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media_index.c: Refactored so it doesn't cache the index
Testing revealed that the cache added no benefit but that it could consume excessive memory. Two new index related functions were created: ast_sounds_get_index_for_file() and ast_media_index_update_for_file() which restrict index updating to specific sound files. The original ast_sounds_get_index() and ast_media_index_update() calls are still available but since they no longer cache the results internally, developers should re-use an index they may already have instead of calling ast_sounds_get_index() repeatedly. If information for only a single file is needed, ast_sounds_get_index_for_file() should be called instead of ast_sounds_get_index(). The media_index directory scan code was elimininated in favor of using the existing ast_file_read_dirs() function. Since there's no more cache, ast_sounds_index_init now only registers the sounds cli commands instead of generating the initial index and subscribing to stasis format register/unregister messages. "sounds" is no longer a valid target for the "module reload" command. Both the sounds cli commands and the sounds ari resources were refactored to only call ast_sounds_get_index() once per invocation and to use ast_sounds_get_index_for_file() when a specific sound file is requested. Change-Id: I1cef327ba1b0648d85d218b70ce469ad07f4aa8d
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@@ -40,6 +40,19 @@ struct ast_media_index;
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*/
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struct ast_media_index *ast_sounds_get_index(void);
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/*!
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* \brief Get the index for a specific sound file
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* \since 13.25.0
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* \since 16.2.0
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*
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* \param filename Sound file name without extension
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*
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* \retval sounds index (must be ao2_cleanup()'ed)
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* \retval NULL on failure
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*/
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struct ast_media_index *ast_sounds_get_index_for_file(const char *filename);
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#if defined(__cplusplus) || defined(c_plusplus)
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}
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#endif
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