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Merge the sorcery data access layer API.
Sorcery is a unifying data access layer which provides a pluggable mechanism to allow object creation, retrieval, updating, and deletion using different backends (or wizards). This is a fancy way of saying "one interface to rule them all" where them is configuration, realtime, and anything else that comes along. Review: https://reviewboard.asterisk.org/r/2259/ git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@380069 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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346
res/res_sorcery_config.c
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346
res/res_sorcery_config.c
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/*
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* Asterisk -- An open source telephony toolkit.
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*
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* Copyright (C) 2012 - 2013, Digium, Inc.
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*
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* Joshua Colp <jcolp@digium.com>
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*
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* See http://www.asterisk.org for more information about
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* the Asterisk project. Please do not directly contact
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* any of the maintainers of this project for assistance;
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* the project provides a web site, mailing lists and IRC
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* channels for your use.
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*
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* This program is free software, distributed under the terms of
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* the GNU General Public License Version 2. See the LICENSE file
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* at the top of the source tree.
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*/
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/*!
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* \file
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*
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* \brief Sorcery Configuration File Object Wizard
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*
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* \author Joshua Colp <jcolp@digium.com>
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*/
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/*** MODULEINFO
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<support_level>core</support_level>
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***/
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#include "asterisk.h"
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ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
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#include "asterisk/module.h"
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#include "asterisk/sorcery.h"
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#include "asterisk/astobj2.h"
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#include "asterisk/config.h"
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/*! \brief Default number of buckets for sorcery objects */
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#define DEFAULT_OBJECT_BUCKETS 53
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/*! \brief Structure for storing configuration file sourced objects */
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struct sorcery_config {
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/*! \brief Objects retrieved from the configuration file */
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struct ao2_global_obj objects;
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/*! \brief Any specific variable criteria for considering a defined category for this object */
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struct ast_variable *criteria;
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/*! \brief Number of buckets to use for objects */
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unsigned int buckets;
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/*! \brief Enable file level integrity instead of object level */
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unsigned int file_integrity:1;
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/*! \brief Filename of the configuration file */
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char filename[];
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};
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/*! \brief Structure used for fields comparison */
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struct sorcery_config_fields_cmp_params {
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/*! \brief Pointer to the sorcery structure */
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const struct ast_sorcery *sorcery;
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/*! \brief Pointer to the fields to check */
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const struct ast_variable *fields;
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/*! \brief Optional container to put object into */
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struct ao2_container *container;
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};
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static void *sorcery_config_open(const char *data);
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static void sorcery_config_load(void *data, const struct ast_sorcery *sorcery, const char *type);
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static void sorcery_config_reload(void *data, const struct ast_sorcery *sorcery, const char *type);
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static void *sorcery_config_retrieve_id(const struct ast_sorcery *sorcery, void *data, const char *type, const char *id);
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static void *sorcery_config_retrieve_fields(const struct ast_sorcery *sorcery, void *data, const char *type, const struct ast_variable *fields);
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static void sorcery_config_retrieve_multiple(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects,
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const struct ast_variable *fields);
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static void sorcery_config_close(void *data);
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static struct ast_sorcery_wizard config_object_wizard = {
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.name = "config",
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.open = sorcery_config_open,
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.load = sorcery_config_load,
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.reload = sorcery_config_reload,
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.retrieve_id = sorcery_config_retrieve_id,
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.retrieve_fields = sorcery_config_retrieve_fields,
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.retrieve_multiple = sorcery_config_retrieve_multiple,
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.close = sorcery_config_close,
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};
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/*! \brief Destructor function for sorcery config */
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static void sorcery_config_destructor(void *obj)
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{
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struct sorcery_config *config = obj;
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ao2_global_obj_release(config->objects);
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ast_rwlock_destroy(&config->objects.lock);
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ast_variables_destroy(config->criteria);
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}
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/*! \brief Hashing function for sorcery objects */
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static int sorcery_config_hash(const void *obj, const int flags)
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{
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const char *id = obj;
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return ast_str_hash(flags & OBJ_KEY ? id : ast_sorcery_object_get_id(obj));
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}
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/*! \brief Comparator function for sorcery objects */
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static int sorcery_config_cmp(void *obj, void *arg, int flags)
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{
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const char *id = arg;
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return !strcmp(ast_sorcery_object_get_id(obj), flags & OBJ_KEY ? id : ast_sorcery_object_get_id(arg)) ? CMP_MATCH | CMP_STOP : 0;
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}
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static int sorcery_config_fields_cmp(void *obj, void *arg, int flags)
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{
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const struct sorcery_config_fields_cmp_params *params = arg;
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RAII_VAR(struct ast_variable *, objset, NULL, ast_variables_destroy);
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RAII_VAR(struct ast_variable *, diff, NULL, ast_variables_destroy);
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/* If we can't turn the object into an object set OR if differences exist between the fields
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* passed in and what are present on the object they are not a match.
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*/
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if (params->fields &&
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(!(objset = ast_sorcery_objectset_create(params->sorcery, obj)) ||
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(ast_sorcery_changeset_create(objset, params->fields, &diff)) ||
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diff)) {
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return 0;
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}
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if (params->container) {
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ao2_link(params->container, obj);
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/* As multiple objects are being returned keep going */
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return 0;
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} else {
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/* Immediately stop and return, we only want a single object */
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return CMP_MATCH | CMP_STOP;
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}
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}
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static void *sorcery_config_retrieve_fields(const struct ast_sorcery *sorcery, void *data, const char *type, const struct ast_variable *fields)
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{
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struct sorcery_config *config = data;
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RAII_VAR(struct ao2_container *, objects, ao2_global_obj_ref(config->objects), ao2_cleanup);
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struct sorcery_config_fields_cmp_params params = {
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.sorcery = sorcery,
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.fields = fields,
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.container = NULL,
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};
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/* If no fields are present return nothing, we require *something*, same goes if no objects exist yet */
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if (!objects || !fields) {
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return NULL;
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}
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return ao2_callback(objects, 0, sorcery_config_fields_cmp, ¶ms);
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}
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static void *sorcery_config_retrieve_id(const struct ast_sorcery *sorcery, void *data, const char *type, const char *id)
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{
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struct sorcery_config *config = data;
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RAII_VAR(struct ao2_container *, objects, ao2_global_obj_ref(config->objects), ao2_cleanup);
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return objects ? ao2_find(objects, id, OBJ_KEY | OBJ_NOLOCK) : NULL;
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}
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static void sorcery_config_retrieve_multiple(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const struct ast_variable *fields)
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{
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struct sorcery_config *config = data;
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RAII_VAR(struct ao2_container *, config_objects, ao2_global_obj_ref(config->objects), ao2_cleanup);
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struct sorcery_config_fields_cmp_params params = {
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.sorcery = sorcery,
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.fields = fields,
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.container = objects,
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};
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if (!config_objects) {
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return;
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}
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ao2_callback(config_objects, 0, sorcery_config_fields_cmp, ¶ms);
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}
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/*! \brief Internal function which determines if criteria has been met for considering an object set applicable */
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static int sorcery_is_criteria_met(struct ast_variable *objset, struct ast_variable *criteria)
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{
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RAII_VAR(struct ast_variable *, diff, NULL, ast_variables_destroy);
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return (!criteria || (!ast_sorcery_changeset_create(objset, criteria, &diff) && !diff)) ? 1 : 0;
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}
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static void sorcery_config_internal_load(void *data, const struct ast_sorcery *sorcery, const char *type, unsigned int reload)
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{
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struct sorcery_config *config = data;
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struct ast_flags flags = { reload ? CONFIG_FLAG_FILEUNCHANGED : 0 };
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struct ast_config *cfg = ast_config_load2(config->filename, "res_sorcery_config", flags);
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RAII_VAR(struct ao2_container *, objects, NULL, ao2_cleanup);
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const char *id = NULL;
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if (!cfg) {
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ast_log(LOG_ERROR, "Unable to load config file '%s'n", config->filename);
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return;
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} else if (cfg == CONFIG_STATUS_FILEUNCHANGED) {
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ast_debug(1, "Config file '%s' was unchanged\n", config->filename);
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return;
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} else if (cfg == CONFIG_STATUS_FILEINVALID) {
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ast_log(LOG_ERROR, "Contents of config file '%s' are invalid and cannot be parsed\n", config->filename);
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return;
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}
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if (!(objects = ao2_container_alloc(config->buckets, sorcery_config_hash, sorcery_config_cmp))) {
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ast_log(LOG_ERROR, "Could not create bucket for new objects from '%s', keeping existing objects\n",
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config->filename);
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ast_config_destroy(cfg);
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return;
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}
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while ((id = ast_category_browse(cfg, id))) {
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RAII_VAR(void *, obj, NULL, ao2_cleanup);
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/* If given criteria has not been met skip the category, it is not applicable */
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if (!sorcery_is_criteria_met(ast_variable_browse(cfg, id), config->criteria)) {
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continue;
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}
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if (!(obj = ast_sorcery_alloc(sorcery, type, id)) ||
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ast_sorcery_objectset_apply(sorcery, obj, ast_variable_browse(cfg, id))) {
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ast_debug(1, "Could not create an object of type '%s' with id '%s' from configuration file '%s'\n",
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type, id, config->filename);
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if (config->file_integrity) {
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ast_log(LOG_ERROR, "Config file '%s' could not be loaded due to error with object '%s' of type '%s'\n",
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config->filename, id, type);
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ast_config_destroy(cfg);
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return;
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}
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ao2_cleanup(obj);
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/* To ensure we don't lose the object that already exists we retrieve it from the old objects container and add it to the new one */
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if (!(obj = sorcery_config_retrieve_id(sorcery, data, type, id))) {
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continue;
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}
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}
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ao2_link_flags(objects, obj, OBJ_NOLOCK);
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}
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ao2_global_obj_replace_unref(config->objects, objects);
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ast_config_destroy(cfg);
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}
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static void sorcery_config_load(void *data, const struct ast_sorcery *sorcery, const char *type)
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{
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sorcery_config_internal_load(data, sorcery, type, 0);
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}
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static void sorcery_config_reload(void *data, const struct ast_sorcery *sorcery, const char *type)
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{
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sorcery_config_internal_load(data, sorcery, type, 1);
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}
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static void *sorcery_config_open(const char *data)
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{
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char *tmp = ast_strdupa(data), *filename = strsep(&tmp, ","), *option;
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struct sorcery_config *config;
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if (ast_strlen_zero(filename) || !(config = ao2_alloc_options(sizeof(*config) + strlen(filename) + 1, sorcery_config_destructor, AO2_ALLOC_OPT_LOCK_NOLOCK))) {
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return NULL;
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}
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ast_rwlock_init(&config->objects.lock);
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config->buckets = DEFAULT_OBJECT_BUCKETS;
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strcpy(config->filename, filename);
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while ((option = strsep(&tmp, ","))) {
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char *name = strsep(&option, "="), *value = option;
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if (!strcasecmp(name, "buckets")) {
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if (sscanf(value, "%30d", &config->buckets) != 1) {
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ast_log(LOG_ERROR, "Unsupported bucket size of '%s' used for configuration file '%s', defaulting to '%d'\n",
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value, filename, DEFAULT_OBJECT_BUCKETS);
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}
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} else if (!strcasecmp(name, "integrity")) {
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if (!strcasecmp(value, "file")) {
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config->file_integrity = 1;
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} else if (!strcasecmp(value, "object")) {
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config->file_integrity = 0;
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} else {
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ast_log(LOG_ERROR, "Unsupported integrity value of '%s' used for configuration file '%s', defaulting to 'object'\n",
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value, filename);
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}
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} else if (!strcasecmp(name, "criteria")) {
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char *field = strsep(&value, "=");
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struct ast_variable *criteria = ast_variable_new(field, value, "");
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if (criteria) {
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criteria->next = config->criteria;
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config->criteria = criteria;
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} else {
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/* This is fatal since not following criteria would potentially yield invalid objects */
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ast_log(LOG_ERROR, "Could not create criteria entry of field '%s' with value '%s' for configuration file '%s'\n",
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field, value, filename);
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ao2_ref(config, -1);
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return NULL;
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}
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} else {
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ast_log(LOG_ERROR, "Unsupported option '%s' used for configuration file '%s'\n", name, filename);
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}
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}
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return config;
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}
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static void sorcery_config_close(void *data)
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{
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struct sorcery_config *config = data;
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ao2_ref(config, -1);
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}
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static int load_module(void)
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{
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if (ast_sorcery_wizard_register(&config_object_wizard)) {
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return AST_MODULE_LOAD_DECLINE;
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}
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return AST_MODULE_LOAD_SUCCESS;
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}
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static int unload_module(void)
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{
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ast_sorcery_wizard_unregister(&config_object_wizard);
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return 0;
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}
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AST_MODULE_INFO(ASTERISK_GPL_KEY, AST_MODFLAG_LOAD_ORDER, "Sorcery Configuration File Object Wizard",
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.load = load_module,
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.unload = unload_module,
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.load_pri = AST_MODPRI_CHANNEL_DEPEND,
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);
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