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- revert change to ast_queue_hangup and create ast_queue_hangup_with_cause
- make data member of the ast_frame struct a named union instead of a void Recently the ast_queue_hangup function got a new parameter, the hangupcause Feedback came in that this is no good and that instead a new function should be created. This I did. The hangupcause was stored in the seqno member of the ast_frame struct. This is not very elegant, and since there's already a data member that one should be used. Problem is, this member was a void *. Now it's a named union so it can hold a pointer, an uint32 and there's a padding in case someone wants to store another type in there in the future. This commit is so massive, because all ast_frame.data uses have to be altered to ast_frame.data.data Thanks russellb and kpfleming for the feedback. (closes issue #12674) Reported by: mvanbaak git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@117802 65c4cc65-6c06-0410-ace0-fbb531ad65f3
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@@ -188,7 +188,7 @@ static int playtones_generator(struct ast_channel *chan, void *data, int len, in
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ps->f.datalen = len;
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ps->f.samples = samples;
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ps->f.offset = AST_FRIENDLY_OFFSET;
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ps->f.data = ps->data;
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ps->f.data.ptr = ps->data;
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ps->f.delivery.tv_sec = 0;
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ps->f.delivery.tv_usec = 0;
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ast_write(chan, &ps->f);
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