Make res_sorcery_realtime filter unknown retrieved results.

When retrieving data from a database or other realtime backend, it's quite
possible to retrieve variables that Asterisk does not care about but that
are legitimate to exist. Asterisk does not need to throw a hissy fit when
these variables are encountered but rather just filter them out.

Review: https://reviewboard.asterisk.org/r/3305
........

Merged revisions 410187 from http://svn.asterisk.org/svn/asterisk/branches/12


git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@410207 65c4cc65-6c06-0410-ace0-fbb531ad65f3
This commit is contained in:
Mark Michelson
2014-03-07 21:23:39 +00:00
parent feae552139
commit c162101d69
4 changed files with 298 additions and 60 deletions

View File

@@ -58,6 +58,9 @@ ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
/*! \brief Number of buckets for instances (should be prime for performance reasons) */
#define INSTANCE_BUCKETS 17
/*! \brief Number of buckets for object fields (should be prime for performance reasons) */
#define OBJECT_FIELD_BUCKETS 29
/*! \brief Thread pool for observers */
static struct ast_threadpool *threadpool;
@@ -258,22 +261,22 @@ static sorcery_field_handler sorcery_field_default_handler(enum aco_option_type
/*! \brief Hashing function for sorcery wizards */
static int sorcery_wizard_hash(const void *obj, const int flags)
{
const struct ast_sorcery_wizard *object;
const char *key;
const struct ast_sorcery_wizard *object;
const char *key;
switch (flags & OBJ_SEARCH_MASK) {
case OBJ_SEARCH_KEY:
key = obj;
break;
case OBJ_SEARCH_OBJECT:
object = obj;
key = object->name;
break;
default:
ast_assert(0);
return 0;
}
return ast_str_hash(key);
switch (flags & OBJ_SEARCH_MASK) {
case OBJ_SEARCH_KEY:
key = obj;
break;
case OBJ_SEARCH_OBJECT:
object = obj;
key = object->name;
break;
default:
ast_assert(0);
return 0;
}
return ast_str_hash(key);
}
/*! \brief Comparator function for sorcery wizards */
@@ -304,6 +307,54 @@ static int sorcery_wizard_cmp(void *obj, void *arg, int flags)
return CMP_MATCH;
}
/*! \brief Hashing function for sorcery wizards */
static int object_type_field_hash(const void *obj, const int flags)
{
const struct ast_sorcery_object_field *object_field;
const char *key;
switch (flags & OBJ_SEARCH_MASK) {
case OBJ_SEARCH_KEY:
key = obj;
break;
case OBJ_SEARCH_OBJECT:
object_field = obj;
key = object_field->name;
break;
default:
ast_assert(0);
return 0;
}
return ast_str_hash(key);
}
static int object_type_field_cmp(void *obj, void *arg, int flags)
{
const struct ast_sorcery_object_field *field_left = obj;
const struct ast_sorcery_object_field *field_right = arg;
const char *right_key = arg;
int cmp;
switch (flags & OBJ_SEARCH_MASK) {
case OBJ_SEARCH_OBJECT:
right_key = field_right->name;
/* Fall through */
case OBJ_SEARCH_KEY:
cmp = strcmp(field_left->name, right_key);
break;
case OBJ_SEARCH_PARTIAL_KEY:
cmp = strncmp(field_left->name, right_key, strlen(right_key));
break;
default:
cmp = 0;
break;
}
if (cmp) {
return 0;
}
return CMP_MATCH;
}
/*! \brief Cleanup function */
static void sorcery_exit(void)
{
@@ -351,22 +402,22 @@ static int sorcery_instance_cmp(void *obj, void *arg, int flags)
/*! \brief Hashing function for sorcery instances */
static int sorcery_instance_hash(const void *obj, const int flags)
{
const struct ast_sorcery *object;
const char *key;
const struct ast_sorcery *object;
const char *key;
switch (flags & OBJ_SEARCH_MASK) {
case OBJ_SEARCH_KEY:
key = obj;
break;
case OBJ_SEARCH_OBJECT:
object = obj;
key = object->module_name;
break;
default:
ast_assert(0);
return 0;
}
return ast_str_hash(key);
switch (flags & OBJ_SEARCH_MASK) {
case OBJ_SEARCH_KEY:
key = obj;
break;
case OBJ_SEARCH_OBJECT:
object = obj;
key = object->module_name;
break;
default:
ast_assert(0);
return 0;
}
return ast_str_hash(key);
}
int ast_sorcery_init(void)
@@ -461,22 +512,22 @@ static void sorcery_destructor(void *obj)
/*! \brief Hashing function for sorcery types */
static int sorcery_type_hash(const void *obj, const int flags)
{
const struct ast_sorcery_object_type *object;
const char *key;
const struct ast_sorcery_object_type *object;
const char *key;
switch (flags & OBJ_SEARCH_MASK) {
case OBJ_SEARCH_KEY:
key = obj;
break;
case OBJ_SEARCH_OBJECT:
object = obj;
key = object->name;
break;
default:
ast_assert(0);
return 0;
}
return ast_str_hash(key);
switch (flags & OBJ_SEARCH_MASK) {
case OBJ_SEARCH_KEY:
key = obj;
break;
case OBJ_SEARCH_OBJECT:
object = obj;
key = object->name;
break;
default:
ast_assert(0);
return 0;
}
return ast_str_hash(key);
}
/*! \brief Comparator function for sorcery types */
@@ -577,7 +628,8 @@ static struct ast_sorcery_object_type *sorcery_object_type_alloc(const char *typ
return NULL;
}
if (!(object_type->fields = ao2_container_alloc_options(AO2_ALLOC_OPT_LOCK_NOLOCK, 1, NULL, NULL))) {
if (!(object_type->fields = ao2_container_alloc_options(AO2_ALLOC_OPT_LOCK_NOLOCK, OBJECT_FIELD_BUCKETS,
object_type_field_hash, object_type_field_cmp))) {
ao2_ref(object_type, -1);
return NULL;
}
@@ -1787,3 +1839,26 @@ int ast_sorcery_object_id_compare(const void *obj_left, const void *obj_right, i
}
return strcmp(ast_sorcery_object_get_id(obj_left), ast_sorcery_object_get_id(obj_right));
}
struct ast_sorcery_object_type *ast_sorcery_get_object_type(const struct ast_sorcery *sorcery,
const char *type)
{
return ao2_find(sorcery->types, type, OBJ_SEARCH_KEY);
}
int ast_sorcery_is_object_field_registered(const struct ast_sorcery_object_type *object_type,
const char *field_name)
{
struct ast_sorcery_object_field *object_field;
int res = 1;
ast_assert(object_type != NULL);
object_field = ao2_find(object_type->fields, field_name, OBJ_SEARCH_KEY);
if (!object_field) {
res = 0;
}
ao2_cleanup(object_field);
return res;
}