merge Russell's 'hold_handling' branch, finally implementing music-on-hold handling the way it was decided at AstriDevCon Europe 2006 (and the way people really want it to be)

git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@37988 65c4cc65-6c06-0410-ace0-fbb531ad65f3
This commit is contained in:
Kevin P. Fleming
2006-07-19 20:44:39 +00:00
parent 54e1f06c46
commit 6d0742fc16
30 changed files with 572 additions and 398 deletions

View File

@@ -27,13 +27,24 @@
extern "C" {
#endif
/*! Turn on music on hold on a given channel */
int ast_moh_start(struct ast_channel *chan, const char *mclass);
/*!
* \brief Turn on music on hold on a given channel
*
* \param chan The channel structure that will get music on hold
* \param mclass The class to use if the musicclass is not currently set on
* the channel structure.
* \param interpclass The class to use if the musicclass is not currently set on
* the channel structure or in the mclass argument.
*
* \retval 0 success
* \retval non-zero failure
*/
int ast_moh_start(struct ast_channel *chan, const char *mclass, const char *interpclass);
/*! Turn off music on hold on a given channel */
void ast_moh_stop(struct ast_channel *chan);
void ast_install_music_functions(int (*start_ptr)(struct ast_channel *, const char *),
void ast_install_music_functions(int (*start_ptr)(struct ast_channel *, const char *, const char *),
void (*stop_ptr)(struct ast_channel *),
void (*cleanup_ptr)(struct ast_channel *));