Bring in the new loader code as described in mantis #4377

and updated to today's version.

The core of the patch is only two files, loader.c
and include/asterisk/module.h, with the other files
touched only to adapt non-standard usages of the
reference counts and localuser lists.



git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@15784 65c4cc65-6c06-0410-ace0-fbb531ad65f3
This commit is contained in:
Luigi Rizzo
2006-03-28 21:15:10 +00:00
parent f7debd1823
commit 2326d0d499
13 changed files with 662 additions and 140 deletions

View File

@@ -26,14 +26,22 @@
#ifndef _ASTERISK_MODULE_H
#define _ASTERISK_MODULE_H
#include "asterisk/linkedlists.h" /* XXX needed here */
#include "asterisk/utils.h"
#if defined(__cplusplus) || defined(c_plusplus)
extern "C" {
#endif
/* Every module should provide these functions */
#ifndef STATIC_MODULE
#define STATIC_MODULE /* empty - symbols are global */
#else
#undef STATIC_MODULE
#define STATIC_MODULE static /* symbols are static */
#endif
/* Every module should provide these functions */
/*!
* \brief Initialize the module.
*
@@ -45,7 +53,7 @@ extern "C" {
* If the module is not loaded successfully, Asterisk will call its
* unload_module() function.
*/
int load_module(void);
STATIC_MODULE int load_module(void);
/*!
* \brief Cleanup all module structures, sockets, etc.
@@ -56,7 +64,7 @@ int load_module(void);
*
* \return Zero on success, or non-zero on error.
*/
int unload_module(void);
STATIC_MODULE int unload_module(void);
/*!
* \brief Provides a usecount.
@@ -68,13 +76,13 @@ int unload_module(void);
*
* \return The module's usecount.
*/
int usecount(void); /* How many channels provided by this module are in use? */
STATIC_MODULE int usecount(void); /* How many channels provided by this module are in use? */
/*! \brief Provides a description of the module.
*
* \return a short description of your module
*/
char *description(void); /* Description of this module */
STATIC_MODULE char *description(void); /* Description of this module */
/*!
* \brief Returns the ASTERISK_GPL_KEY
@@ -91,7 +99,7 @@ char *description(void); /* Description of this module */
*
* \return ASTERISK_GPL_KEY
*/
char *key(void); /* Return the below mentioned key, unmodified */
STATIC_MODULE char *key(void); /* Return the below mentioned key, unmodified */
/*!
* \brief Reload stuff.
@@ -101,7 +109,7 @@ char *key(void); /* Return the below mentioned key, unmodified */
*
* \return The return value is not used.
*/
int reload(void); /* reload configs */
STATIC_MODULE int reload(void); /* reload configs */
/*! \brief The text the key() function should return. */
#define ASTERISK_GPL_KEY \
@@ -260,50 +268,66 @@ int ast_register_atexit(void (*func)(void));
*/
void ast_unregister_atexit(void (*func)(void));
/*!
* \brief Given a function address, find the corresponding module.
* This is required as a workaround to the fact that we do not
* have a module argument to the load_module() function.
* Hopefully the performance implications are small.
*/
struct module *ast_find_module(int (*load_fn)(void));
/* Local user routines keep track of which channels are using a given module
resource. They can help make removing modules safer, particularly if
they're in use at the time they have been requested to be removed */
/*!
* \brief Standard localuser struct definition.
* used to keep track of channels using a given resource.
*/
struct localuser {
struct ast_channel *chan;
struct localuser *next;
AST_LIST_ENTRY(localuser) next;
};
/*! structure used for lock and refcount of module users.
* The mutex protects the usecnt field and whatever needs to be
* protected (typically, a list of struct localuser).
* As a trick, if usecnt is initialized with -1,
* ast_format_register will init the mutex for you.
*/
struct ast_module_lock {
ast_mutex_t lock;
AST_LIST_HEAD_NOLOCK(localuser_head, localuser) u;
int usecnt; /* number of active clients */
};
struct localuser *ast_localuser_add(struct ast_module_lock *m, struct ast_channel *chan);
void ast_localuser_remove(struct ast_module_lock *m, struct localuser *u);
void ast_hangup_localusers(struct ast_module_lock *m);
/*!
* \brief The localuser declaration.
*
* This creates a localuser mutex and the head of a list of localusers
* that is used for keeping track of channels using a resource, as well
* as the use count.
* \brief create a localuser mutex and several other variables used for keeping the
* use count.
*
* <b>Sample Usage:</b>
* \code
* LOCAL_USER_DECL;
* \endcode
*/
#define LOCAL_USER_DECL AST_MUTEX_DEFINE_STATIC(localuser_lock); \
static struct localuser *localusers = NULL; \
static int localusecnt = 0;
#define LOCAL_USER_DECL \
static struct ast_module_lock me = { \
.u = AST_LIST_HEAD_NOLOCK_INIT_VALUE, \
.usecnt = 0, \
.lock = AST_MUTEX_INIT_VALUE }
#define STANDARD_USECOUNT_DECL \
AST_MUTEX_DEFINE_STATIC(localuser_lock); \
static int localusecnt = 0;
#define STANDARD_USECOUNT_DECL LOCAL_USER_DECL /* XXX lock remains unused */
#define STANDARD_INCREMENT_USECOUNT \
ast_mutex_lock(&localuser_lock); \
localusecnt++; \
ast_mutex_unlock(&localuser_lock); \
ast_update_use_count();
/*! run 'x' protected by lock, then call ast_update_use_count() */
#define __MOD_PROTECT(x) do { \
ast_mutex_lock(&me.lock); \
x; \
ast_mutex_unlock(&me.lock); \
ast_update_use_count(); \
} while (0)
#define STANDARD_DECREMENT_USECOUNT \
ast_mutex_lock(&localuser_lock); \
localusecnt--; \
ast_mutex_unlock(&localuser_lock); \
ast_update_use_count();
#define STANDARD_INCREMENT_USECOUNT __MOD_PROTECT(me.usecnt++)
#define STANDARD_DECREMENT_USECOUNT __MOD_PROTECT(me.usecnt--)
/*!
* \brief Add a localuser.
@@ -316,18 +340,11 @@ struct localuser {
* \note This function dynamically allocates memory. If this operation fails
* it will cause your function to return -1 to the caller.
*/
#define LOCAL_USER_ADD(u) { \
\
if (!(u = ast_calloc(1, sizeof(*u)))) \
return -1; \
ast_mutex_lock(&localuser_lock); \
u->chan = chan; \
u->next = localusers; \
localusers = u; \
localusecnt++; \
ast_mutex_unlock(&localuser_lock); \
ast_update_use_count(); \
}
#define LOCAL_USER_ADD(u) do { \
u = ast_localuser_add(&me, chan); \
if (!u) \
return -1; \
} while (0)
/*!
* \brief Remove a localuser.
@@ -336,26 +353,7 @@ struct localuser {
* This macro removes a localuser from the list of users and decrements the
* usecount.
*/
#define LOCAL_USER_REMOVE(u) { \
struct localuser *uc, *ul = NULL; \
ast_mutex_lock(&localuser_lock); \
uc = localusers; \
while (uc) { \
if (uc == u) { \
if (ul) \
ul->next = uc->next; \
else \
localusers = uc->next; \
break; \
} \
ul = uc; \
uc = uc->next; \
}\
free(u); \
localusecnt--; \
ast_mutex_unlock(&localuser_lock); \
ast_update_use_count(); \
}
#define LOCAL_USER_REMOVE(u) ast_localuser_remove(&me, u)
/*!
* \brief Hangup all localusers.
@@ -363,20 +361,7 @@ struct localuser {
* This macro hangs up on all current localusers and sets the usecount to zero
* when finished.
*/
#define STANDARD_HANGUP_LOCALUSERS { \
struct localuser *u, *ul; \
ast_mutex_lock(&localuser_lock); \
u = localusers; \
while(u) { \
ast_softhangup(u->chan, AST_SOFTHANGUP_APPUNLOAD); \
ul = u; \
u = u->next; \
free(ul); \
} \
localusecnt=0; \
ast_mutex_unlock(&localuser_lock); \
ast_update_use_count(); \
}
#define STANDARD_HANGUP_LOCALUSERS ast_hangup_localusers(&me)
/*!
* \brief Set the specfied integer to the current usecount.
@@ -394,10 +379,131 @@ struct localuser {
* }
* \endcode
*/
#define STANDARD_USECOUNT(res) { \
res = localusecnt; \
}
#define STANDARD_USECOUNT(res) do { res = me.usecnt; } while (0)
/*
* XXX The following macro is deprecated, and only used by modules
* in codecs/ and a few other places which do their own manipulation
* of the usecount variable.
* Its use is supposed to be gradually phased away as those modules
* are updated to use the standard mechanism.
*/
#define OLD_STANDARD_USECOUNT(res) do { res = localusecnt; } while (0)
/*!
* \brief The following is part of the new module management code.
*
* All modules must implement the module API (load, unload...)
* whose functions are exported through fields of a "struct module_symbol";
*
* Modules exporting extra symbols (data or functions), should list
* them into an array of struct symbol_entry:
* struct symbol_entry exported_symbols[]
* of symbols, with a NULL name on the last entry
* Functions should be added with MOD_FUNC(name),
* data structures with MOD_DATA(_name).
* The array in turn is referenced by struct module_symbol.
* (Typically, a module will export only a single symbol, which points
* to a record containing all the methods. This is the API of the module,
* and should be known to the module's clients as well.
*
* Modules that require symbols supplied by other modules should
* provide an array
* struct symbol_entry required_symbols[]
* of symbols, with a NULL name on the last entry, containing the
* name of the desired symbol.
* For good measure, we also provide the size in both caller and calle
* to figure out if there is a mismatch (not terribly useful because most
* objects are a single word, but still... )
* The symbol can be added to the array with MOD_WANT(symbol) macro.
* required_symbols is also pointed by through struct module_symbol.
*
* Typically, the whole interface exported by a module should be
* in a single structure named after the module, as follows.
* Say the module high level name is 'foo', then we should have
* - in include/asterisk/foo.h
* struct foo_interface {
* int (*f)(int, char *); -- first function exported
* const char (*g)(int); -- second function exported
* char *buf;
* ... -- other fields
* }
* - in the module exporting the interface, e.g. res/res_foo.c
* static int f(int, char *);
* static const char *g(int);
* const char buf[BUFSZ];
* struct foo_interface foo = {
* .f = f,
* .g = g,
* .buf = buf,
* }
*
* NOTE: symbol names are 'global' in this module namespace, so it
* will be wiser to name exported symbols with a prefix indicating the module
* supplying it, e.g. foo_f, foo_g, foo_buf. Internally to the module,
* symbols are still static so they can keep short and meaningful names.
* The macros MOD_FIELD and METHOD_BASE() below help setting these entries.
*
* MOD_FIELD(f1), -- field and function name are the same
* METHOD_BASE(foo_, f1), -- field and function name differ by a prefix
* .f1 = function_name, -- generic case
* }
*
* Note that the loader requires that no fields of exported_symbols
* are NULL, because that is used as an indication of the end of the array.
*/
struct symbol_entry {
const char *name;
void *value;
int size;
struct module *src; /* module sourcing it, filled by loader */
};
/*
* Constructors for symbol_entry values
*/
#define MOD_FUNC(f) { .name = #f, .value = f, .size = sizeof(f) }
#define MOD_DATA(d) { .name = #d, .value = &d, .size = sizeof(_name) }
#define MOD_WANT(s) { .name = #s, .value = &s, 0 } /* required symbols */
/*
* Constructors for fields of foo_interface
*/
#define MOD_FIELD(f) . ## f = f
#define METHOD_BASE(_base, _name) . ## _name = _base ## _name
struct module_symbols {
int (*load_module)(void);
int (*unload_module)(void);
int (*usecount)(void);
char *(*description)(void);
char *(*key)(void);
int (*reload)(void);
enum module_type {
MOD_0, /* old module style */
MOD_1, /* old style, but symbols here */
MOD_2, /* new style, exported symbols */
} type;
struct symbol_entry *exported_symbols;
struct symbol_entry *required_symbols;
};
#define STD_MOD(t, exp, req) \
struct module_symbols mod_data = { \
.load_module = load_module, \
.unload_module = unload_module, \
.description = description, \
.key = key, \
.reload = reload, \
.usecount = usecount, \
.type = t, \
.exported_symbols = exp, \
.required_symbols = req \
};
#if defined(__cplusplus) || defined(c_plusplus)
}
#endif