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merge Russell's 'hold_handling' branch, finally implementing music-on-hold handling the way it was decided at AstriDevCon Europe 2006 (and the way people really want it to be)
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@37988 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -27,13 +27,24 @@
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extern "C" {
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#endif
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/*! Turn on music on hold on a given channel */
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int ast_moh_start(struct ast_channel *chan, const char *mclass);
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/*!
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* \brief Turn on music on hold on a given channel
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*
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* \param chan The channel structure that will get music on hold
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* \param mclass The class to use if the musicclass is not currently set on
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* the channel structure.
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* \param interpclass The class to use if the musicclass is not currently set on
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* the channel structure or in the mclass argument.
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*
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* \retval 0 success
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* \retval non-zero failure
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*/
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int ast_moh_start(struct ast_channel *chan, const char *mclass, const char *interpclass);
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/*! Turn off music on hold on a given channel */
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void ast_moh_stop(struct ast_channel *chan);
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void ast_install_music_functions(int (*start_ptr)(struct ast_channel *, const char *),
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void ast_install_music_functions(int (*start_ptr)(struct ast_channel *, const char *, const char *),
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void (*stop_ptr)(struct ast_channel *),
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void (*cleanup_ptr)(struct ast_channel *));
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