This is a big improvement over the current CDR fixes. It may still need refinement, but this won't have as many folks bothered.

git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@60989 65c4cc65-6c06-0410-ace0-fbb531ad65f3
This commit is contained in:
Steve Murphy
2007-04-09 18:32:07 +00:00
parent a1bdbc0289
commit 7d5a79a0b9
22 changed files with 169 additions and 156 deletions

View File

@@ -923,9 +923,9 @@ static struct ast_channel *agent_new(struct agent_pvt *p, int state)
}
#endif
if (p->pending)
tmp = ast_channel_alloc(0, state, 0, 0, "Agent/P%s-%d", p->agent, ast_random() & 0xffff);
tmp = ast_channel_alloc(0, state, 0, 0, "", p->chan ? p->chan->exten:"", p->chan ? p->chan->context:"", 0, "Agent/P%s-%d", p->agent, ast_random() & 0xffff);
else
tmp = ast_channel_alloc(0, state, 0, 0, "Agent/%s", p->agent);
tmp = ast_channel_alloc(0, state, 0, 0, "", p->chan ? p->chan->exten:"", p->chan ? p->chan->context:"", 0, "Agent/%s", p->agent);
if (!tmp) {
ast_log(LOG_WARNING, "Unable to allocate agent channel structure\n");
return NULL;