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Merge russell's flag macro patch (with slight mods) (bug #3046)
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@4469 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -231,43 +231,6 @@ struct ast_channel {
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#define AST_FLAG_ZOMBIE (1 << 4) /* if we are a zombie */
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#define AST_FLAG_EXCEPTION (1 << 5) /* if there is a pending exception */
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static inline int ast_test_flag(struct ast_channel *chan, int mode)
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{
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return chan->flags & mode;
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}
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static inline void ast_set_flag(struct ast_channel *chan, int mode)
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{
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chan->flags |= mode;
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}
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static inline void ast_clear_flag(struct ast_channel *chan, int mode)
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{
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chan->flags &= ~mode;
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}
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static inline void ast_copy_flags(struct ast_channel *dest, struct ast_channel *src, int flags)
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{
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dest->flags &= ~flags;
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dest->flags |= (src->flags & flags);
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}
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static inline void ast_set2_flag(struct ast_channel *chan, int value, int mode)
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{
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if (value)
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ast_set_flag(chan, mode);
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else
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ast_clear_flag(chan, mode);
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}
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static inline void ast_dup_flag(struct ast_channel *dstchan, struct ast_channel *srcchan, int mode)
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{
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if (ast_test_flag(srcchan, mode))
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ast_set_flag(dstchan, mode);
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else
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ast_clear_flag(dstchan, mode);
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}
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struct ast_bridge_config {
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int play_to_caller;
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int play_to_callee;
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