Merge changes from topic 'system_stress_patches' into 13

* changes:
  Bridge system: Fix memory leaks and double frees on impart failure.
  bridge_softmix.c: Fix crash if channel fails to join mixing tech.
This commit is contained in:
Joshua Colp
2016-04-26 04:56:36 -05:00
committed by Gerrit Code Review
8 changed files with 44 additions and 10 deletions

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@@ -420,10 +420,12 @@ static void bridge_channel_complete_join(struct ast_bridge *bridge, struct ast_b
bridge->technology->name);
if (bridge->technology->join
&& bridge->technology->join(bridge, bridge_channel)) {
ast_debug(1, "Bridge %s: %p(%s) failed to join %s technology\n",
/* We cannot leave the channel partially in the bridge so we must kick it out */
ast_debug(1, "Bridge %s: %p(%s) failed to join %s technology (Kicking it out)\n",
bridge->uniqueid, bridge_channel, ast_channel_name(bridge_channel->chan),
bridge->technology->name);
bridge_channel->just_joined = 1;
ast_bridge_channel_leave_bridge(bridge_channel, BRIDGE_CHANNEL_STATE_END, 0);
return;
}
@@ -2485,6 +2487,9 @@ int ast_bridge_add_channel(struct ast_bridge *bridge, struct ast_channel *chan,
if (chan_bridge) {
struct ast_bridge_channel *bridge_channel;
/* The channel is in a bridge so it is not getting any new features. */
ast_bridge_features_destroy(features);
ast_bridge_lock_both(bridge, chan_bridge);
bridge_channel = bridge_find_channel(chan_bridge, chan);
@@ -2507,9 +2512,6 @@ int ast_bridge_add_channel(struct ast_bridge *bridge, struct ast_channel *chan,
bridge_dissolve_check_stolen(chan_bridge, bridge_channel);
ast_bridge_unlock(chan_bridge);
ast_bridge_unlock(bridge);
/* The channel was in a bridge so it is not getting any new features. */
ast_bridge_features_destroy(features);
} else {
/* Slightly less easy case. We need to yank channel A from
* where he currently is and impart him into our bridge.
@@ -2517,6 +2519,7 @@ int ast_bridge_add_channel(struct ast_bridge *bridge, struct ast_channel *chan,
yanked_chan = ast_channel_yank(chan);
if (!yanked_chan) {
ast_log(LOG_WARNING, "Could not gain control of channel %s\n", ast_channel_name(chan));
ast_bridge_features_destroy(features);
return -1;
}
if (ast_channel_state(yanked_chan) != AST_STATE_UP) {

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@@ -808,7 +808,6 @@ int ast_unreal_channel_push_to_bridge(struct ast_channel *ast, struct ast_bridge
/* Impart the semi2 channel into the bridge */
if (ast_bridge_impart(bridge, chan, NULL, features,
AST_BRIDGE_IMPART_CHAN_INDEPENDENT)) {
ast_bridge_features_destroy(features);
ast_channel_unref(chan);
return -1;
}

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@@ -1104,7 +1104,6 @@ static int bridge_exec(struct ast_channel *chan, const char *data)
xfer_cfg ? xfer_cfg->xfersound : NULL);
ao2_cleanup(xfer_cfg);
if (bridge_add_failed) {
ast_bridge_features_destroy(peer_features);
ast_bridge_features_cleanup(&chan_features);
ast_bridge_destroy(bridge, 0);
goto done;