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Remove as much trailing whitespace as possible.
Change-Id: I873c1c6d00f447269bd841494459efccdd2c19c0
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@@ -205,7 +205,7 @@ struct ast_unreal_pvt *ast_unreal_alloc(size_t size, ao2_destructor_fn destructo
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*/
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struct ast_channel *ast_unreal_new_channels(struct ast_unreal_pvt *p,
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const struct ast_channel_tech *tech, int semi1_state, int semi2_state,
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const char *exten, const char *context, const struct ast_assigned_ids *assignedids,
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const char *exten, const char *context, const struct ast_assigned_ids *assignedids,
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const struct ast_channel *requestor, ast_callid callid);
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/*!
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