The main code to implement the textarea is in console_board.c,
and uses a simple png image with the font, blitting characters
on the designated areas of the main screen.
Additionally we provide some annotations in the image used
as a skin to indicate which areas are used for text messages.
(images will be committed separately).
At the moment the dialog area is only used to display a running
counter, just as a proof of concept.
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@97280 65c4cc65-6c06-0410-ace0-fbb531ad65f3
This way it can contain additional elements (e.g. fonts, buttons,
widgets) without having to use a zillion files to store them.
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@96988 65c4cc65-6c06-0410-ace0-fbb531ad65f3
SDL is also detected at runtime).
Now we should be able to stream video even without a rendering device
(useful for remote monitoring).
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@94822 65c4cc65-6c06-0410-ace0-fbb531ad65f3
are in separate files (still #include'd because of tangling in the data
structures, but this is going to be cleaned up).
The video grabbing functions still need to be moved to a separate file.
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@94774 65c4cc65-6c06-0410-ace0-fbb531ad65f3