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Bridge system: Fix memory leaks and double frees on impart failure.
You cannot reference the passed in features struct after calling ast_bridge_impart(). Even if the call fails. Change-Id: I902b88ba0d5d39520e670fb635078a367268ea21
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@@ -51,6 +51,7 @@ int ast_bridge_call(struct ast_channel *chan, struct ast_channel *peer, struct a
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/*!
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* \brief Bridge a call, and add additional flags to the bridge
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*
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* \details
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* This does the same thing as \ref ast_bridge_call, except that once the bridge
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* is created, the provided flags are set on the bridge. The provided flags are
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* added to the bridge's flags; they will not clear any flags already set.
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@@ -70,6 +71,7 @@ int ast_bridge_call_with_flags(struct ast_channel *chan, struct ast_channel *pee
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* \brief Add an arbitrary channel to a bridge
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* \since 12.0.0
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*
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* \details
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* The channel that is being added to the bridge can be in any state: unbridged,
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* bridged, answered, unanswered, etc. The channel will be added asynchronously,
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* meaning that when this function returns once the channel has been added to
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@@ -87,11 +89,16 @@ int ast_bridge_call_with_flags(struct ast_channel *chan, struct ast_channel *pee
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* \param features Features for this channel in the bridge
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* \param play_tone Indicates if a tone should be played to the channel
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* \param xfersound Sound that should be used to indicate transfer with play_tone
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*
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* \note The features parameter must be NULL or obtained by
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* ast_bridge_features_new(). You must not dereference features
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* after calling even if the call fails.
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*
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* \retval 0 Success
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* \retval -1 Failure
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*/
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int ast_bridge_add_channel(struct ast_bridge *bridge, struct ast_channel *chan,
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struct ast_bridge_features *features, int play_tone, const char *xfersound);
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struct ast_bridge_features *features, int play_tone, const char *xfersound);
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