windFromDirection <= 326.25) {
return "NW";
} else if (this.windFromDirection > 326.25 && this.windFromDirection <= 348.75) {
return "NNW";
} else {
return "N";
}
}
/**
* Determines if the sun sets or rises next. Uses the current time and not
* the date from the weather-forecast.
*
* @param {Moment} date an optional date where you want to get the next
* action for. Useful only in tests, defaults to the current time.
* @returns {string} "sunset" or "sunrise"
*/
nextSunAction(date = moment()) {
return date.isBetween(this.sunrise, this.sunset) ? "sunset" : "sunrise";
}
feelsLike() {
if (this.feelsLikeTemp) {
return this.feelsLikeTemp;
}
return WeatherUtils.calculateFeelsLike(this.temperature, this.windSpeed, this.humidity);
}
/**
* Checks if the weatherObject is at dayTime.
*
* @returns {boolean} true if it is at dayTime
*/
isDayTime() {
const now = !this.date ? moment() : this.date;
return now.isBetween(this.sunrise, this.sunset, undefined, "[]");
}
/**
* Update the sunrise / sunset time depending on the location. This can be
* used if your provider doesn't provide that data by itself. Then SunCalc
* is used here to calculate them according to the location.
*
* @param {number} lat latitude
* @param {number} lon longitude
*/
updateSunTime(lat, lon) {
const now = !this.date ? new Date() : this.date.toDate();
const times = SunCalc.getTimes(now, lat, lon);
this.sunrise = moment(times.sunrise);
this.sunset = moment(times.sunset);
}
/**
* Clone to simple object to prevent mutating and deprecation of legacy library.
*
* Before being handed to other modules, mutable values must be cloned safely.
* Especially 'moment' object is not immutable, so original 'date', 'sunrise', 'sunset' could be corrupted or changed by other modules.
*
* @returns {object} plained object clone of original weatherObject
*/
simpleClone() {
const toFlat = ["date", "sunrise", "sunset"];
let clone = { ...this };
for (const prop of toFlat) {
clone[prop] = clone?.[prop]?.valueOf() ?? clone?.[prop];
}
return clone;
}
}
/*************** DO NOT EDIT THE LINE BELOW ***************/
if (typeof module !== "undefined") {
module.exports = WeatherObject;
}