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stasis: Avoid 'dispatched' as unused variable in normal mode.
ASTERISK-29710 Change-Id: Ia849f1172e4e694c5d5d7f0cad449f936ee12216
This commit is contained in:
committed by
Friendly Automation
parent
c206203a5c
commit
5e5afe2a5b
@@ -1433,8 +1433,8 @@ static void publish_msg(struct stasis_topic *topic,
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struct stasis_message *message, struct stasis_subscription *sync_sub)
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struct stasis_message *message, struct stasis_subscription *sync_sub)
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{
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{
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size_t i;
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size_t i;
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unsigned int dispatched = 0;
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#ifdef AST_DEVMODE
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#ifdef AST_DEVMODE
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unsigned int dispatched = 0;
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int message_type_id = stasis_message_type_id(stasis_message_type(message));
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int message_type_id = stasis_message_type_id(stasis_message_type(message));
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struct stasis_message_type_statistics *statistics;
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struct stasis_message_type_statistics *statistics;
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struct timeval start;
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struct timeval start;
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@@ -1484,8 +1484,10 @@ static void publish_msg(struct stasis_topic *topic,
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struct stasis_subscription *sub = AST_VECTOR_GET(&topic->subscribers, i);
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struct stasis_subscription *sub = AST_VECTOR_GET(&topic->subscribers, i);
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ast_assert(sub != NULL);
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ast_assert(sub != NULL);
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#ifdef AST_DEVMODE
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dispatched += dispatch_message(sub, message, (sub == sync_sub));
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dispatched +=
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#endif
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dispatch_message(sub, message, (sub == sync_sub));
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}
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}
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ao2_unlock(topic);
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ao2_unlock(topic);
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