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Some scheduler API cleanup and improvements.
Previously, I had added the ast_sched_thread stuff that was a generic scheduler thread implementation. However, if you used it, it required using different functions for modifying scheduler contents. This patch reworks how this is done and just allows you to optionally start a thread on the original scheduler context structure that has always been there. This makes it trivial to switch to the generic scheduler thread implementation without having to touch any of the other code that adds or removes scheduler entries. In passing, I made some naming tweaks to add ast_ prefixes where they were not there before. Review: https://reviewboard.asterisk.org/r/1007/ git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@299091 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -139,7 +139,6 @@ extern "C" {
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#define MAX_MUSICCLASS 80 /*!< Max length of the music class setting */
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#include "asterisk/frame.h"
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#include "asterisk/sched.h"
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#include "asterisk/chanvars.h"
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#include "asterisk/config.h"
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#include "asterisk/lock.h"
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@@ -744,7 +743,7 @@ struct ast_channel {
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const char *blockproc; /*!< Procedure causing blocking */
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const char *appl; /*!< Current application */
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const char *data; /*!< Data passed to current application */
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struct sched_context *sched; /*!< Schedule context */
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struct ast_sched_context *sched; /*!< Schedule context */
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struct ast_filestream *stream; /*!< Stream itself. */
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struct ast_filestream *vstream; /*!< Video Stream itself. */
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int (*timingfunc)(const void *data);
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