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Add threadpool options and accompanying test.
The only test added so far is an idle thread timeout option. This will greatly aid threadpool users who wish to maintain a threadpool by allowing for idle threads to die out as necessary. Test passes. git-svn-id: https://origsvn.digium.com/svn/asterisk/team/mmichelson/threadpool@377580 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -95,6 +95,8 @@ struct ast_threadpool {
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struct ast_taskprocessor *control_tps;
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/*! True if the threadpool is in the processof shutting down */
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int shutting_down;
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/*! Threadpool-specific options */
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struct ast_threadpool_options options;
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};
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/*!
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@@ -266,6 +268,32 @@ static void threadpool_zombie_thread_dead(struct ast_threadpool *pool,
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ast_taskprocessor_push(pool->control_tps, queued_zombie_thread_dead, pair);
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}
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static int queued_idle_thread_dead(void *data)
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{
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struct thread_worker_pair *pair = data;
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ao2_unlink(pair->pool->idle_threads, pair->worker);
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threadpool_send_state_changed(pair->pool);
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ao2_ref(pair, -1);
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return 0;
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}
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static void threadpool_idle_thread_dead(struct ast_threadpool *pool,
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struct worker_thread *worker)
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{
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struct thread_worker_pair *pair;
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SCOPED_AO2LOCK(lock, pool);
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if (pool->shutting_down) {
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return;
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}
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pair = thread_worker_pair_alloc(pool, worker);
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if (!pair) {
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return;
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}
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ast_taskprocessor_push(pool->control_tps, queued_idle_thread_dead, pair);
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}
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/*!
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* \brief Execute a task in the threadpool
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*
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@@ -749,7 +777,13 @@ struct ast_threadpool_listener *ast_threadpool_listener_alloc(
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return listener;
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}
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struct ast_threadpool *ast_threadpool_create(struct ast_threadpool_listener *listener, int initial_size)
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struct pool_options_pair {
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struct ast_threadpool *pool;
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struct ast_threadpool_options options;
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};
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struct ast_threadpool *ast_threadpool_create(struct ast_threadpool_listener *listener,
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int initial_size, const struct ast_threadpool_options *options)
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{
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struct ast_threadpool *pool;
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struct ast_taskprocessor *tps;
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@@ -771,6 +805,7 @@ struct ast_threadpool *ast_threadpool_create(struct ast_threadpool_listener *lis
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pool->tps = tps;
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ao2_ref(listener, +1);
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pool->listener = listener;
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pool->options = *options;
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ast_threadpool_set_size(pool, initial_size);
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return pool;
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}
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@@ -814,6 +849,8 @@ struct worker_thread {
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enum worker_state state;
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/*! A boolean used to determine if an idle thread should become active */
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int wake_up;
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/*! Options for this threadpool */
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struct ast_threadpool_options options;
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};
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/*!
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@@ -864,7 +901,7 @@ static void worker_shutdown(struct worker_thread *worker)
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static void worker_thread_destroy(void *obj)
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{
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struct worker_thread *worker = obj;
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ast_log(LOG_NOTICE, "Worker dying\n");
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ast_debug(1, "Destroying worker thread\n");
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worker_shutdown(worker);
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ast_mutex_destroy(&worker->lock);
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ast_cond_destroy(&worker->cond);
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@@ -909,6 +946,7 @@ static struct worker_thread *worker_thread_alloc(struct ast_threadpool *pool)
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worker->pool = pool;
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worker->thread = AST_PTHREADT_NULL;
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worker->state = ALIVE;
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worker->options = pool->options;
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if (ast_pthread_create(&worker->thread, NULL, worker_start, worker) < 0) {
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ast_log(LOG_ERROR, "Unable to start worker thread!\n");
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ao2_ref(worker, -1);
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@@ -961,13 +999,28 @@ static void worker_active(struct worker_thread *worker)
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*/
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static int worker_idle(struct worker_thread *worker)
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{
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struct timeval start = ast_tvnow();
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struct timespec end = {
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.tv_sec = start.tv_sec + worker->options.idle_timeout,
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.tv_nsec = start.tv_usec * 1000,
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};
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SCOPED_MUTEX(lock, &worker->lock);
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if (worker->state != ALIVE) {
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return 0;
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}
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threadpool_active_thread_idle(worker->pool, worker);
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while (!worker->wake_up) {
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ast_cond_wait(&worker->cond, lock);
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if (worker->options.idle_timeout <= 0) {
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ast_cond_wait(&worker->cond, lock);
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} else if (ast_cond_timedwait(&worker->cond, lock, &end) == ETIMEDOUT) {
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break;
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}
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}
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if (!worker->wake_up) {
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ast_debug(1, "Worker thread idle timeout reached. Dying.\n");
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threadpool_idle_thread_dead(worker->pool, worker);
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worker->state = DEAD;
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}
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worker->wake_up = 0;
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return worker->state == ALIVE;
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