This patch implements the REST API's for POST /channels/{channelId}/play

and GET /playback/{playbackId}.

This allows an external application to initiate playback of a sound on a
channel while the channel is in the Stasis application.

/play commands are issued asynchronously, and return immediately with
the URL of the associated /playback resource. Playback commands queue up,
playing in succession. The /playback resource shows the state of a
playback operation as enqueued, playing or complete. (Although the
operation will only be in the 'complete' state for a very short time,
since it is almost immediately freed up).

(closes issue ASTERISK-21283)
(closes issue ASTERISK-21586)
Review: https://reviewboard.asterisk.org/r/2531/



git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@389587 65c4cc65-6c06-0410-ace0-fbb531ad65f3
This commit is contained in:
David M. Lee
2013-05-23 20:11:35 +00:00
parent 3464e0919a
commit 10ba6bf8a8
20 changed files with 906 additions and 97 deletions

320
res/res_stasis_playback.c Normal file
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/*
* Asterisk -- An open source telephony toolkit.
*
* Copyright (C) 2013, Digium, Inc.
*
* David M. Lee, II <dlee@digium.com>
*
* See http://www.asterisk.org for more information about
* the Asterisk project. Please do not directly contact
* any of the maintainers of this project for assistance;
* the project provides a web site, mailing lists and IRC
* channels for your use.
*
* This program is free software, distributed under the terms of
* the GNU General Public License Version 2. See the LICENSE file
* at the top of the source tree.
*/
/*! \file
*
* \brief res_stasis playback support.
*
* \author David M. Lee, II <dlee@digium.com>
*/
/*** MODULEINFO
<depend type="module">res_stasis</depend>
<support_level>core</support_level>
***/
#include "asterisk.h"
ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
#include "asterisk/app.h"
#include "asterisk/astobj2.h"
#include "asterisk/file.h"
#include "asterisk/logger.h"
#include "asterisk/module.h"
#include "asterisk/stasis_app_impl.h"
#include "asterisk/stasis_app_playback.h"
#include "asterisk/stasis_channels.h"
#include "asterisk/stringfields.h"
#include "asterisk/uuid.h"
/*! Number of hash buckets for playback container. Keep it prime! */
#define PLAYBACK_BUCKETS 127
/*! Number of milliseconds of media to skip */
#define PLAYBACK_SKIPMS 250
#define SOUND_URI_SCHEME "sound:"
#define RECORDING_URI_SCHEME "recording:"
STASIS_MESSAGE_TYPE_DEFN(stasis_app_playback_snapshot_type);
/*! Container of all current playbacks */
static struct ao2_container *playbacks;
/*! Playback control object for res_stasis */
struct stasis_app_playback {
AST_DECLARE_STRING_FIELDS(
AST_STRING_FIELD(id); /*!< Playback unique id */
AST_STRING_FIELD(media); /*!< Playback media uri */
AST_STRING_FIELD(language); /*!< Preferred language */
);
/*! Current playback state */
enum stasis_app_playback_state state;
/*! Control object for the channel we're playing back to */
struct stasis_app_control *control;
};
static int playback_hash(const void *obj, int flags)
{
const struct stasis_app_playback *playback = obj;
const char *id = flags & OBJ_KEY ? obj : playback->id;
return ast_str_hash(id);
}
static int playback_cmp(void *obj, void *arg, int flags)
{
struct stasis_app_playback *lhs = obj;
struct stasis_app_playback *rhs = arg;
const char *rhs_id = flags & OBJ_KEY ? arg : rhs->id;
if (strcmp(lhs->id, rhs_id) == 0) {
return CMP_MATCH | CMP_STOP;
} else {
return 0;
}
}
static const char *state_to_string(enum stasis_app_playback_state state)
{
switch (state) {
case STASIS_PLAYBACK_STATE_QUEUED:
return "queued";
case STASIS_PLAYBACK_STATE_PLAYING:
return "playing";
case STASIS_PLAYBACK_STATE_COMPLETE:
return "done";
}
return "?";
}
static struct ast_json *playback_to_json(struct stasis_app_playback *playback)
{
RAII_VAR(struct ast_json *, json, NULL, ast_json_unref);
if (playback == NULL) {
return NULL;
}
json = ast_json_pack("{s: s, s: s, s: s, s: s}",
"id", playback->id,
"media_uri", playback->media,
"language", playback->language,
"state", state_to_string(playback->state));
return ast_json_ref(json);
}
static void playback_publish(struct stasis_app_playback *playback)
{
RAII_VAR(struct ast_json *, json, NULL, ast_json_unref);
RAII_VAR(struct ast_channel_snapshot *, snapshot, NULL, ao2_cleanup);
RAII_VAR(struct stasis_message *, message, NULL, ao2_cleanup);
ast_assert(playback != NULL);
json = playback_to_json(playback);
if (json == NULL) {
return;
}
message = ast_channel_blob_create_from_cache(
stasis_app_control_get_channel_id(playback->control),
stasis_app_playback_snapshot_type(), json);
if (message == NULL) {
return;
}
stasis_app_control_publish(playback->control, message);
}
static void playback_set_state(struct stasis_app_playback *playback,
enum stasis_app_playback_state state)
{
SCOPED_AO2LOCK(lock, playback);
playback->state = state;
playback_publish(playback);
}
static void playback_cleanup(struct stasis_app_playback *playback)
{
playback_set_state(playback, STASIS_PLAYBACK_STATE_COMPLETE);
ao2_unlink_flags(playbacks, playback,
OBJ_POINTER | OBJ_UNLINK | OBJ_NODATA);
}
static void *__app_control_play_uri(struct stasis_app_control *control,
struct ast_channel *chan, void *data)
{
RAII_VAR(struct stasis_app_playback *, playback, NULL,
playback_cleanup);
RAII_VAR(struct ast_json *, json, NULL, ast_json_unref);
const char *file;
int res;
/* Even though these local variables look fairly pointless, the avoid
* having a bunch of NULL's passed directly into
* ast_control_streamfile() */
const char *fwd = NULL;
const char *rev = NULL;
const char *stop = NULL;
const char *pause = NULL;
const char *restart = NULL;
int skipms = PLAYBACK_SKIPMS;
long offsetms = 0;
playback = data;
ast_assert(playback != NULL);
playback_set_state(playback, STASIS_PLAYBACK_STATE_PLAYING);
if (ast_channel_state(chan) != AST_STATE_UP) {
ast_answer(chan);
}
if (ast_begins_with(playback->media, SOUND_URI_SCHEME)) {
/* Play sound */
file = playback->media + strlen(SOUND_URI_SCHEME);
} else if (ast_begins_with(playback->media, RECORDING_URI_SCHEME)) {
/* Play recording */
file = playback->media + strlen(RECORDING_URI_SCHEME);
} else {
/* Play URL */
ast_log(LOG_ERROR, "Unimplemented\n");
return NULL;
}
res = ast_control_streamfile(chan, file, fwd, rev, stop, pause,
restart, skipms, &offsetms);
if (res != 0) {
ast_log(LOG_WARNING, "%s: Playback failed for %s",
ast_channel_uniqueid(chan), playback->media);
}
return NULL;
}
static void playback_dtor(void *obj)
{
struct stasis_app_playback *playback = obj;
ast_string_field_free_memory(playback);
}
struct stasis_app_playback *stasis_app_control_play_uri(
struct stasis_app_control *control, const char *uri,
const char *language)
{
RAII_VAR(struct stasis_app_playback *, playback, NULL, ao2_cleanup);
char id[AST_UUID_STR_LEN];
ast_debug(3, "%s: Sending play(%s) command\n",
stasis_app_control_get_channel_id(control), uri);
playback = ao2_alloc(sizeof(*playback), playback_dtor);
if (!playback || ast_string_field_init(playback, 128) ){
return NULL;
}
ast_uuid_generate_str(id, sizeof(id));
ast_string_field_set(playback, id, id);
ast_string_field_set(playback, media, uri);
ast_string_field_set(playback, language, language);
playback->control = control;
ao2_link(playbacks, playback);
playback_set_state(playback, STASIS_PLAYBACK_STATE_QUEUED);
ao2_ref(playback, +1);
stasis_app_send_command_async(
control, __app_control_play_uri, playback);
ao2_ref(playback, +1);
return playback;
}
enum stasis_app_playback_state stasis_app_playback_get_state(
struct stasis_app_playback *control)
{
SCOPED_AO2LOCK(lock, control);
return control->state;
}
const char *stasis_app_playback_get_id(
struct stasis_app_playback *control)
{
/* id is immutable; no lock needed */
return control->id;
}
struct ast_json *stasis_app_playback_find_by_id(const char *id)
{
RAII_VAR(struct stasis_app_playback *, playback, NULL, ao2_cleanup);
RAII_VAR(struct ast_json *, json, NULL, ast_json_unref);
playback = ao2_find(playbacks, id, OBJ_KEY);
if (playback == NULL) {
return NULL;
}
json = playback_to_json(playback);
return ast_json_ref(json);
}
int stasis_app_playback_control(struct stasis_app_playback *playback,
enum stasis_app_playback_media_control control)
{
SCOPED_AO2LOCK(lock, playback);
ast_assert(0); /* TODO */
return -1;
}
static int load_module(void)
{
int r;
r = STASIS_MESSAGE_TYPE_INIT(stasis_app_playback_snapshot_type);
if (r != 0) {
return AST_MODULE_LOAD_FAILURE;
}
playbacks = ao2_container_alloc(PLAYBACK_BUCKETS, playback_hash,
playback_cmp);
if (!playbacks) {
return AST_MODULE_LOAD_FAILURE;
}
return AST_MODULE_LOAD_SUCCESS;
}
static int unload_module(void)
{
ao2_cleanup(playbacks);
playbacks = NULL;
STASIS_MESSAGE_TYPE_CLEANUP(stasis_app_playback_snapshot_type);
return 0;
}
AST_MODULE_INFO(ASTERISK_GPL_KEY, AST_MODFLAG_GLOBAL_SYMBOLS,
"Stasis application playback support",
.load = load_module,
.unload = unload_module,
.nonoptreq = "res_stasis");