Merge "sorcery: Add setting object type congestion levels." into 13

This commit is contained in:
Joshua Colp
2016-06-09 20:25:09 -05:00
committed by Gerrit Code Review
4 changed files with 34 additions and 0 deletions

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@@ -1161,6 +1161,20 @@ int __ast_sorcery_object_register(struct ast_sorcery *sorcery, const char *type,
return 0;
}
int ast_sorcery_object_set_congestion_levels(struct ast_sorcery *sorcery, const char *type, long low_water, long high_water)
{
struct ast_sorcery_object_type *object_type;
int res = -1;
object_type = ao2_find(sorcery->types, type, OBJ_SEARCH_KEY);
if (object_type) {
res = ast_taskprocessor_alert_set_levels(object_type->serializer,
low_water, high_water);
ao2_ref(object_type, -1);
}
return res;
}
void ast_sorcery_object_set_copy_handler(struct ast_sorcery *sorcery, const char *type, sorcery_copy_handler copy)
{
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);