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media_index.c: Refactored so it doesn't cache the index
Testing revealed that the cache added no benefit but that it could consume excessive memory. Two new index related functions were created: ast_sounds_get_index_for_file() and ast_media_index_update_for_file() which restrict index updating to specific sound files. The original ast_sounds_get_index() and ast_media_index_update() calls are still available but since they no longer cache the results internally, developers should re-use an index they may already have instead of calling ast_sounds_get_index() repeatedly. If information for only a single file is needed, ast_sounds_get_index_for_file() should be called instead of ast_sounds_get_index(). The media_index directory scan code was elimininated in favor of using the existing ast_file_read_dirs() function. Since there's no more cache, ast_sounds_index_init now only registers the sounds cli commands instead of generating the initial index and subscribing to stasis format register/unregister messages. ast_sounds_reindex() is now a no-op but left for backwards compatibility. loader.c no longer registers "sounds" as a special reload target. Both the sounds cli commands and the sounds ari resources were refactored to only call ast_sounds_get_index() once per invocation and to use ast_sounds_get_index_for_file() when a specific sound file is requested. Change-Id: I1cef327ba1b0648d85d218b70ce469ad07f4aa8d
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@@ -56,7 +56,6 @@ ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
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#include "asterisk/vector.h"
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#include "asterisk/app.h"
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#include "asterisk/test.h"
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#include "asterisk/sounds_index.h"
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#include "asterisk/cli.h"
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#include <dlfcn.h>
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@@ -376,7 +375,6 @@ static struct reload_classes {
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{ "logger", logger_reload },
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{ "manager", reload_manager },
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{ "plc", ast_plc_reload },
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{ "sounds", ast_sounds_reindex },
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{ "udptl", ast_udptl_reload },
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{ NULL, NULL }
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};
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