This patch adds support for controlling a playback operation from the

Asterisk REST interface.

This adds the /playback/{playbackId}/control resource, which may be
POSTed to to pause, unpause, reverse, forward or restart the media
playback.

Attempts to control a playback that is not currently playing will
either return a 404 Not Found (because the playback object no longer
exists) or a 409 Conflict (because the playback object is still in the
queue to be played).

This patch also adds skipms and offsetms parameters to the
/channels/{channelId}/play resource.

(closes issue ASTERISK-21587)
Review: https://reviewboard.asterisk.org/r/2559


git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@389603 65c4cc65-6c06-0410-ace0-fbb531ad65f3
This commit is contained in:
David M. Lee
2013-05-23 20:21:16 +00:00
parent 10ba6bf8a8
commit 557125664d
13 changed files with 462 additions and 88 deletions

View File

@@ -46,8 +46,8 @@ ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
/*! Number of hash buckets for playback container. Keep it prime! */
#define PLAYBACK_BUCKETS 127
/*! Number of milliseconds of media to skip */
#define PLAYBACK_SKIPMS 250
/*! Default number of milliseconds of media to skip */
#define PLAYBACK_DEFAULT_SKIPMS 3000
#define SOUND_URI_SCHEME "sound:"
#define RECORDING_URI_SCHEME "recording:"
@@ -64,10 +64,17 @@ struct stasis_app_playback {
AST_STRING_FIELD(media); /*!< Playback media uri */
AST_STRING_FIELD(language); /*!< Preferred language */
);
/*! Current playback state */
enum stasis_app_playback_state state;
/*! Control object for the channel we're playing back to */
struct stasis_app_control *control;
/*! Number of milliseconds to skip before playing */
long offsetms;
/*! Number of milliseconds to skip for forward/reverse operations */
int skipms;
/*! Number of milliseconds of media that has been played */
long playedms;
/*! Current playback state */
enum stasis_app_playback_state state;
};
static int playback_hash(const void *obj, int flags)
@@ -97,30 +104,21 @@ static const char *state_to_string(enum stasis_app_playback_state state)
return "queued";
case STASIS_PLAYBACK_STATE_PLAYING:
return "playing";
case STASIS_PLAYBACK_STATE_PAUSED:
return "paused";
case STASIS_PLAYBACK_STATE_STOPPED:
case STASIS_PLAYBACK_STATE_COMPLETE:
case STASIS_PLAYBACK_STATE_CANCELED:
/* It doesn't really matter how we got here, but all of these
* states really just mean 'done' */
return "done";
case STASIS_PLAYBACK_STATE_MAX:
break;
}
return "?";
}
static struct ast_json *playback_to_json(struct stasis_app_playback *playback)
{
RAII_VAR(struct ast_json *, json, NULL, ast_json_unref);
if (playback == NULL) {
return NULL;
}
json = ast_json_pack("{s: s, s: s, s: s, s: s}",
"id", playback->id,
"media_uri", playback->media,
"language", playback->language,
"state", state_to_string(playback->state));
return ast_json_ref(json);
}
static void playback_publish(struct stasis_app_playback *playback)
{
RAII_VAR(struct ast_json *, json, NULL, ast_json_unref);
@@ -129,7 +127,7 @@ static void playback_publish(struct stasis_app_playback *playback)
ast_assert(playback != NULL);
json = playback_to_json(playback);
json = stasis_app_playback_to_json(playback);
if (json == NULL) {
return;
}
@@ -144,24 +142,54 @@ static void playback_publish(struct stasis_app_playback *playback)
stasis_app_control_publish(playback->control, message);
}
static void playback_set_state(struct stasis_app_playback *playback,
enum stasis_app_playback_state state)
{
SCOPED_AO2LOCK(lock, playback);
playback->state = state;
playback_publish(playback);
}
static void playback_cleanup(struct stasis_app_playback *playback)
{
playback_set_state(playback, STASIS_PLAYBACK_STATE_COMPLETE);
ao2_unlink_flags(playbacks, playback,
OBJ_POINTER | OBJ_UNLINK | OBJ_NODATA);
}
static void *__app_control_play_uri(struct stasis_app_control *control,
static int playback_first_update(struct stasis_app_playback *playback,
const char *uniqueid)
{
int res;
SCOPED_AO2LOCK(lock, playback);
if (playback->state == STASIS_PLAYBACK_STATE_CANCELED) {
ast_log(LOG_NOTICE, "%s: Playback canceled for %s\n",
uniqueid, playback->media);
res = -1;
} else {
res = 0;
playback->state = STASIS_PLAYBACK_STATE_PLAYING;
}
playback_publish(playback);
return res;
}
static void playback_final_update(struct stasis_app_playback *playback,
long playedms, int res, const char *uniqueid)
{
SCOPED_AO2LOCK(lock, playback);
playback->playedms = playedms;
if (res == 0) {
playback->state = STASIS_PLAYBACK_STATE_COMPLETE;
} else {
if (playback->state == STASIS_PLAYBACK_STATE_STOPPED) {
ast_log(LOG_NOTICE, "%s: Playback stopped for %s\n",
uniqueid, playback->media);
} else {
ast_log(LOG_WARNING, "%s: Playback failed for %s\n",
uniqueid, playback->media);
playback->state = STASIS_PLAYBACK_STATE_STOPPED;
}
}
playback_publish(playback);
}
static void *play_uri(struct stasis_app_control *control,
struct ast_channel *chan, void *data)
{
RAII_VAR(struct stasis_app_playback *, playback, NULL,
@@ -169,6 +197,8 @@ static void *__app_control_play_uri(struct stasis_app_control *control,
RAII_VAR(struct ast_json *, json, NULL, ast_json_unref);
const char *file;
int res;
long offsetms;
/* Even though these local variables look fairly pointless, the avoid
* having a bunch of NULL's passed directly into
* ast_control_streamfile() */
@@ -177,13 +207,17 @@ static void *__app_control_play_uri(struct stasis_app_control *control,
const char *stop = NULL;
const char *pause = NULL;
const char *restart = NULL;
int skipms = PLAYBACK_SKIPMS;
long offsetms = 0;
playback = data;
ast_assert(playback != NULL);
playback_set_state(playback, STASIS_PLAYBACK_STATE_PLAYING);
offsetms = playback->offsetms;
res = playback_first_update(playback, ast_channel_uniqueid(chan));
if (res != 0) {
return NULL;
}
if (ast_channel_state(chan) != AST_STATE_UP) {
ast_answer(chan);
@@ -201,13 +235,11 @@ static void *__app_control_play_uri(struct stasis_app_control *control,
return NULL;
}
res = ast_control_streamfile(chan, file, fwd, rev, stop, pause,
restart, skipms, &offsetms);
res = ast_control_streamfile_lang(chan, file, fwd, rev, stop, pause,
restart, playback->skipms, playback->language, &offsetms);
if (res != 0) {
ast_log(LOG_WARNING, "%s: Playback failed for %s",
ast_channel_uniqueid(chan), playback->media);
}
playback_final_update(playback, offsetms, res,
ast_channel_uniqueid(chan));
return NULL;
}
@@ -221,11 +253,15 @@ static void playback_dtor(void *obj)
struct stasis_app_playback *stasis_app_control_play_uri(
struct stasis_app_control *control, const char *uri,
const char *language)
const char *language, int skipms, long offsetms)
{
RAII_VAR(struct stasis_app_playback *, playback, NULL, ao2_cleanup);
char id[AST_UUID_STR_LEN];
if (skipms < 0 || offsetms < 0) {
return NULL;
}
ast_debug(3, "%s: Sending play(%s) command\n",
stasis_app_control_get_channel_id(control), uri);
@@ -234,20 +270,26 @@ struct stasis_app_playback *stasis_app_control_play_uri(
return NULL;
}
if (skipms == 0) {
skipms = PLAYBACK_DEFAULT_SKIPMS;
}
ast_uuid_generate_str(id, sizeof(id));
ast_string_field_set(playback, id, id);
ast_string_field_set(playback, media, uri);
ast_string_field_set(playback, language, language);
playback->control = control;
playback->skipms = skipms;
playback->offsetms = offsetms;
ao2_link(playbacks, playback);
playback_set_state(playback, STASIS_PLAYBACK_STATE_QUEUED);
ao2_ref(playback, +1);
stasis_app_send_command_async(
control, __app_control_play_uri, playback);
playback->state = STASIS_PLAYBACK_STATE_QUEUED;
playback_publish(playback);
/* A ref is kept in the playbacks container; no need to bump */
stasis_app_send_command_async(control, play_uri, playback);
/* Although this should be bumped for the caller */
ao2_ref(playback, +1);
return playback;
}
@@ -266,26 +308,152 @@ const char *stasis_app_playback_get_id(
return control->id;
}
struct ast_json *stasis_app_playback_find_by_id(const char *id)
struct stasis_app_playback *stasis_app_playback_find_by_id(const char *id)
{
RAII_VAR(struct stasis_app_playback *, playback, NULL, ao2_cleanup);
RAII_VAR(struct ast_json *, json, NULL, ast_json_unref);
playback = ao2_find(playbacks, id, OBJ_KEY);
if (playback == NULL) {
return NULL;
}
json = playback_to_json(playback);
ao2_ref(playback, +1);
return playback;
}
struct ast_json *stasis_app_playback_to_json(
const struct stasis_app_playback *playback)
{
RAII_VAR(struct ast_json *, json, NULL, ast_json_unref);
if (playback == NULL) {
return NULL;
}
json = ast_json_pack("{s: s, s: s, s: s, s: s}",
"id", playback->id,
"media_uri", playback->media,
"language", playback->language,
"state", state_to_string(playback->state));
return ast_json_ref(json);
}
int stasis_app_playback_control(struct stasis_app_playback *playback,
enum stasis_app_playback_media_control control)
typedef int (*playback_opreation_cb)(struct stasis_app_playback *playback);
static int playback_noop(struct stasis_app_playback *playback)
{
return 0;
}
static int playback_cancel(struct stasis_app_playback *playback)
{
SCOPED_AO2LOCK(lock, playback);
ast_assert(0); /* TODO */
return -1;
playback->state = STASIS_PLAYBACK_STATE_CANCELED;
return 0;
}
static int playback_stop(struct stasis_app_playback *playback)
{
SCOPED_AO2LOCK(lock, playback);
playback->state = STASIS_PLAYBACK_STATE_STOPPED;
return stasis_app_control_queue_control(playback->control,
AST_CONTROL_STREAM_STOP);
}
static int playback_restart(struct stasis_app_playback *playback)
{
return stasis_app_control_queue_control(playback->control,
AST_CONTROL_STREAM_RESTART);
}
static int playback_pause(struct stasis_app_playback *playback)
{
SCOPED_AO2LOCK(lock, playback);
playback->state = STASIS_PLAYBACK_STATE_PAUSED;
playback_publish(playback);
return stasis_app_control_queue_control(playback->control,
AST_CONTROL_STREAM_SUSPEND);
}
static int playback_unpause(struct stasis_app_playback *playback)
{
SCOPED_AO2LOCK(lock, playback);
playback->state = STASIS_PLAYBACK_STATE_PLAYING;
playback_publish(playback);
return stasis_app_control_queue_control(playback->control,
AST_CONTROL_STREAM_SUSPEND);
}
static int playback_reverse(struct stasis_app_playback *playback)
{
return stasis_app_control_queue_control(playback->control,
AST_CONTROL_STREAM_REVERSE);
}
static int playback_forward(struct stasis_app_playback *playback)
{
return stasis_app_control_queue_control(playback->control,
AST_CONTROL_STREAM_FORWARD);
}
/*!
* \brief A sparse array detailing how commands should be handled in the
* various playback states. Unset entries imply invalid operations.
*/
playback_opreation_cb operations[STASIS_PLAYBACK_STATE_MAX][STASIS_PLAYBACK_MEDIA_OP_MAX] = {
[STASIS_PLAYBACK_STATE_QUEUED][STASIS_PLAYBACK_STOP] = playback_cancel,
[STASIS_PLAYBACK_STATE_QUEUED][STASIS_PLAYBACK_RESTART] = playback_noop,
[STASIS_PLAYBACK_STATE_PLAYING][STASIS_PLAYBACK_STOP] = playback_stop,
[STASIS_PLAYBACK_STATE_PLAYING][STASIS_PLAYBACK_RESTART] = playback_restart,
[STASIS_PLAYBACK_STATE_PLAYING][STASIS_PLAYBACK_PAUSE] = playback_pause,
[STASIS_PLAYBACK_STATE_PLAYING][STASIS_PLAYBACK_UNPAUSE] = playback_noop,
[STASIS_PLAYBACK_STATE_PLAYING][STASIS_PLAYBACK_REVERSE] = playback_reverse,
[STASIS_PLAYBACK_STATE_PLAYING][STASIS_PLAYBACK_FORWARD] = playback_forward,
[STASIS_PLAYBACK_STATE_PAUSED][STASIS_PLAYBACK_STOP] = playback_stop,
[STASIS_PLAYBACK_STATE_PAUSED][STASIS_PLAYBACK_PAUSE] = playback_noop,
[STASIS_PLAYBACK_STATE_PAUSED][STASIS_PLAYBACK_UNPAUSE] = playback_unpause,
[STASIS_PLAYBACK_STATE_COMPLETE][STASIS_PLAYBACK_STOP] = playback_noop,
[STASIS_PLAYBACK_STATE_CANCELED][STASIS_PLAYBACK_STOP] = playback_noop,
[STASIS_PLAYBACK_STATE_STOPPED][STASIS_PLAYBACK_STOP] = playback_noop,
};
enum stasis_playback_oper_results stasis_app_playback_operation(
struct stasis_app_playback *playback,
enum stasis_app_playback_media_operation operation)
{
playback_opreation_cb cb;
SCOPED_AO2LOCK(lock, playback);
ast_assert(playback->state >= 0 && playback->state < STASIS_PLAYBACK_STATE_MAX);
if (operation < 0 || operation >= STASIS_PLAYBACK_MEDIA_OP_MAX) {
ast_log(LOG_ERROR, "Invalid playback operation %d\n", operation);
return -1;
}
cb = operations[playback->state][operation];
if (!cb) {
if (playback->state != STASIS_PLAYBACK_STATE_PLAYING) {
/* So we can be specific in our error message. */
return STASIS_PLAYBACK_OPER_NOT_PLAYING;
} else {
/* And, really, all operations should be valid during
* playback */
ast_log(LOG_ERROR,
"Unhandled operation during playback: %d\n",
operation);
return STASIS_PLAYBACK_OPER_FAILED;
}
}
return cb(playback) ?
STASIS_PLAYBACK_OPER_FAILED : STASIS_PLAYBACK_OPER_OK;
}
static int load_module(void)