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res_parking: Add Parking manager action to the new parking system
(closes issue ASTERISK-21641) Reported by: Matt Jordan Review: https://reviewboard.asterisk.org/r/2573/ git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@392915 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -17,7 +17,7 @@
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*/
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/*! \file
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* \brief Call Parking and Pickup API
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* \brief Call Parking and Pickup API
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* Includes code and algorithms from the Zapata library.
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*/
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@@ -26,6 +26,7 @@
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#include "asterisk/pbx.h"
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#include "asterisk/linkedlists.h"
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#include "asterisk/bridging.h"
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#define FEATURE_MAX_LEN 11
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#define FEATURE_APP_LEN 64
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@@ -167,6 +168,33 @@ void ast_bridge_end_dtmf(struct ast_channel *chan, char digit, struct timeval st
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/*! \brief Bridge a call, optionally allowing redirection */
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int ast_bridge_call(struct ast_channel *chan, struct ast_channel *peer,struct ast_bridge_config *config);
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/*!
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* \brief Add an arbitrary channel to a bridge
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* \since 12.0.0
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*
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* The channel that is being added to the bridge can be in any state: unbridged,
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* bridged, answered, unanswered, etc. The channel will be added asynchronously,
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* meaning that when this function returns once the channel has been added to
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* the bridge, not once the channel has been removed from the bridge.
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*
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* In addition, a tone can optionally be played to the channel once the
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* channel is placed into the bridge.
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*
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* \note When this function returns, there is no guarantee that the channel that
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* was passed in is valid any longer. Do not attempt to operate on the channel
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* after this function returns.
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*
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* \param bridge Bridge to which the channel should be added
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* \param chan The channel to add to the bridge
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* \param features Features for this channel in the bridge
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* \param play_tone Indicates if a tone should be played to the channel
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* \param xfersound Sound that should be used to indicate transfer with play_tone
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* \retval 0 Success
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* \retval -1 Failure
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*/
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int ast_bridge_add_channel(struct ast_bridge *bridge, struct ast_channel *chan,
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struct ast_bridge_features *features, int play_tone, const char *xfersound);
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/*!
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* \brief Test if a channel can be picked up.
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*
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