Commit Graph

2 Commits

Author SHA1 Message Date
kodokaii
05128488ab chan_websocket: Reset frame_queue_length to 0 after FLUSH_MEDIA
In the WebSocket channel driver, the FLUSH_MEDIA command clears all frames from
the queue but does not reset the frame_queue_length counter.

As a result, the driver incorrectly thinks the queue is full after flushing,
which prevents new multimedia frames from being sent, especially after multiple
flush commands.

This fix sets frame_queue_length to 0 after flushing, ensuring the queue state
is consistent with its actual content.

Fixes: #1304
(cherry picked from commit f03421b03b)
2025-09-17 11:40:37 -06:00
George Joseph
d40d5c999a Media over Websocket Channel Driver
* Created chan_websocket which can exchange media over both inbound and
outbound websockets which the driver will frame and time.
See http://s.asterisk.net/mow for more information.

* res_http_websocket: Made defines for max message size public and converted
a few nuisance verbose messages to debugs.

* main/channel.c: Changed an obsolete nuisance error to a debug.

* ARI channels: Updated externalMedia to include chan_websocket as a supported
transport.

UserNote: A new channel driver "chan_websocket" is now available. It can
exchange media over both inbound and outbound websockets and will both frame
and re-time the media it receives.
See http://s.asterisk.net/mow for more information.

UserNote: The ARI channels/externalMedia API now includes support for the
WebSocket transport provided by chan_websocket.

(cherry picked from commit 733196abf9)
2025-09-17 11:40:37 -06:00