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Fix a variety of memory leaks
This patch addresses the following memory/ref counting leaks: * main/devicestate.c - unsubscribe and join our devicestate message subscription * main/cel.c - clean up the datastore and config objects on exist * main/parking.c - cleanup memory leak of retriever snapshot on message payload destruction * res/parking/parking_bridge.c - cleanup memory leak of retrieve snapshot on message payload destruction * main/presencestate.c - unsubscribe and join the caching topic on exit * manager.c - properly unregister the manager action "BlindTransfer" * sorcery.c - shutdown the threadpool on exit and dispose of any wizards (issue ASTERISK-21906) Reported by: John Hardin patches: cel.patch uploaded by jhardin (license #6512) devicestate.patch uploaded by jhardin (license #6512) manager.patch uploaded by jardin (license #6512) presencestate.patch uploaded by jhardin (license #6512) retriever-channel-snapshot.patch uploaded by jhardin (license #6512) sorcery.patch uploaded by jhardin (license #6512) git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@392797 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -66,10 +66,8 @@ static void destroy_parked_user(void *obj)
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struct parked_user *pu = obj;
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ao2_cleanup(pu->lot);
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pu->lot = NULL;
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ao2_cleanup(pu->parker);
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pu->parker = NULL;
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ao2_cleanup(pu->retriever);
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}
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/*!
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