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r121230 | mmichelson | 2008-06-09 10:08:58 -0500 (Mon, 09 Jun 2008) | 27 lines
Merged revisions 121229 via svnmerge from
https://origsvn.digium.com/svn/asterisk/branches/1.4
(Note that this is being merged to trunk/1.6.0 because
it may affect non-callback agents with ackcall set)
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r121229 | mmichelson | 2008-06-09 10:02:37 -0500 (Mon, 09 Jun 2008) | 16 lines
A unique situation of timeouts brought forth a failure situation for
autologoff in chan_agent. If using AgentCallbackLogin-style agents,
then if the timeout specified by the Dial() to reach the agent's phone
was shorter than the timeout specified in queues.conf, then autologoff
would only work if the caller hung up while the agent's phone was ringing.
This patch allows autologoff to work in this situation when the call in
queue transfers to the next available agent (as it would have if the timeout
in queues.conf were less than the timeout in the Dial()).
(closes issue #12754)
Reported by: Rodrigo
Patches:
12754.patch uploaded by putnopvut (license 60)
Tested by: Rodrigo
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r121163 | jpeeler | 2008-06-07 20:41:59 -0500 (Sat, 07 Jun 2008) | 4 lines
This was accidentally reverted.
Fixes a bug where if a stream monitor thread was not created (caused from failure of opening or starting the stream) pthread_cancel was called with an invalid thread ID.
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r120906 | jpeeler | 2008-06-06 12:50:05 -0500 (Fri, 06 Jun 2008) | 16 lines
Merged revisions 120863,120885 via svnmerge from
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r120863 | jpeeler | 2008-06-06 10:33:15 -0500 (Fri, 06 Jun 2008) | 3 lines
This fixes a crash when LOW_MEMORY is turned on. Two allocations of the ast_rtp struct that were previously allocated on the stack have been modified to use thread local storage instead.
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r120885 | jpeeler | 2008-06-06 11:39:20 -0500 (Fri, 06 Jun 2008) | 2 lines
Correction to commmit 120863, make sure proper destructor function is called as well define two thread storage local variables.
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r119839 | russell | 2008-06-02 15:08:24 -0500 (Mon, 02 Jun 2008) | 15 lines
Merged revisions 119838 via svnmerge from
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r119838 | russell | 2008-06-02 15:08:04 -0500 (Mon, 02 Jun 2008) | 7 lines
Revert a change made for issue #12479. This change caused a regression such that
a dial string such as (IAX2/foo) did not automatically fall back to dialing the 's'
extension anymore.
(closes issue #12770)
Reported by: dagmoller
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r119741 | phsultan | 2008-06-02 16:35:24 +0200 (Mon, 02 Jun 2008) | 13 lines
Do not link the guest account with any configured XMPP client (in
jabber.conf). The actual connection is made when a call comes in
Asterisk.
Apply this fix to Jingle too.
Fix the ast_aji_get_client function that was not able to retrieve an
XMPP client from its JID.
(closes issue #12085)
Reported by: junky
Tested by: phsultan
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r119586 | crichter | 2008-06-02 03:46:23 -0500 (Mon, 02 Jun 2008) | 9 lines
Merged revisions 119585 via svnmerge from
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r119585 | crichter | 2008-06-02 10:35:28 +0200 (Mo, 02 Jun 2008) | 1 line
Added counter for unhandled_bmsg Print, this prevents the logs to be flooded to fast and save CPU in this error scenario. Added 'last_used' element to bc structure, when a bchannel changes from used to free this exact time will be marked in last_used. When a new channel is requested the find_free_chan function will check if the new empty channel was used within the last second, if yes it will search for the next channel, if no it will return this channel. This simple mechanism has prooven to prevent race conditions where the NT and TE tried to allocate the exact same channel at the same time (RELEASE cause: 44).
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r119637 | crichter | 2008-06-02 04:35:04 -0500 (Mon, 02 Jun 2008) | 9 lines
Merged revisions 119636 via svnmerge from
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r119636 | crichter | 2008-06-02 11:29:21 +0200 (Mo, 02 Jun 2008) | 1 line
fixed compile issue when dev-mode is enabled
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r119239 | russell | 2008-05-30 07:59:11 -0500 (Fri, 30 May 2008) | 23 lines
Merged revisions 119238 via svnmerge from
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r119238 | russell | 2008-05-30 07:55:36 -0500 (Fri, 30 May 2008) | 15 lines
Merged revisions 119237 via svnmerge from
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r119237 | russell | 2008-05-30 07:49:39 -0500 (Fri, 30 May 2008) | 7 lines
- Instead of only enforcing destination call number checking on an ACK, check
all full frames except for PING and LAGRQ, which may be sent by older versions
too quickly to contain the destination call number.
(As suggested by Tim Panton on the asterisk-dev list)
- Merge changes from team/russell/iax2-frame-race, which prevents PING and LAGRQ
from being sent before the destination call number is known.
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r118955 | tilghman | 2008-05-29 12:35:19 -0500 (Thu, 29 May 2008) | 11 lines
Merged revisions 118953 via svnmerge from
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r118953 | tilghman | 2008-05-29 12:20:16 -0500 (Thu, 29 May 2008) | 3 lines
Add some debugging code that ensures that when we do deadlock avoidance, we
don't lose the information about how a lock was originally acquired.
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r118957 | tilghman | 2008-05-29 12:39:50 -0500 (Thu, 29 May 2008) | 10 lines
Merged revisions 118954 via svnmerge from
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r118954 | tilghman | 2008-05-29 12:33:01 -0500 (Thu, 29 May 2008) | 2 lines
Define also when not DEBUG_THREADS
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r118647 | file | 2008-05-28 11:29:01 -0300 (Wed, 28 May 2008) | 12 lines
Merged revisions 118646 via svnmerge from
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r118646 | file | 2008-05-28 11:23:34 -0300 (Wed, 28 May 2008) | 4 lines
Add an option to use the source IP address of RTP as the destination IP address of UDPTL when a specific option is enabled. If the remote side is properly configured (ports forwarded) then UDPTL will flow.
(closes issue #10417)
Reported by: cstadlmann
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r118252 | tilghman | 2008-05-25 11:17:05 -0500 (Sun, 25 May 2008) | 20 lines
Merged revisions 118251 via svnmerge from
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r118251 | tilghman | 2008-05-25 11:02:04 -0500 (Sun, 25 May 2008) | 12 lines
Realtime flag affects construction in multiple ways, so consulting whether
rtcachefriends was set was done too soon (needed to be done inside build_peer,
not just as a flag to build_peer).
Also, fullcontact needed to be reconstructed, because realtime separates the
embedded ';' into multiple fields.
(closes issue #12722)
Reported by: barthpbx
Patches:
20080525__bug12722.diff.txt uploaded by Corydon76 (license 14)
Tested by: barthpbx
(Much of the discussion happened on #asterisk-dev for diagnosing this issue)
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r118020 | phsultan | 2008-05-23 12:33:21 +0200 (Fri, 23 May 2008) | 15 lines
- remove whitespaces between tags in received XML packets before giving
them to the parser ;
- report Gtalk error messages from a buddy to the console.
This patch makes Asterisk "Google Jingle" (chan_gtalk) implementation
work with Empathy. Note that this is only true for audio streams, not
video.
Thank you to PH for his great help!
(closes issue #12647)
Reported by: PH
Patches:
trunk-12647-1.diff uploaded by phsultan (license 73)
Tested by: phsultan, PH
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r117628 | jpeeler | 2008-05-21 15:44:04 -0500 (Wed, 21 May 2008) | 12 lines
Merged revisions 117462 via svnmerge from
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r117462 | jpeeler | 2008-05-21 11:58:40 -0500 (Wed, 21 May 2008) | 3 lines
Pass a pointer for the conf parameter to the function mkintf rather than the whole zt_chan_conf structure.
Another commit is following to make sure the zt_chan_conf structure is not modified.
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r116039 | russell | 2008-05-13 16:18:55 -0500 (Tue, 13 May 2008) | 32 lines
Merged revisions 116038 via svnmerge from
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r116038 | russell | 2008-05-13 16:17:23 -0500 (Tue, 13 May 2008) | 24 lines
Fix a deadlock involving channel autoservice and chan_local that was debugged
and fixed by mmichelson and me.
We observed a system that had a bunch of threads stuck in ast_autoservice_stop().
The reason these threads were waiting around is because this function waits to
ensure that the channel list in the autoservice thread gets rebuilt before the
stop() function returns. However, the autoservice thread was also locked, so
the autoservice channel list was never getting rebuilt.
The autoservice thread was stuck waiting for the channel lock on a local channel.
However, the local channel was locked by a thread that was stuck in the autoservice
stop function.
It turned out that the issue came down to the local_queue_frame() function in
chan_local. This function assumed that one of the channels passed in as an
argument was locked when called. However, that was not always the case. There
were multiple cases in which this channel was not locked when the function was
called. We fixed up chan_local to indicate to this function whether this channel
was locked or not. The previous assumption had caused local_queue_frame() to
improperly return with the channel locked, where it would then never get unlocked.
(closes issue #12584)
(related to issue #12603)
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r115566 | russell | 2008-05-08 14:17:04 -0500 (Thu, 08 May 2008) | 41 lines
Merged revisions 115565 via svnmerge from
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r115565 | russell | 2008-05-08 14:15:25 -0500 (Thu, 08 May 2008) | 33 lines
Merged revisions 115564 via svnmerge from
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r115564 | russell | 2008-05-08 14:14:04 -0500 (Thu, 08 May 2008) | 25 lines
Fix a race condition that bbryant just found while doing some IAX2 testing.
He was running Asterisk trunk running IAX2 calls through a few Asterisk boxes,
however, the audio was extremely choppy. We looked at a packet trace and saw
a storm of INVAL and VNAK frames being sent from one box to another.
It turned out that what had happened was that one box tried to send a CONTROL
frame before the 3 way handshake had completed. So, that frame did not include
the destination call number, because it didn't have it yet. Part of our recent
work for security issues included an additional check to ensure that frames that
are supposed to include the destination call number have the correct one. This
caused the frame to be rejected with an INVAL. The frame would get retransmitted
for forever, rejected every time ...
This race condition exists in all versions that got the security changes,
in theory. However, it is really only likely that this would cause a problem in
Asterisk trunk. There was a control frame being sent (SRCUPDATE) at the _very_
beginning of the call, which does not exist in 1.2 or 1.4. However, I am fixing
all versions that could potentially be affected by the introduced race condition.
These changes are what bbryant and I came up with to fix the issue. Instead of
simply dropping control frames that get sent before the handshake is complete,
the code attempts to wait a little while, since in most cases, the handshake
will complete very quickly. If it doesn't complete after yielding for a little
while, then the frame gets dropped.
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