From 7613e369b2abd997c1fdbf3982e0f21a857e4d70 Mon Sep 17 00:00:00 2001 From: Russell Bryant Date: Thu, 17 Jul 2008 14:46:29 +0000 Subject: [PATCH] Instead of attempting to pass through AST_EVENT_DEVICE_STATE, use DEVICE_STATE_CHANGE instead. DEVICE_STATE is a state change on one server, and DEVICE_STATE_CHANGE is the "real" state of that device across all servers sharing state. This would have only been a problem with distributed device state. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@131643 65c4cc65-6c06-0410-ace0-fbb531ad65f3 --- channels/chan_agent.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/channels/chan_agent.c b/channels/chan_agent.c index 7d62718b40..c86f826bab 100644 --- a/channels/chan_agent.c +++ b/channels/chan_agent.c @@ -2488,7 +2488,8 @@ static int load_module(void) /* Dialplan Functions */ ast_custom_function_register(&agent_function); - agent_devicestate_sub = ast_event_subscribe(AST_EVENT_DEVICE_STATE, agent_devicestate_cb, NULL, AST_EVENT_IE_END); + agent_devicestate_sub = ast_event_subscribe(AST_EVENT_DEVICE_STATE_CHANGE, + agent_devicestate_cb, NULL, AST_EVENT_IE_END); return AST_MODULE_LOAD_SUCCESS; }