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The channel needs to stay locked while running timer callbacks, as they access
and modify channel data that may change elsewhere. I went through every timer callback in the source tree to make sure that none of them did any additional locking that could introduce deadlocks, and all is well. (closes issue #10765) Reported by: Ivan Patches: ast_1_4_11_svn_patch_channel_rc.diff uploaded by Ivan (license 229) git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@86330 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -141,6 +141,7 @@ typedef unsigned long long ast_group_t;
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struct ast_generator {
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struct ast_generator {
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void *(*alloc)(struct ast_channel *chan, void *params);
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void *(*alloc)(struct ast_channel *chan, void *params);
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void (*release)(struct ast_channel *chan, void *data);
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void (*release)(struct ast_channel *chan, void *data);
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/*! This function gets called with the channel locked */
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int (*generate)(struct ast_channel *chan, void *data, int len, int samples);
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int (*generate)(struct ast_channel *chan, void *data, int len, int samples);
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};
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};
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@@ -2270,17 +2270,13 @@ static struct ast_frame *__ast_read(struct ast_channel *chan, int dropaudio)
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} else if (blah == ZT_EVENT_TIMER_EXPIRED) {
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} else if (blah == ZT_EVENT_TIMER_EXPIRED) {
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ioctl(chan->timingfd, ZT_TIMERACK, &blah);
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ioctl(chan->timingfd, ZT_TIMERACK, &blah);
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if (chan->timingfunc) {
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if (chan->timingfunc) {
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/* save a copy of func/data before unlocking the channel */
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chan->timingfunc(chan->timingdata);
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int (*func)(const void *) = chan->timingfunc;
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void *data = chan->timingdata;
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ast_channel_unlock(chan);
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func(data);
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} else {
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} else {
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blah = 0;
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blah = 0;
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ioctl(chan->timingfd, ZT_TIMERCONFIG, &blah);
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ioctl(chan->timingfd, ZT_TIMERCONFIG, &blah);
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chan->timingdata = NULL;
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chan->timingdata = NULL;
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ast_channel_unlock(chan);
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}
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}
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ast_channel_unlock(chan);
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/* cannot 'goto done' because the channel is already unlocked */
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/* cannot 'goto done' because the channel is already unlocked */
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return &ast_null_frame;
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return &ast_null_frame;
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} else
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} else
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