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asterisk/res/res_sorcery_memory_cache.c

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/*
* Asterisk -- An open source telephony toolkit.
*
* Copyright (C) 2015, Digium, Inc.
*
* Joshua Colp <jcolp@digium.com>
*
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*/
/*!
* \file
*
* \brief Sorcery Memory Cache Object Wizard
*
* \author Joshua Colp <jcolp@digium.com>
*/
/*** MODULEINFO
<support_level>core</support_level>
***/
#include "asterisk.h"
ASTERISK_REGISTER_FILE()
#include "asterisk/module.h"
#include "asterisk/sorcery.h"
#include "asterisk/astobj2.h"
#include "asterisk/sched.h"
#include "asterisk/test.h"
#include "asterisk/heap.h"
/*! \brief Structure for storing a memory cache */
struct sorcery_memory_cache {
/*! \brief The name of the memory cache */
char *name;
/*! \brief Objects in the cache */
struct ao2_container *objects;
/*! \brief The maximum number of objects permitted in the cache, 0 if no limit */
unsigned int maximum_objects;
/*! \brief The maximum time (in seconds) an object will stay in the cache, 0 if no limit */
unsigned int object_lifetime_maximum;
/*! \brief The amount of time (in seconds) before an object is marked as stale, 0 if disabled */
unsigned int object_lifetime_stale;
/*! \brief Whether objects are prefetched from normal storage at load time, 0 if disabled */
unsigned int prefetch;
/** \brief Whether all objects are expired when the object type is reloaded, 0 if disabled */
unsigned int expire_on_reload;
/*! \brief Heap of cached objects. Oldest object is at the top. */
struct ast_heap *object_heap;
};
/*! \brief Structure for stored a cached object */
struct sorcery_memory_cached_object {
/*! \brief The cached object */
void *object;
/*! \brief The time at which the object was created */
struct timeval created;
/*! \brief index required by heap */
ssize_t __heap_index;
};
static void *sorcery_memory_cache_open(const char *data);
static int sorcery_memory_cache_create(const struct ast_sorcery *sorcery, void *data, void *object);
static void sorcery_memory_cache_load(void *data, const struct ast_sorcery *sorcery, const char *type);
static void sorcery_memory_cache_reload(void *data, const struct ast_sorcery *sorcery, const char *type);
static void *sorcery_memory_cache_retrieve_id(const struct ast_sorcery *sorcery, void *data, const char *type,
const char *id);
static int sorcery_memory_cache_delete(const struct ast_sorcery *sorcery, void *data, void *object);
static void sorcery_memory_cache_close(void *data);
static struct ast_sorcery_wizard memory_cache_object_wizard = {
.name = "memory_cache",
.open = sorcery_memory_cache_open,
.create = sorcery_memory_cache_create,
.update = sorcery_memory_cache_create,
.delete = sorcery_memory_cache_delete,
.load = sorcery_memory_cache_load,
.reload = sorcery_memory_cache_reload,
.retrieve_id = sorcery_memory_cache_retrieve_id,
.close = sorcery_memory_cache_close,
};
/*! \brief The bucket size for the container of caches */
#define CACHES_CONTAINER_BUCKET_SIZE 53
/*! \brief The default bucket size for the container of objects in the cache */
#define CACHE_CONTAINER_BUCKET_SIZE 53
/*! \brief Height of heap for cache object heap. Allows 31 initial objects */
#define CACHE_HEAP_INIT_HEIGHT 5
/*! \brief Container of created caches */
static struct ao2_container *caches;
/*! \brief Scheduler for cache management */
static struct ast_sched_context *sched;
/*!
* \internal
* \brief Hashing function for the container holding caches
*
* \param obj A sorcery memory cache or name of one
* \param flags Hashing flags
*
* \return The hash of the memory cache name
*/
static int sorcery_memory_cache_hash(const void *obj, int flags)
{
const struct sorcery_memory_cache *cache = obj;
const char *name = obj;
int hash;
switch (flags & (OBJ_SEARCH_OBJECT | OBJ_SEARCH_KEY | OBJ_SEARCH_PARTIAL_KEY)) {
default:
case OBJ_SEARCH_OBJECT:
name = cache->name;
/* Fall through */
case OBJ_SEARCH_KEY:
hash = ast_str_hash(name);
break;
case OBJ_SEARCH_PARTIAL_KEY:
/* Should never happen in hash callback. */
ast_assert(0);
hash = 0;
break;
}
return hash;
}
/*!
* \internal
* \brief Comparison function for the container holding caches
*
* \param obj A sorcery memory cache
* \param arg A sorcery memory cache, or name of one
* \param flags Comparison flags
*
* \retval CMP_MATCH if the name is the same
* \retval 0 if the name does not match
*/
static int sorcery_memory_cache_cmp(void *obj, void *arg, int flags)
{
const struct sorcery_memory_cache *left = obj;
const struct sorcery_memory_cache *right = arg;
const char *right_name = arg;
int cmp;
switch (flags & (OBJ_SEARCH_OBJECT | OBJ_SEARCH_KEY | OBJ_SEARCH_PARTIAL_KEY)) {
default:
case OBJ_SEARCH_OBJECT:
right_name = right->name;
/* Fall through */
case OBJ_SEARCH_KEY:
cmp = strcmp(left->name, right_name);
break;
case OBJ_SEARCH_PARTIAL_KEY:
cmp = strncmp(left->name, right_name, strlen(right_name));
break;
}
return cmp ? 0 : CMP_MATCH;
}
/*!
* \internal
* \brief Hashing function for the container holding cached objects
*
* \param obj A cached object or id of one
* \param flags Hashing flags
*
* \return The hash of the cached object id
*/
static int sorcery_memory_cached_object_hash(const void *obj, int flags)
{
const struct sorcery_memory_cached_object *cached = obj;
const char *name = obj;
int hash;
switch (flags & (OBJ_SEARCH_OBJECT | OBJ_SEARCH_KEY | OBJ_SEARCH_PARTIAL_KEY)) {
default:
case OBJ_SEARCH_OBJECT:
name = ast_sorcery_object_get_id(cached->object);
/* Fall through */
case OBJ_SEARCH_KEY:
hash = ast_str_hash(name);
break;
case OBJ_SEARCH_PARTIAL_KEY:
/* Should never happen in hash callback. */
ast_assert(0);
hash = 0;
break;
}
return hash;
}
/*!
* \internal
* \brief Comparison function for the container holding cached objects
*
* \param obj A cached object
* \param arg A cached object, or id of one
* \param flags Comparison flags
*
* \retval CMP_MATCH if the id is the same
* \retval 0 if the id does not match
*/
static int sorcery_memory_cached_object_cmp(void *obj, void *arg, int flags)
{
struct sorcery_memory_cached_object *left = obj;
struct sorcery_memory_cached_object *right = arg;
const char *right_name = arg;
int cmp;
switch (flags & (OBJ_SEARCH_OBJECT | OBJ_SEARCH_KEY | OBJ_SEARCH_PARTIAL_KEY)) {
default:
case OBJ_SEARCH_OBJECT:
right_name = ast_sorcery_object_get_id(right->object);
/* Fall through */
case OBJ_SEARCH_KEY:
cmp = strcmp(ast_sorcery_object_get_id(left->object), right_name);
break;
case OBJ_SEARCH_PARTIAL_KEY:
cmp = strncmp(ast_sorcery_object_get_id(left->object), right_name, strlen(right_name));
break;
}
return cmp ? 0 : CMP_MATCH;
}
/*!
* \internal
* \brief Destructor function for a sorcery memory cache
*
* \param obj A sorcery memory cache
*/
static void sorcery_memory_cache_destructor(void *obj)
{
struct sorcery_memory_cache *cache = obj;
ast_free(cache->name);
ao2_cleanup(cache->objects);
if (cache->object_heap) {
ast_heap_destroy(cache->object_heap);
}
}
/*!
* \internal
* \brief Destructor function for sorcery memory cached objects
*
* \param obj A sorcery memory cached object
*/
static void sorcery_memory_cached_object_destructor(void *obj)
{
struct sorcery_memory_cached_object *cached = obj;
ao2_cleanup(cached->object);
}
/*!
* \internal
* \brief Remove an object from the cache.
*
* This removes the item from both the hashtable and the heap.
*
* \pre cache->objects is write-locked
*
* \param cache The cache from which the object is being removed.
* \param id The sorcery object id of the object to remove.
*
* \retval 0 Success
* \retval non-zero Failure
*/
static int remove_from_cache(struct sorcery_memory_cache *cache, const char *id)
{
struct sorcery_memory_cached_object *hash_object;
struct sorcery_memory_cached_object *heap_object;
hash_object = ao2_find(cache->objects, id,
OBJ_SEARCH_KEY | OBJ_UNLINK | OBJ_NOLOCK);
if (!hash_object) {
return -1;
}
heap_object = ast_heap_remove(cache->object_heap, hash_object);
ast_assert(heap_object == hash_object);
ao2_ref(hash_object, -1);
return 0;
}
/*!
* \internal
* \brief Remove the oldest item from the cache.
*
* \pre cache->objects is write-locked
*
* \param cache The cache from which to remove the oldest object
*
* \retval 0 Success
* \retval non-zero Failure
*/
static int remove_oldest_from_cache(struct sorcery_memory_cache *cache)
{
struct sorcery_memory_cached_object *heap_old_object;
struct sorcery_memory_cached_object *hash_old_object;
heap_old_object = ast_heap_pop(cache->object_heap);
if (!heap_old_object) {
return -1;
}
hash_old_object = ao2_find(cache->objects, heap_old_object,
OBJ_SEARCH_OBJECT | OBJ_UNLINK | OBJ_NOLOCK);
ast_assert(heap_old_object == hash_old_object);
ao2_ref(hash_old_object, -1);
return 0;
}
/*!
* \internal
* \brief Add a new object to the cache.
*
* \pre cache->objects is write-locked
*
* \param cache The cache in which to add the new object
* \param cached_object The object to add to the cache
*
* \retval 0 Success
* \retval non-zero Failure
*/
static int add_to_cache(struct sorcery_memory_cache *cache,
struct sorcery_memory_cached_object *cached_object)
{
if (!ao2_link_flags(cache->objects, cached_object, OBJ_NOLOCK)) {
return -1;
}
if (ast_heap_push(cache->object_heap, cached_object)) {
ao2_find(cache->objects, cached_object,
OBJ_SEARCH_OBJECT | OBJ_UNLINK | OBJ_NODATA | OBJ_NOLOCK);
return -1;
}
return 0;
}
/*!
* \internal
* \brief Callback function to cache an object in a memory cache
*
* \param sorcery The sorcery instance
* \param data The sorcery memory cache
* \param object The object to cache
*
* \retval 0 success
* \retval -1 failure
*/
static int sorcery_memory_cache_create(const struct ast_sorcery *sorcery, void *data, void *object)
{
struct sorcery_memory_cache *cache = data;
struct sorcery_memory_cached_object *cached;
cached = ao2_alloc_options(sizeof(*cached), sorcery_memory_cached_object_destructor,
AO2_ALLOC_OPT_LOCK_NOLOCK);
if (!cached) {
return -1;
}
cached->object = ao2_bump(object);
cached->created = ast_tvnow();
/* As there is no guarantee that this won't be called by multiple threads wanting to cache
* the same object we remove any old ones, which turns this into a create/update function
* in reality. As well since there's no guarantee that the object in the cache is the same
* one here we remove any old objects using the object identifier.
*/
ao2_wrlock(cache->objects);
remove_from_cache(cache, ast_sorcery_object_get_id(object));
if (cache->maximum_objects && ao2_container_count(cache->objects) >= cache->maximum_objects) {
if (remove_oldest_from_cache(cache)) {
ast_log(LOG_ERROR, "Unable to make room in cache for sorcery object '%s'.\n",
ast_sorcery_object_get_id(object));
ao2_ref(cached, -1);
ao2_unlock(cache->objects);
return -1;
}
}
if (add_to_cache(cache, cached)) {
ast_log(LOG_ERROR, "Unable to add object '%s' to the cache\n",
ast_sorcery_object_get_id(object));
ao2_ref(cached, -1);
ao2_unlock(cache->objects);
return -1;
}
ao2_unlock(cache->objects);
ao2_ref(cached, -1);
return 0;
}
/*!
* \internal
* \brief Callback function to retrieve an object from a memory cache
*
* \param sorcery The sorcery instance
* \param data The sorcery memory cache
* \param type The type of the object to retrieve
* \param id The id of the object to retrieve
*
* \retval non-NULL success
* \retval NULL failure
*/
static void *sorcery_memory_cache_retrieve_id(const struct ast_sorcery *sorcery, void *data, const char *type, const char *id)
{
struct sorcery_memory_cache *cache = data;
struct sorcery_memory_cached_object *cached;
void *object;
cached = ao2_find(cache->objects, id, OBJ_SEARCH_KEY);
if (!cached) {
return NULL;
}
object = ao2_bump(cached->object);
ao2_ref(cached, -1);
return object;
}
/*!
* \internal
* \brief Callback function to finish configuring the memory cache and to prefetch objects
*
* \param data The sorcery memory cache
* \param sorcery The sorcery instance
* \param type The type of object being loaded
*/
static void sorcery_memory_cache_load(void *data, const struct ast_sorcery *sorcery, const char *type)
{
struct sorcery_memory_cache *cache = data;
/* If no name was explicitly specified generate one given the sorcery instance and object type */
if (ast_strlen_zero(cache->name)) {
ast_asprintf(&cache->name, "%s/%s", ast_sorcery_get_module(sorcery), type);
}
ao2_link(caches, cache);
ast_debug(1, "Memory cache '%s' associated with sorcery instance '%p' of module '%s' with object type '%s'\n",
cache->name, sorcery, ast_sorcery_get_module(sorcery), type);
}
/*!
* \internal
* \brief Callback function to expire objects from the memory cache on reload (if configured)
*
* \param data The sorcery memory cache
* \param sorcery The sorcery instance
* \param type The type of object being reloaded
*/
static void sorcery_memory_cache_reload(void *data, const struct ast_sorcery *sorcery, const char *type)
{
}
/*!
* \internal
* \brief Function used to take an unsigned integer based configuration option and parse it
*
* \param value The string value of the configuration option
* \param result The unsigned integer to place the result in
*
* \retval 0 failure
* \retval 1 success
*/
static int configuration_parse_unsigned_integer(const char *value, unsigned int *result)
{
if (ast_strlen_zero(value) || !strncmp(value, "-", 1)) {
return 0;
}
return sscanf(value, "%30u", result);
}
static int age_cmp(void *a, void *b)
{
return ast_tvcmp(((struct sorcery_memory_cached_object *) b)->created,
((struct sorcery_memory_cached_object *) a)->created);
}
/*!
* \internal
* \brief Callback function to create a new sorcery memory cache using provided configuration
*
* \param data A stringified configuration for the memory cache
*
* \retval non-NULL success
* \retval NULL failure
*/
static void *sorcery_memory_cache_open(const char *data)
{
char *options = ast_strdup(data), *option;
RAII_VAR(struct sorcery_memory_cache *, cache, NULL, ao2_cleanup);
cache = ao2_alloc_options(sizeof(*cache), sorcery_memory_cache_destructor, AO2_ALLOC_OPT_LOCK_NOLOCK);
if (!cache) {
return NULL;
}
/* If no configuration options have been provided this memory cache will operate in a default
* configuration.
*/
while (!ast_strlen_zero(options) && (option = strsep(&options, ","))) {
char *name = strsep(&option, "="), *value = option;
if (!strcasecmp(name, "name")) {
if (ast_strlen_zero(value)) {
ast_log(LOG_ERROR, "A name must be specified for the memory cache\n");
return NULL;
}
ast_free(cache->name);
cache->name = ast_strdup(value);
} else if (!strcasecmp(name, "maximum_objects")) {
if (configuration_parse_unsigned_integer(value, &cache->maximum_objects) != 1) {
ast_log(LOG_ERROR, "Unsupported maximum objects value of '%s' used for memory cache\n",
value);
return NULL;
}
} else if (!strcasecmp(name, "object_lifetime_maximum")) {
if (configuration_parse_unsigned_integer(value, &cache->object_lifetime_maximum) != 1) {
ast_log(LOG_ERROR, "Unsupported object maximum lifetime value of '%s' used for memory cache\n",
value);
return NULL;
}
} else if (!strcasecmp(name, "object_lifetime_stale")) {
if (configuration_parse_unsigned_integer(value, &cache->object_lifetime_stale) != 1) {
ast_log(LOG_ERROR, "Unsupported object stale lifetime value of '%s' used for memory cache\n",
value);
return NULL;
}
} else if (!strcasecmp(name, "prefetch")) {
cache->prefetch = ast_true(value);
} else if (!strcasecmp(name, "expire_on_reload")) {
cache->expire_on_reload = ast_true(value);
} else {
ast_log(LOG_ERROR, "Unsupported option '%s' used for memory cache\n", name);
return NULL;
}
}
cache->objects = ao2_container_alloc_options(AO2_ALLOC_OPT_LOCK_RWLOCK,
cache->maximum_objects ? cache->maximum_objects : CACHE_CONTAINER_BUCKET_SIZE,
sorcery_memory_cached_object_hash, sorcery_memory_cached_object_cmp);
if (!cache->objects) {
ast_log(LOG_ERROR, "Could not create a container to hold cached objects for memory cache\n");
return NULL;
}
cache->object_heap = ast_heap_create(CACHE_HEAP_INIT_HEIGHT, age_cmp,
offsetof(struct sorcery_memory_cached_object, __heap_index));
if (!cache->object_heap) {
ast_log(LOG_ERROR, "Could not create heap to hold cached objects\n");
return NULL;
}
/* The memory cache is not linked to the caches container until the load callback is invoked.
* Linking occurs there so an intelligent cache name can be constructed using the module of
* the sorcery instance and the specific object type if no cache name was specified as part
* of the configuration.
*/
/* This is done as RAII_VAR will drop the reference */
return ao2_bump(cache);
}
/*!
* \internal
* \brief Callback function to delete an object from a memory cache
*
* \param sorcery The sorcery instance
* \param data The sorcery memory cache
* \param object The object to cache
*
* \retval 0 success
* \retval -1 failure
*/
static int sorcery_memory_cache_delete(const struct ast_sorcery *sorcery, void *data, void *object)
{
struct sorcery_memory_cache *cache = data;
int res;
ao2_wrlock(cache->objects);
res = remove_from_cache(cache, ast_sorcery_object_get_id(object));
ao2_unlock(cache->objects);
if (res) {
ast_log(LOG_ERROR, "Unable to delete object '%s' from sorcery cache\n", ast_sorcery_object_get_id(object));
}
return res;
}
/*!
* \internal
* \brief Callback function to terminate a memory cache
*
* \param data The sorcery memory cache
*/
static void sorcery_memory_cache_close(void *data)
{
struct sorcery_memory_cache *cache = data;
/* This can occur if a cache is created but never loaded */
if (!ast_strlen_zero(cache->name)) {
ao2_unlink(caches, cache);
}
ao2_ref(cache, -1);
}
#ifdef TEST_FRAMEWORK
/*! \brief Dummy sorcery object */
struct test_sorcery_object {
SORCERY_OBJECT(details);
};
/*!
* \internal
* \brief Allocator for test object
*
* \param id The identifier for the object
*
* \retval non-NULL success
* \retval NULL failure
*/
static void *test_sorcery_object_alloc(const char *id)
{
return ast_sorcery_generic_alloc(sizeof(struct test_sorcery_object), NULL);
}
/*!
* \internal
* \brief Allocator for test sorcery instance
*
* \retval non-NULL success
* \retval NULL failure
*/
static struct ast_sorcery *alloc_and_initialize_sorcery(void)
{
struct ast_sorcery *sorcery;
if (!(sorcery = ast_sorcery_open())) {
return NULL;
}
if ((ast_sorcery_apply_default(sorcery, "test", "memory", NULL) != AST_SORCERY_APPLY_SUCCESS) ||
ast_sorcery_internal_object_register(sorcery, "test", test_sorcery_object_alloc, NULL, NULL)) {
ast_sorcery_unref(sorcery);
return NULL;
}
return sorcery;
}
AST_TEST_DEFINE(open_with_valid_options)
{
int res = AST_TEST_PASS;
struct sorcery_memory_cache *cache;
switch (cmd) {
case TEST_INIT:
info->name = "open_with_valid_options";
info->category = "/res/res_sorcery_memory_cache/";
info->summary = "Attempt to create sorcery memory caches using valid options";
info->description = "This test performs the following:\n"
"\t* Creates a memory cache with default configuration\n"
"\t* Creates a memory cache with a maximum object count of 10 and verifies it\n"
"\t* Creates a memory cache with a maximum object lifetime of 60 and verifies it\n"
"\t* Creates a memory cache with a stale object lifetime of 90 and verifies it\n";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
cache = sorcery_memory_cache_open("");
if (!cache) {
ast_test_status_update(test, "Failed to create a sorcery memory cache using default configuration\n");
res = AST_TEST_FAIL;
} else {
sorcery_memory_cache_close(cache);
}
cache = sorcery_memory_cache_open("maximum_objects=10");
if (!cache) {
ast_test_status_update(test, "Failed to create a sorcery memory cache with a maximum object count of 10\n");
res = AST_TEST_FAIL;
} else {
if (cache->maximum_objects != 10) {
ast_test_status_update(test, "Created a sorcery memory cache with a maximum object count of 10 but it has '%u'\n",
cache->maximum_objects);
}
sorcery_memory_cache_close(cache);
}
cache = sorcery_memory_cache_open("object_lifetime_maximum=60");
if (!cache) {
ast_test_status_update(test, "Failed to create a sorcery memory cache with a maximum object lifetime of 60\n");
res = AST_TEST_FAIL;
} else {
if (cache->object_lifetime_maximum != 60) {
ast_test_status_update(test, "Created a sorcery memory cache with a maximum object lifetime of 60 but it has '%u'\n",
cache->object_lifetime_maximum);
}
sorcery_memory_cache_close(cache);
}
cache = sorcery_memory_cache_open("object_lifetime_stale=90");
if (!cache) {
ast_test_status_update(test, "Failed to create a sorcery memory cache with a stale object lifetime of 90\n");
res = AST_TEST_FAIL;
} else {
if (cache->object_lifetime_stale != 90) {
ast_test_status_update(test, "Created a sorcery memory cache with a stale object lifetime of 90 but it has '%u'\n",
cache->object_lifetime_stale);
}
sorcery_memory_cache_close(cache);
}
return res;
}
AST_TEST_DEFINE(open_with_invalid_options)
{
int res = AST_TEST_PASS;
struct sorcery_memory_cache *cache;
switch (cmd) {
case TEST_INIT:
info->name = "open_with_invalid_options";
info->category = "/res/res_sorcery_memory_cache/";
info->summary = "Attempt to create sorcery memory caches using invalid options";
info->description = "This test attempts to perform the following:\n"
"\t* Create a memory cache with an empty name\n"
"\t* Create a memory cache with a maximum object count of -1\n"
"\t* Create a memory cache with a maximum object count of toast\n"
"\t* Create a memory cache with a maximum object lifetime of -1\n"
"\t* Create a memory cache with a maximum object lifetime of toast\n"
"\t* Create a memory cache with a stale object lifetime of -1\n"
"\t* Create a memory cache with a stale object lifetime of toast\n";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
cache = sorcery_memory_cache_open("name=");
if (cache) {
ast_test_status_update(test, "Created a sorcery memory cache with an empty name\n");
sorcery_memory_cache_close(cache);
res = AST_TEST_FAIL;
}
cache = sorcery_memory_cache_open("maximum_objects=-1");
if (cache) {
ast_test_status_update(test, "Created a sorcery memory cache with a maximum object count of -1\n");
sorcery_memory_cache_close(cache);
res = AST_TEST_FAIL;
}
cache = sorcery_memory_cache_open("maximum_objects=toast");
if (cache) {
ast_test_status_update(test, "Created a sorcery memory cache with a maximum object count of toast\n");
sorcery_memory_cache_close(cache);
res = AST_TEST_FAIL;
}
cache = sorcery_memory_cache_open("object_lifetime_maximum=-1");
if (cache) {
ast_test_status_update(test, "Created a sorcery memory cache with an object lifetime maximum of -1\n");
sorcery_memory_cache_close(cache);
res = AST_TEST_FAIL;
}
cache = sorcery_memory_cache_open("object_lifetime_maximum=toast");
if (cache) {
ast_test_status_update(test, "Created a sorcery memory cache with an object lifetime maximum of toast\n");
sorcery_memory_cache_close(cache);
res = AST_TEST_FAIL;
}
cache = sorcery_memory_cache_open("object_lifetime_stale=-1");
if (cache) {
ast_test_status_update(test, "Created a sorcery memory cache with a stale object lifetime of -1\n");
sorcery_memory_cache_close(cache);
res = AST_TEST_FAIL;
}
cache = sorcery_memory_cache_open("object_lifetime_stale=toast");
if (cache) {
ast_test_status_update(test, "Created a sorcery memory cache with a stale object lifetime of toast\n");
sorcery_memory_cache_close(cache);
res = AST_TEST_FAIL;
}
cache = sorcery_memory_cache_open("tacos");
if (cache) {
ast_test_status_update(test, "Created a sorcery memory cache with an invalid configuration option 'tacos'\n");
sorcery_memory_cache_close(cache);
res = AST_TEST_FAIL;
}
return res;
}
AST_TEST_DEFINE(create_and_retrieve)
{
int res = AST_TEST_FAIL;
struct ast_sorcery *sorcery = NULL;
struct sorcery_memory_cache *cache = NULL;
RAII_VAR(void *, object, NULL, ao2_cleanup);
RAII_VAR(void *, cached_object, NULL, ao2_cleanup);
switch (cmd) {
case TEST_INIT:
info->name = "create";
info->category = "/res/res_sorcery_memory_cache/";
info->summary = "Attempt to create an object in the cache";
info->description = "This test performs the following:\n"
"\t* Creates a memory cache with default options\n"
"\t* Creates a sorcery instance with a test object\n"
"\t* Creates a test object with an id of test\n"
"\t* Pushes the test object into the memory cache\n"
"\t* Confirms that the test object is in the cache\n";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
cache = sorcery_memory_cache_open("");
if (!cache) {
ast_test_status_update(test, "Failed to create a sorcery memory cache using default options\n");
goto cleanup;
}
if (ao2_container_count(cache->objects)) {
ast_test_status_update(test, "Memory cache contains cached objects before we added one\n");
goto cleanup;
}
sorcery = alloc_and_initialize_sorcery();
if (!sorcery) {
ast_test_status_update(test, "Failed to create a test sorcery instance\n");
goto cleanup;
}
object = ast_sorcery_alloc(sorcery, "test", "test");
if (!object) {
ast_test_status_update(test, "Failed to allocate a test object\n");
goto cleanup;
}
sorcery_memory_cache_create(sorcery, cache, object);
if (!ao2_container_count(cache->objects)) {
ast_test_status_update(test, "Added test object to memory cache but cache remains empty\n");
goto cleanup;
}
cached_object = sorcery_memory_cache_retrieve_id(sorcery, cache, "test", "test");
if (!cached_object) {
ast_test_status_update(test, "Object placed into memory cache could not be retrieved\n");
goto cleanup;
}
if (cached_object != object) {
ast_test_status_update(test, "Object retrieved from memory cached is not the one we cached\n");
goto cleanup;
}
res = AST_TEST_PASS;
cleanup:
if (cache) {
sorcery_memory_cache_close(cache);
}
if (sorcery) {
ast_sorcery_unref(sorcery);
}
return res;
}
AST_TEST_DEFINE(update)
{
int res = AST_TEST_FAIL;
struct ast_sorcery *sorcery = NULL;
struct sorcery_memory_cache *cache = NULL;
RAII_VAR(void *, original_object, NULL, ao2_cleanup);
RAII_VAR(void *, updated_object, NULL, ao2_cleanup);
RAII_VAR(void *, cached_object, NULL, ao2_cleanup);
switch (cmd) {
case TEST_INIT:
info->name = "create";
info->category = "/res/res_sorcery_memory_cache/";
info->summary = "Attempt to create and then update an object in the cache";
info->description = "This test performs the following:\n"
"\t* Creates a memory cache with default options\n"
"\t* Creates a sorcery instance with a test object\n"
"\t* Creates a test object with an id of test\n"
"\t* Pushes the test object into the memory cache\n"
"\t* Confirms that the test object is in the cache\n"
"\t* Creates a new test object with the same id of test\n"
"\t* Pushes the new test object into the memory cache\n"
"\t* Confirms that the new test object has replaced the old one\n";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
cache = sorcery_memory_cache_open("");
if (!cache) {
ast_test_status_update(test, "Failed to create a sorcery memory cache using default options\n");
goto cleanup;
}
if (ao2_container_count(cache->objects)) {
ast_test_status_update(test, "Memory cache contains cached objects before we added one\n");
goto cleanup;
}
sorcery = alloc_and_initialize_sorcery();
if (!sorcery) {
ast_test_status_update(test, "Failed to create a test sorcery instance\n");
goto cleanup;
}
original_object = ast_sorcery_alloc(sorcery, "test", "test");
if (!original_object) {
ast_test_status_update(test, "Failed to allocate a test object\n");
goto cleanup;
}
sorcery_memory_cache_create(sorcery, cache, original_object);
updated_object = ast_sorcery_alloc(sorcery, "test", "test");
if (!updated_object) {
ast_test_status_update(test, "Failed to allocate an updated test object\n");
goto cleanup;
}
sorcery_memory_cache_create(sorcery, cache, updated_object);
if (ao2_container_count(cache->objects) != 1) {
ast_test_status_update(test, "Added updated test object to memory cache but cache now contains %d objects instead of 1\n",
ao2_container_count(cache->objects));
goto cleanup;
}
cached_object = sorcery_memory_cache_retrieve_id(sorcery, cache, "test", "test");
if (!cached_object) {
ast_test_status_update(test, "Updated object placed into memory cache could not be retrieved\n");
goto cleanup;
}
if (cached_object == original_object) {
ast_test_status_update(test, "Updated object placed into memory cache but old one is being retrieved\n");
goto cleanup;
} else if (cached_object != updated_object) {
ast_test_status_update(test, "Updated object placed into memory cache but different one is being retrieved\n");
goto cleanup;
}
res = AST_TEST_PASS;
cleanup:
if (cache) {
sorcery_memory_cache_close(cache);
}
if (sorcery) {
ast_sorcery_unref(sorcery);
}
return res;
}
AST_TEST_DEFINE(delete)
{
int res = AST_TEST_FAIL;
struct ast_sorcery *sorcery = NULL;
struct sorcery_memory_cache *cache = NULL;
RAII_VAR(void *, object, NULL, ao2_cleanup);
RAII_VAR(void *, cached_object, NULL, ao2_cleanup);
switch (cmd) {
case TEST_INIT:
info->name = "delete";
info->category = "/res/res_sorcery_memory_cache/";
info->summary = "Attempt to create and then delete an object in the cache";
info->description = "This test performs the following:\n"
"\t* Creates a memory cache with default options\n"
"\t* Creates a sorcery instance with a test object\n"
"\t* Creates a test object with an id of test\n"
"\t* Pushes the test object into the memory cache\n"
"\t* Confirms that the test object is in the cache\n"
"\t* Deletes the test object from the cache\n"
"\t* Confirms that the test object is no longer in the cache\n";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
cache = sorcery_memory_cache_open("");
if (!cache) {
ast_test_status_update(test, "Failed to create a sorcery memory cache using default options\n");
goto cleanup;
}
if (ao2_container_count(cache->objects)) {
ast_test_status_update(test, "Memory cache contains cached objects before we added one\n");
goto cleanup;
}
sorcery = alloc_and_initialize_sorcery();
if (!sorcery) {
ast_test_status_update(test, "Failed to create a test sorcery instance\n");
goto cleanup;
}
object = ast_sorcery_alloc(sorcery, "test", "test");
if (!object) {
ast_test_status_update(test, "Failed to allocate a test object\n");
goto cleanup;
}
sorcery_memory_cache_create(sorcery, cache, object);
if (!ao2_container_count(cache->objects)) {
ast_test_status_update(test, "Added test object to memory cache but cache contains no objects\n");
goto cleanup;
}
cached_object = sorcery_memory_cache_retrieve_id(sorcery, cache, "test", "test");
if (!cached_object) {
ast_test_status_update(test, "Test object placed into memory cache could not be retrieved\n");
goto cleanup;
}
ao2_ref(cached_object, -1);
cached_object = NULL;
sorcery_memory_cache_delete(sorcery, cache, object);
cached_object = sorcery_memory_cache_retrieve_id(sorcery, cache, "test", "test");
if (cached_object) {
ast_test_status_update(test, "Test object deleted from memory cache can still be retrieved\n");
goto cleanup;
}
res = AST_TEST_PASS;
cleanup:
if (cache) {
sorcery_memory_cache_close(cache);
}
if (sorcery) {
ast_sorcery_unref(sorcery);
}
return res;
}
static int check_cache_content(struct ast_test *test, struct ast_sorcery *sorcery, struct sorcery_memory_cache *cache,
const char **in_cache, size_t num_in_cache, const char **not_in_cache, size_t num_not_in_cache)
{
int i;
int res = 0;
RAII_VAR(void *, cached_object, NULL, ao2_cleanup);
for (i = 0; i < num_in_cache; ++i) {
cached_object = sorcery_memory_cache_retrieve_id(sorcery, cache, "test", in_cache[i]);
if (!cached_object) {
ast_test_status_update(test, "Failed to retrieve '%s' object from the cache\n",
in_cache[i]);
res = -1;
}
ao2_ref(cached_object, -1);
}
for (i = 0; i < num_not_in_cache; ++i) {
cached_object = sorcery_memory_cache_retrieve_id(sorcery, cache, "test", not_in_cache[i]);
if (cached_object) {
ast_test_status_update(test, "Retrieved '%s' object from the cache unexpectedly\n",
not_in_cache[i]);
ao2_ref(cached_object, -1);
res = -1;
}
}
return res;
}
AST_TEST_DEFINE(maximum_objects)
{
int res = AST_TEST_FAIL;
struct ast_sorcery *sorcery = NULL;
struct sorcery_memory_cache *cache = NULL;
RAII_VAR(void *, alice, NULL, ao2_cleanup);
RAII_VAR(void *, bob, NULL, ao2_cleanup);
RAII_VAR(void *, charlie, NULL, ao2_cleanup);
RAII_VAR(void *, cached_object, NULL, ao2_cleanup);
const char *in_cache[2];
const char *not_in_cache[2];
switch (cmd) {
case TEST_INIT:
info->name = "maximum_objects";
info->category = "/res/res_sorcery_memory_cache/";
info->summary = "Ensure that the 'maximum_objects' option works as expected";
info->description = "This test performs the following:\n"
"\t* Creates a memory cache with maximum_objects=2\n"
"\t* Creates a sorcery instance\n"
"\t* Creates a three test objects: alice, bob, charlie, and david\n"
"\t* Pushes alice and bob into the memory cache\n"
"\t* Confirms that alice and bob are in the memory cache\n"
"\t* Pushes charlie into the memory cache\n"
"\t* Confirms that bob and charlie are in the memory cache\n"
"\t* Deletes charlie from the memory cache\n"
"\t* Confirms that only bob is in the memory cache\n"
"\t* Pushes alice into the memory cache\n"
"\t* Confirms that bob and alice are in the memory cache\n";
return AST_TEST_NOT_RUN;
case TEST_EXECUTE:
break;
}
cache = sorcery_memory_cache_open("maximum_objects=2");
if (!cache) {
ast_test_status_update(test, "Failed to create a sorcery memory cache with maximum_objects=2\n");
goto cleanup;
}
if (ao2_container_count(cache->objects)) {
ast_test_status_update(test, "Memory cache contains cached objects before we added one\n");
goto cleanup;
}
sorcery = alloc_and_initialize_sorcery();
if (!sorcery) {
ast_test_status_update(test, "Failed to create a test sorcery instance\n");
goto cleanup;
}
alice = ast_sorcery_alloc(sorcery, "test", "alice");
bob = ast_sorcery_alloc(sorcery, "test", "bob");
charlie = ast_sorcery_alloc(sorcery, "test", "charlie");
if (!alice || !bob || !charlie) {
ast_test_status_update(test, "Failed to allocate sorcery object(s)\n");
goto cleanup;
}
sorcery_memory_cache_create(sorcery, cache, alice);
in_cache[0] = "alice";
in_cache[1] = NULL;
not_in_cache[0] = "bob";
not_in_cache[1] = "charlie";
if (check_cache_content(test, sorcery, cache, in_cache, 1, not_in_cache, 2)) {
goto cleanup;
}
/* Delays are added to ensure that we are not adding cache entries within the
* same microsecond
*/
usleep(1000);
sorcery_memory_cache_create(sorcery, cache, bob);
in_cache[0] = "alice";
in_cache[1] = "bob";
not_in_cache[0] = "charlie";
not_in_cache[1] = NULL;
if (check_cache_content(test, sorcery, cache, in_cache, 2, not_in_cache, 1)) {
goto cleanup;
}
usleep(1000);
sorcery_memory_cache_create(sorcery, cache, charlie);
in_cache[0] = "bob";
in_cache[1] = "charlie";
not_in_cache[0] = "alice";
not_in_cache[1] = NULL;
if (check_cache_content(test, sorcery, cache, in_cache, 2, not_in_cache, 1)) {
goto cleanup;
}
usleep(1000);
sorcery_memory_cache_delete(sorcery, cache, charlie);
in_cache[0] = "bob";
in_cache[1] = NULL;
not_in_cache[0] = "alice";
not_in_cache[1] = "charlie";
if (check_cache_content(test, sorcery, cache, in_cache, 1, not_in_cache, 2)) {
goto cleanup;
}
usleep(1000);
sorcery_memory_cache_create(sorcery, cache, alice);
in_cache[0] = "bob";
in_cache[1] = "alice";
not_in_cache[0] = "charlie";
not_in_cache[1] = NULL;
if (check_cache_content(test, sorcery, cache, in_cache, 2, not_in_cache, 1)) {
goto cleanup;
}
res = AST_TEST_PASS;
cleanup:
if (cache) {
sorcery_memory_cache_close(cache);
}
if (sorcery) {
ast_sorcery_unref(sorcery);
}
return res;
}
#endif
static int unload_module(void)
{
if (sched) {
ast_sched_context_destroy(sched);
sched = NULL;
}
ao2_cleanup(caches);
ast_sorcery_wizard_unregister(&memory_cache_object_wizard);
AST_TEST_UNREGISTER(open_with_valid_options);
AST_TEST_UNREGISTER(open_with_invalid_options);
AST_TEST_UNREGISTER(create_and_retrieve);
AST_TEST_UNREGISTER(update);
AST_TEST_UNREGISTER(delete);
AST_TEST_UNREGISTER(maximum_objects);
return 0;
}
static int load_module(void)
{
sched = ast_sched_context_create();
if (!sched) {
ast_log(LOG_ERROR, "Failed to create scheduler for cache management\n");
unload_module();
return AST_MODULE_LOAD_DECLINE;
}
if (ast_sched_start_thread(sched)) {
ast_log(LOG_ERROR, "Failed to create scheduler thread for cache management\n");
unload_module();
return AST_MODULE_LOAD_DECLINE;
}
caches = ao2_container_alloc(CACHES_CONTAINER_BUCKET_SIZE, sorcery_memory_cache_hash,
sorcery_memory_cache_cmp);
if (!caches) {
ast_log(LOG_ERROR, "Failed to create container for configured caches\n");
unload_module();
return AST_MODULE_LOAD_DECLINE;
}
if (ast_sorcery_wizard_register(&memory_cache_object_wizard)) {
unload_module();
return AST_MODULE_LOAD_DECLINE;
}
AST_TEST_REGISTER(open_with_valid_options);
AST_TEST_REGISTER(open_with_invalid_options);
AST_TEST_REGISTER(create_and_retrieve);
AST_TEST_REGISTER(update);
AST_TEST_REGISTER(delete);
AST_TEST_REGISTER(maximum_objects);
return AST_MODULE_LOAD_SUCCESS;
}
AST_MODULE_INFO(ASTERISK_GPL_KEY, AST_MODFLAG_GLOBAL_SYMBOLS | AST_MODFLAG_LOAD_ORDER, "Sorcery Memory Cache Object Wizard",
.support_level = AST_MODULE_SUPPORT_CORE,
.load = load_module,
.unload = unload_module,
.load_pri = AST_MODPRI_REALTIME_DRIVER,
);