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Use the proper lower bound when doing saturation arithmetic.
16 bit signed integers have a range of [-32768, 32768). The existing code was using the interval (-32768, 32768) instead. This patch fixes that. Review: https://reviewboard.asterisk.org/r/2479/ ........ Merged revisions 386929 from http://svn.asterisk.org/svn/asterisk/branches/1.8 ........ Merged revisions 386930 from http://svn.asterisk.org/svn/asterisk/branches/11 git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@386931 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -324,8 +324,8 @@ static force_inline void ast_slinear_saturated_add(short *input, short *value)
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res = (int) *input + *value;
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if (res > 32767)
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*input = 32767;
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else if (res < -32767)
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*input = -32767;
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else if (res < -32768)
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*input = -32768;
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else
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*input = (short) res;
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}
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@@ -337,8 +337,8 @@ static force_inline void ast_slinear_saturated_subtract(short *input, short *val
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res = (int) *input - *value;
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if (res > 32767)
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*input = 32767;
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else if (res < -32767)
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*input = -32767;
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else if (res < -32768)
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*input = -32768;
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else
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*input = (short) res;
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}
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@@ -350,8 +350,8 @@ static force_inline void ast_slinear_saturated_multiply(short *input, short *val
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res = (int) *input * *value;
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if (res > 32767)
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*input = 32767;
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else if (res < -32767)
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*input = -32767;
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else if (res < -32768)
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*input = -32768;
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else
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*input = (short) res;
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}
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