A great big renaming patch

This patch renames the bridging* files to bridge*. This may seem pedantic
and silly, but it fits better in line with current Asterisk naming conventions:
* channel is not "channeling"
* monitor is not "monitoring"
etc.

A bridge is an object. It is a first class citizen in Asterisk. "Bridging" is
the act of using a bridge on a set of channels - and the API that fulfills that
role is more than just the action.

(closes issue ASTERISK-22130)


git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@395378 65c4cc65-6c06-0410-ace0-fbb531ad65f3
This commit is contained in:
Matthew Jordan
2013-07-25 04:06:32 +00:00
parent 9d8a5ceb02
commit cafc115896
71 changed files with 379 additions and 378 deletions

View File

@@ -53,7 +53,7 @@
-# \ref ArchConceptBridging
-# \ref ArchCodeFlows
-# \ref ArchCodeFlowPlayback
-# \ref ArchCodeFlowBridge
-# \ref ArchCodeFlowBridge
-# \ref ArchDataStructures
-# \ref ArchAstobj2
-# \ref ArchLinkedLists
@@ -258,11 +258,14 @@ in the source tree.
For a list of bridge technology implementations, see \ref bridges.
For additional information on the bridging API, see
<code>include/asterisk/bridging.h</code> and
<code>include/asterisk/bridging_technology.h</code>.
\arg <code>include/asterisk/bridge.h</code>
\arg <code>include/asterisk/bridge_technology.h</code>
\arg <code>include/asterisk/bridge_channel.h</code>
\arg <code>include/asterisk/bridge_features.h</code>
\arg <code>include/asterisk/bridge_after.h</code>
For additional implementation details regarding the core bridging API, see
<code>main/bridging.c</code>.
<code>main/bridging.c</code> and <code>main/bridging_channel.c</code>.
\subsection ArchInterfaceCDR Call Detail Record (CDR) Handlers
@@ -436,7 +439,7 @@ Asterisk CLI operates using connections to a UNIX %domain socket.
There are other miscellaneous threads throughout the system that perform a specific task.
For example, the event API (include/asterisk/event.h) uses a thread internally
(main/event.c) to handle asychronous event dispatching. The devicestate API
(include/asterisk/devicestate.h) uses a thread internally (main/devicestate.c)
(include/asterisk/devicestate.h) uses a thread internally (main/devicestate.c)
to asynchronously process device state changes.