Googletalk calls are answered too early, which results in CDRs wrongly
stating that a call was ANSWERED when the calling party cancelled a
call before before being established.
We must not answer the call upon reception of a 'transport-accept' iq
packet, but this packet still needs to be acknowledged, otherwise the
remote peer would close the call (like in #8970).
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the peers and users are being stored in a linked list, that they go in the
list in the same order that the older code used. This is necessary to maintain
the behavior of which peers and users get matched when traversing the container.
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This set of changes fixes problems with the handling of iax2_user and iax2_peer
objects. It was very possible for a thread to still hold a reference to one of
these objects while a reload operation tries to delete them. The fix here is to
ensure that all references to these objects are tracked so that they can't go away
while still in use.
To accomplish this, I used the astobj2 reference counted object model. This
code has been in one of Luigi Rizzo's branches for a long time and was primarily
developed by one of his students, Marta Carbone. I wanted to go ahead and bring
this in to 1.4 because there are other problems similar to the ones fixed by these
changes, so we might as well go ahead and use the new astobj if we're going to go
through all of the work necessary to fix the problems.
As a nice side benefit of these changes, peer and user handling got more efficient.
Using astobj2 lets us not hold the container lock for peers or users nearly as long
while iterating. Also, by changing a define at the top of chan_iax2.c, the objects
will be distributed in a hash table, drastically increasing lookup speed in these
containers, which will have a very big impact on systems that have a large number of
users or peers.
The use of the hash table will be made the default in trunk. It is not the default
in 1.4 because it changes the behavior slightly. Previously, since peers and users
were stored in memory in the same order they were specified in the configuration file,
you could influence peer and user matching order based on the order they are specified
in the configuration. The hash table does not guarantee any order in the container,
so this behavior will be going away. It just means that you have to be a little
more careful ensuring that peers and users are matched explicitly and not forcing
chan_iax2 to have to guess which user is the right one based on secret, host, and
access list settings, instead of simply using the username.
If you have any questions, feel free to ask on the asterisk-dev list.
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limit on how many history entires will be stored for each SIP dialog. It is
currently set to 50, but can be increased if deemed necessary.
(closes issue #10421, closes issue #10418, patches suggested by jmoldenhauer,
patches updated by me)
(Security implications documented in AST-2007-020)
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ast_read to return NULL in the case that the channel has been hung up.
(crash reported by anonymouz666 on IRC in #asterisk-dev)
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Caused by fix for issue 9938.
I basically took the code that existed before 9938 was fixed, and
copied it into a new function - ast_unescape_semicolon
There should be very few places this will be needed (pbx_config
does NOT need this (see issue 9938 for details))
Issue 10430, patch by me, with help/ideas from murf (thanks murf).
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to the scheduler to ensure that they don't overwrite the ID of a previously
scheduled item. If there is one, it should be removed.
(closes issue #10391, closes issue #10256, probably others, patch by me)
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and scheduling multi-threaded. Unfortunately, we have to do some expensive
deadlock avoidance when queueing frames on to the ast_channel owner of the IAX2
pvt struct. This was already handled for regular frames, but ast_queue_hangup
and ast_queue_control were still used directly. Making these changes introduced
even more places where the IAX2 pvt struct can disappear in the context of a
function holding its lock due to calling a function that has to unlock/lock it
to avoid deadlocks. I went through and fixed all of these places to account for
this possibility.
(issue #10362, patch by me)
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ringinuse=no for the queue.
(closes issue #10215, reported by Doug, repaired by me)
Special thanks to fkasumovic for pointing out the source of the problem and to bweschke for helping to come up with a solution!
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Reported by: irroot
Patches:
sip_timeout.patch uploaded by irroot (license 52)
Change hardcoded timer value to defined value. I'm doing this in 1.4 as well so if it needs to be changed in the future this place would not have been forgotten.
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core issue. You can not call find_callno() while holding a pvt lock as this
function has to lock another (every) other pvt lock. Doing so can lead to a
classic deadlock. So, I am tracking down all of the code paths where this
can happen and fixing them.
The fix I committed earlier today was along the same theme. This patch fixes
some code down the path of authenticate_reply.
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call find_callno. You can't hold a pvt lock while calling find_callno because
it goes through and locks every single one looking for a match.
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Reported by: haklin
Don't set the callerid name and number a second time on a newly created channel. ast_channel_alloc itself already sets it and setting it twice would cause a memory leak.
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Now matches are made on both the IP address and port number, or if the insecure setting is set to "port" then just match on the
IP address.
In order to accomplish this, I also added a new API call, ast_category_root, which returns the first variable of an ast_category struct
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will just return immediately. Also, fix some logic so the thread's lock
isn't unlocked twice in the weird case of dynamic threads getting acquired
right after a timeout.
(pointed out by SteveK)
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during the first time it runs. This shouldn't ever happen, but we should
account for it anyway.
(pointed out by pete, who works with mihai)
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Also rearrange messages to better fit with what a wireshark trace shows it should be.
Issue 10299, initial patch and solution by sbisker, modified by me to fit with wireshark trace.
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thread timed out waiting for something to do, but was acquired to perform an
action immediately afterwords, then wait on the condition again to give the
other thread a chance to finish setting up the data for what action this thread
should perform. Otherwise, if it immediately continues, it will perform the
wrong action.
(reported on IRC by mihai, patch by me)
(related to issue #10289)
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The most notable problem is that people have been seeing storms of VNAK frames
being sent due to really old frames mysteriously being in the retransmission
queue and never getting removed.
It was possible that a dynamic thread got created, but did not acquire its lock
before the thread that created it signals it to perform an action. When this
happens, the thread will sleep until it hits a timeout, and then get destroyed.
So, the action never gets performed and in some cases, means a frame doesn't
get transmitted and never gets freed since the scheduler never gets a chance
to reschedule transmission.
Another less severe race condition is in the handling of a timeout for a dynamic
thread. It was possible for it to be acquired to perform at action at the same
time that it hit a timeout. When this occurs, whatever action it was acquired
for would never get performed.
(patch contributed by Mihai and SteveK)
(closes issue #10289)
(closes issue #10248)
(closes issue #10232)
(possibly related to issue #10359)
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due to sending packets in the wrong order during hangup.
Also make sure we clear tones/messages on the correct line/instance.
Issue 10291, patch by DEA, tested by sbisker and myself.
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