This rather large commit changes the way modules are loaded.

As partly documented in loader.c and include/asterisk/module.h,
modules are now expected to return all of their methods and flags
into a structure 'mod_data', and are normally loaded with RTLD_NOW
| RTLD_LOCAL, so symbols are resolved immediately and conflicts
should be less likely.  Only in a small number of cases (res_*,
typically) modules are loaded RTLD_GLOBAL, so they can export
symbols.
 
The core of the change is only the two files loader.c and
include/asterisk/module.h, all the rest is simply adaptation of the
existing modules to the new API, a rather mechanical (but believe
me, time and finger-consuming!) process whose detail you can figure
out by svn diff'ing any single module.

Expect some minor compilation issue after this change, please
report it on mantis http://bugs.digium.com/view.php?id=6968
so we collect all the feedback in one place.

I am just sorry that this change missed SVN version number 20000!



git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@20003 65c4cc65-6c06-0410-ace0-fbb531ad65f3
This commit is contained in:
Luigi Rizzo
2006-04-14 14:08:19 +00:00
parent 33a3a7375a
commit e43bc6634d
162 changed files with 1273 additions and 2386 deletions

View File

@@ -61,7 +61,6 @@ ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
#define EXT_DATA_SIZE 256
static char *tdesc = "Realtime Switch";
/* Realtime switch looks up extensions in the supplied realtime table.
@@ -246,30 +245,26 @@ static struct ast_switch realtime_switch =
matchmore: realtime_matchmore,
};
const char *description(void)
static const char *description(void)
{
return tdesc;
return "Realtime Switch";
}
int usecount(void)
{
return 1;
}
const char *key()
static const char *key(void)
{
return ASTERISK_GPL_KEY;
}
int unload_module(void)
static int unload_module(void *mod)
{
ast_unregister_switch(&realtime_switch);
return 0;
}
int load_module(void)
static int load_module(void *mod)
{
ast_register_switch(&realtime_switch);
return 0;
}
STD_MOD(MOD_1 | NO_USECOUNT | NO_UNLOAD, NULL, NULL, NULL);