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asterisk/include/asterisk/hashtab.h

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This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
/*
* Asterisk -- An open source telephony toolkit.
*
* Copyright (C) 2006, Digium, Inc.
*
* Steve Murphy <murf@digium.com>
*
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*/
#ifndef _ASTERISK_HASHTAB_H_
#define _ASTERISK_HASHTAB_H_
#define __USE_UNIX98 1 /* to get the MUTEX_RECURSIVE stuff */
/*! \file
* \brief Generic (perhaps overly so) hashtable implementation
* \ref AstHash
*/
Migrate hashtest/hashtest2 to be unit tests. Both hashtest and hashtest2 are manual testing apps that thrash hash tables (hashtab and ao2 containers, respectively), by spinning up several threads that randomly insert, delete, lookup and iterate over the hash table. If the app doesn't crash, the hash table probably passes the test. Those utils are not a part of the typical Asterisk build, so they do not usually get compiled. This all makes them less that useful. This patch removes those manual test programs and replaces them with Asterisk unit test modules (test_{hashtab,astobj2}_thrash.so). It also attempts to make the tests more deterministic. * Rather than spinning up some number of threads that operate on the hash table randomly, spin up four threads that concurrenly add, remove, lookup and iterate over the hash table. * Each thread checks the state of the hash table both during and after execution, and indicates a test failure if things are not as expected. * Each thread times out after 60 seconds to prevent deadlocking the unit test run. (closes issue ASTERISK-20505) Reported by: Matt Jordan Review: https://reviewboard.asterisk.org/r/2189/ ........ Merged revisions 376306 from http://svn.asterisk.org/svn/asterisk/branches/1.8 ........ Merged revisions 376315 from http://svn.asterisk.org/svn/asterisk/branches/10 ........ Merged revisions 376339 from http://svn.asterisk.org/svn/asterisk/branches/11 git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@376341 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2012-11-16 00:08:00 +00:00
#include "asterisk/lock.h"
/*! \page AstHash Hash Table support in Asterisk
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
A hash table is a structure that allows for an exact-match search
in O(1) (or close to that) time.
The method: given: a set of {key,val} pairs. (at a minimum).
given: a hash function, which, given a key,
will return an integer. Ideally, each key in the
set will have its own unique associated hash value.
This hash number will index into an array. "buckets"
are what the elements of this array are called. To
handle possible collisions in hash values, buckets can form a list.
The key for a value must be contained in the value, or we won't
be able to find it in the bucket list.
This implementation is pretty generic, because:
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
1. The value and key are expected to be in a structure
(along with other data, perhaps) and it's address is a "void *".
2. The pointer to a compare function must be passed in at the
time of creation, and is stored in the hashtable.
3. The pointer to a resize function, which returns 1 if the
hash table is to be grown. A default routine is provided
if the pointer is NULL, and uses the java hashtable metric
of a 75% load factor.
4. The pointer to a "new size" function, which returns a preferable
new size for the hash table bucket array. By default, a function
is supplied which roughly doubles the size of the array, is provided.
This size should ideally be a prime number.
5. The hashing function pointer must also be supplied. This function
must be written by the user to access the keys in the objects being
stored. Some helper functions that use a simple "mult by prime, add
the next char", sort of string hash, or a simple modulus of the hash
table size for ints, is provided; the user can use these simple
algorithms to generate a hash, or implement any other algorithms they
wish.
6. Recently updated the hash routines to use Doubly-linked lists for buckets,
and added a doubly-linked list that threads thru every bucket in the table.
The list of all buckets is on the HashTab struct. The Traversal was modified
to go thru this list instead of searching the bucket array for buckets.
This also should make it safe to remove a bucket during the traversal.
Removal and destruction routines will work faster.
*/
struct ast_hashtab_bucket
{
const void *object; /*!< whatever it is we are storing in this table */
struct ast_hashtab_bucket *next; /*!< a DLL of buckets in hash collision */
struct ast_hashtab_bucket *prev; /*!< a DLL of buckets in hash collision */
struct ast_hashtab_bucket *tnext; /*!< a DLL of all the hash buckets for traversal */
struct ast_hashtab_bucket *tprev; /*!< a DLL of all the hash buckets for traversal */
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
};
struct ast_hashtab
{
struct ast_hashtab_bucket **array;
struct ast_hashtab_bucket *tlist; /*!< the head of a DLList of all the hashbuckets in the table (for traversal). */
int (*compare) (const void *a, const void *b); /*!< a ptr to func that returns int, and take two void* ptrs, compares them,
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
rets -1 if a < b; rets 0 if a==b; rets 1 if a>b */
int (*newsize) (struct ast_hashtab *tab); /*!< a ptr to func that returns int, a new size for hash tab, based on curr_size */
int (*resize) (struct ast_hashtab *tab); /*!< a function to decide whether this hashtable should be resized now */
unsigned int (*hash) (const void *obj); /*!< a hash func ptr for this table. Given a raw ptr to an obj,
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
it calcs a hash.*/
int hash_tab_size; /*!< the size of the bucket array */
int hash_tab_elements; /*!< the number of objects currently stored in the table */
int largest_bucket_size; /*!< a stat on the health of the table */
int resize_count; /*!< a count of the number of times this table has been
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
resized */
int do_locking; /*!< if 1 use locks to guarantee safety of insertions/deletions */
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
/* this spot reserved for the proper lock storage */
ast_rwlock_t lock; /* is this as good as it sounds? */
};
/*! \brief an iterator for traversing the buckets */
struct ast_hashtab_iter
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
{
struct ast_hashtab *tab;
struct ast_hashtab_bucket *next;
};
/* some standard, default routines for general use */
/*!
* \brief Determines if the specified number is prime.
*
* \param num the number to test
* \retval 0 if the number is not prime
* \retval 1 if the number is prime
*/
int ast_is_prime(int num);
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
/*!
* \brief Compares two strings for equality.
*
* \param a a character string
* \param b a character string
* \retval 0 if the strings match
* \retval <0 if string a is less than string b
* \retval >0 if string a is greather than string b
*/
int ast_hashtab_compare_strings(const void *a, const void *b);
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
/*!
* \brief Compares two strings for equality, ignoring case.
*
* \param a a character string
* \param b a character string
* \retval 0 if the strings match
* \retval <0 if string a is less than string b
* \retval >0 if string a is greather than string b
*/
int ast_hashtab_compare_strings_nocase(const void *a, const void *b);
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
/*!
* \brief Compares two integers for equality.
*
* \param a an integer pointer (int *)
* \param b an integer pointer (int *)
* \retval 0 if the integers pointed to are equal
* \retval 1 if a is greater than b
* \retval -1 if a is less than b
*/
int ast_hashtab_compare_ints(const void *a, const void *b);
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
/*!
* \brief Compares two shorts for equality.
*
* \param a a short pointer (short *)
* \param b a short pointer (short *)
* \retval 0 if the shorts pointed to are equal
* \retval 1 if a is greater than b
* \retval -1 if a is less than b
*/
int ast_hashtab_compare_shorts(const void *a, const void *b);
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
/*!
* \brief Determines if a table resize should occur using the Java algorithm
* (if the table load factor is 75% or higher).
*
* \param tab the hash table to operate on
* \retval 0 if the table load factor is less than or equal to 75%
* \retval 1 if the table load factor is greater than 75%
*/
int ast_hashtab_resize_java(struct ast_hashtab *tab);
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
/*! \brief Causes a resize whenever the number of elements stored in the table
* exceeds the number of buckets in the table.
*
* \param tab the hash table to operate on
* \retval 0 if the number of elements in the table is less than or equal to
* the number of buckets
* \retval 1 if the number of elements in the table exceeds the number of
* buckets
*/
int ast_hashtab_resize_tight(struct ast_hashtab *tab);
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
/*!
* \brief Effectively disables resizing by always returning 0, regardless of
* of load factor.
*
* \param tab the hash table to operate on
* \return 0 is always returned
*/
int ast_hashtab_resize_none(struct ast_hashtab *tab);
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
/*! \brief Create a prime number roughly 2x the current table size */
int ast_hashtab_newsize_java(struct ast_hashtab *tab);
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
/* not yet specified, probably will return 1.5x the current table size */
int ast_hashtab_newsize_tight(struct ast_hashtab *tab);
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
/*! \brief always return current size -- no resizing */
int ast_hashtab_newsize_none(struct ast_hashtab *tab);
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
/*!
* \brief Hashes a string to a number
*
* \param obj the string to hash
* \return Integer hash of the specified string
* \sa ast_hashtable_hash_string_nocase
* \sa ast_hashtab_hash_string_sax
* \note A modulus will be applied to the return value of this function
*/
unsigned int ast_hashtab_hash_string(const void *obj);
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
/*!
* \brief Hashes a string to a number ignoring case
*
* \param obj the string to hash
* \return Integer hash of the specified string
* \sa ast_hashtable_hash_string
* \sa ast_hashtab_hash_string_sax
* \note A modulus will be applied to the return value of this function
*/
unsigned int ast_hashtab_hash_string_nocase(const void *obj);
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
/*!
* \brief Hashes a string to a number using a modified Shift-And-XOR algorithm
*
* \param obj the string to hash
* \return Integer has of the specified string
* \sa ast_hastable_hash_string
* \sa ast_hastable_hash_string_nocase
*/
unsigned int ast_hashtab_hash_string_sax(const void *obj);
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
unsigned int ast_hashtab_hash_int(const int num); /* right now, both these funcs are just result = num%modulus; */
unsigned int ast_hashtab_hash_short(const short num);
/*!
* \brief Create the hashtable list
* \param initial_buckets starting number of buckets
* \param compare a func ptr to compare two elements in the hash -- cannot be null
* \param resize a func ptr to decide if the table needs to be resized, a NULL ptr here will cause a default to be used
* \param newsize a func ptr that returns a new size of the array. A NULL will cause a default to be used
* \param hash a func ptr to do the hashing
* \param do_locking use locks to guarantee safety of iterators/insertion/deletion -- real simpleminded right now
*/
#ifdef __AST_DEBUG_MALLOC
struct ast_hashtab * _ast_hashtab_create(int initial_buckets,
int (*compare)(const void *a, const void *b),
int (*resize)(struct ast_hashtab *),
int (*newsize)(struct ast_hashtab *tab),
unsigned int (*hash)(const void *obj),
int do_locking, const char *file, int lineno, const char *function);
#define ast_hashtab_create(a,b,c,d,e,f) _ast_hashtab_create(a,b,c,d,e,f,__FILE__,__LINE__,__PRETTY_FUNCTION__)
#else
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
struct ast_hashtab * ast_hashtab_create(int initial_buckets,
int (*compare)(const void *a, const void *b),
int (*resize)(struct ast_hashtab *),
int (*newsize)(struct ast_hashtab *tab),
unsigned int (*hash)(const void *obj),
int do_locking );
#endif
/*!
* \brief This func will free the hash table and all its memory.
* \note It doesn't touch the objects stored in it, unless you
* specify a destroy func; it will call that func for each
* object in the hashtab, remove all the objects, and then
* free the hashtab itself. If no destroyfunc is specified
* then the routine will assume you will free it yourself.
* \param tab
* \param objdestroyfunc
*/
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
void ast_hashtab_destroy( struct ast_hashtab *tab, void (*objdestroyfunc)(void *obj));
/*!
* \brief Insert without checking
* \param tab
* \param obj
*
* Normally, you'd insert "safely" by checking to see if the element is
* already there; in this case, you must already have checked. If an element
* is already in the hashtable, that matches this one, most likely this one
* will be found first.
* \note will force a resize if the resize func returns 1
* \retval 1 on success
* \retval 0 if there's a problem
*/
#ifdef __AST_DEBUG_MALLOC
int _ast_hashtab_insert_immediate(struct ast_hashtab *tab, const void *obj, const char *file, int lineno, const char *func);
#define ast_hashtab_insert_immediate(a,b) _ast_hashtab_insert_immediate(a, b, __FILE__, __LINE__, __PRETTY_FUNCTION__)
#else
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
int ast_hashtab_insert_immediate(struct ast_hashtab *tab, const void *obj);
#endif
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
/*!
* \brief Insert without checking, hashing or locking
* \param tab
* \param obj
* \param h hashed index value
*
* \note Will force a resize if the resize func returns 1
* \retval 1 on success
* \retval 0 if there's a problem
*/
#ifdef __AST_DEBUG_MALLOC
int _ast_hashtab_insert_immediate_bucket(struct ast_hashtab *tab, const void *obj, unsigned int h, const char *file, int lineno, const char *func);
#define ast_hashtab_insert_immediate_bucket(a,b,c) _ast_hashtab_insert_immediate_bucket(a, b, c, __FILE__, __LINE__, __PRETTY_FUNCTION__)
#else
int ast_hashtab_insert_immediate_bucket(struct ast_hashtab *tab, const void *obj, unsigned int h);
#endif
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
/*!
* \brief Check and insert new object only if it is not there.
* \note Will force a resize if the resize func returns 1
* \retval 1 on success
* \retval 0 if there's a problem, or it's already there.
*/
#ifdef __AST_DEBUG_MALLOC
int _ast_hashtab_insert_safe(struct ast_hashtab *tab, const void *obj, const char *file, int lineno, const char *func);
#define ast_hashtab_insert_safe(a,b) _ast_hashtab_insert_safe(a,b,__FILE__, __LINE__, __PRETTY_FUNCTION__)
#else
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
int ast_hashtab_insert_safe(struct ast_hashtab *tab, const void *obj);
#endif
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
/*!
* \brief Lookup this object in the hash table.
* \param tab
* \param obj
* \retval a ptr if found
* \retval NULL if not found
*/
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
void * ast_hashtab_lookup(struct ast_hashtab *tab, const void *obj);
/*!
* \brief Use this if have the hash val for the object
* \note This and avoid the recalc of the hash (the modulus (table_size) is not applied)
*/
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
void * ast_hashtab_lookup_with_hash(struct ast_hashtab *tab, const void *obj, unsigned int hashval);
/*!
* \brief Similar to ast_hashtab_lookup but sets h to the key hash value if the lookup fails.
* \note This has the modulus applied, and will not be useful for long term storage if the table is resizable.
*/
void * ast_hashtab_lookup_bucket(struct ast_hashtab *tab, const void *obj, unsigned int *h);
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
/*! \brief Returns key stats for the table */
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
void ast_hashtab_get_stats( struct ast_hashtab *tab, int *biggest_bucket_size, int *resize_count, int *num_objects, int *num_buckets);
/*! \brief Returns the number of elements stored in the hashtab */
int ast_hashtab_size( struct ast_hashtab *tab);
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
/*! \brief Returns the size of the bucket array in the hashtab */
int ast_hashtab_capacity( struct ast_hashtab *tab);
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
/*! \brief Return a copy of the hash table */
#ifdef __AST_DEBUG_MALLOC
struct ast_hashtab *_ast_hashtab_dup(struct ast_hashtab *tab, void *(*obj_dup_func)(const void *obj), const char *file, int lineno, const char *func);
#define ast_hashtab_dup(a,b) _ast_hashtab_dup(a,b,__FILE__,__LINE__,__PRETTY_FUNCTION__)
#else
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
struct ast_hashtab *ast_hashtab_dup(struct ast_hashtab *tab, void *(*obj_dup_func)(const void *obj));
#endif
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
/*! \brief Gives an iterator to hastable */
#ifdef __AST_DEBUG_MALLOC
struct ast_hashtab_iter *_ast_hashtab_start_traversal(struct ast_hashtab *tab, const char *file, int lineno, const char *func);
#define ast_hashtab_start_traversal(a) _ast_hashtab_start_traversal(a,__FILE__,__LINE__,__PRETTY_FUNCTION__)
#else
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
struct ast_hashtab_iter *ast_hashtab_start_traversal(struct ast_hashtab *tab);
#endif
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
/*! \brief end the traversal, free the iterator, unlock if necc. */
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
void ast_hashtab_end_traversal(struct ast_hashtab_iter *it);
/*! \brief Gets the next object in the list, advances iter one step returns null on end of traversal */
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
void *ast_hashtab_next(struct ast_hashtab_iter *it);
/*! \brief Looks up the object, removes the corresponding bucket */
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
void *ast_hashtab_remove_object_via_lookup(struct ast_hashtab *tab, void *obj);
/*! \brief Hash the object and then compare ptrs in bucket list instead of
calling the compare routine, will remove the bucket */
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
void *ast_hashtab_remove_this_object(struct ast_hashtab *tab, void *obj);
/* ------------------ */
/* for lock-enabled traversals with ability to remove an object during the traversal*/
/* ------------------ */
/*! \brief Gives an iterator to hastable */
#ifdef __AST_DEBUG_MALLOC
struct ast_hashtab_iter *_ast_hashtab_start_write_traversal(struct ast_hashtab *tab, const char *file, int lineno, const char *func);
#define ast_hashtab_start_write_traversal(a) _ast_hashtab_start_write_traversal(a,__FILE__,__LINE__,__PRETTY_FUNCTION__)
#else
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
struct ast_hashtab_iter *ast_hashtab_start_write_traversal(struct ast_hashtab *tab);
#endif
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
/*! \brief Looks up the object, removes the corresponding bucket */
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
void *ast_hashtab_remove_object_via_lookup_nolock(struct ast_hashtab *tab, void *obj);
/*! \brief Hash the object and then compare ptrs in bucket list instead of
calling the compare routine, will remove the bucket */
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
void *ast_hashtab_remove_this_object_nolock(struct ast_hashtab *tab, void *obj);
/* ------------------ */
/* ------------------ */
/* user-controlled hashtab locking. Create a hashtab without locking, then call the
following locking routines yourself to lock the table between threads. */
/*! \brief Call this after you create the table to init the lock */
void ast_hashtab_initlock(struct ast_hashtab *tab);
/*! \brief Request a write-lock on the table. */
void ast_hashtab_wrlock(struct ast_hashtab *tab);
/*! \brief Request a read-lock on the table -- don't change anything! */
void ast_hashtab_rdlock(struct ast_hashtab *tab);
/*! \brief release a read- or write- lock. */
void ast_hashtab_unlock(struct ast_hashtab *tab);
/*! \brief Call this before you destroy the table. */
void ast_hashtab_destroylock(struct ast_hashtab *tab);
This is the perhaps the biggest, boldest, most daring change I've ever committed to trunk. Forgive me in advance any disruption this may cause, and please, report any problems via the bugtracker. The upside is that this can speed up large dialplans by 20 times (or more). Context, extension, and priority matching are all fairly constant-time searches. I introduce here my hashtables (hashtabs), and a regression for them. I would have used the ast_obj2 tables, but mine are resizeable, and don't need the object destruction capability. The hashtab stuff is well tested and stable. I introduce a data structure, a trie, for extension pattern matching, in which knowledge of all patterns is accumulated, and all matches can be found via a single traversal of the tree. This is per-context. The trie is formed on the first lookup attempt, and stored in the context for future lookups. Destruction routines are in place for hashtabs and the pattern match trie. You can see the contents of the pattern match trie by using the 'dialplan show' cli command when 'core set debug' has been done to put it in debug mode. The pattern tree traversal only traverses those parts of the tree that are interesting. It uses a scoreboard sort of approach to find the best match. The speed of the traversal is more a function of the length of the pattern than the number of patterns in the tree. The tree also contains the CID matching patterns. See the source code comments for details on how everything works. I believe the approach general enough that any issues that might come up involving fine points in the pattern matching algorithm, can be solved by just tweaking things. We shall see. The current pattern matcher is fairly involved, and replicating every nuance of it is difficult. If you find and report problems, I will try to resolve than as quickly as I can. The trie and hashtabs are added to the existing context and exten structs, and none of the old machinery has been removed for the sake of the multitude of functions that use them. In the future, we can (maybe) weed out the linked lists and save some space. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@89129 65c4cc65-6c06-0410-ace0-fbb531ad65f3
2007-11-09 16:00:22 +00:00
#endif