This change adds support to bridge_softmix to allow the addition
and removal of additional video source streams. When such a change
occurs each participant is renegotiated as needed to reflect the
update. If another video source is added then each participant
gets another source. If a video source is removed then it is
removed from each participant. This functionality allows you to
have both your webcam and screenshare providing video if you
desire, or even more streams. Mapping has been changed to use
the topology index on the source channel as a unique identifier
for outgoing participant streams, this will never change and
provides an easy way to establish the mapping.
The bridge_simple and bridge_native_rtp modules have also been
updated to renegotiate when the stream topology of a party changes
allowing the same behavior to occur as added to bridge_softmix.
If a screen share is added then the opposite party is renegotiated.
If that screen share is removed then the opposite party is
renegotiated again.
Some additional fixes are also included in here. Stream state is
now conveyed in SDP so sendonly/recvonly/inactive streams can
be requested. Removed streams now also remove previous state
from themselves so consumers don't get confused.
ASTERISK-28733
Change-Id: I93f41fb41b85646bef71408111c17ccea30cb0c5
The problem is essentially the same as in ASTERISK~28245. Besides
the direct media scenario we have an additional scenario where a
special client is involved. This device mutes audio by default in
transmit direction (no rtp frames) and activates audio only by a
foot switch. In this situation dtmf input (pin for conferences,
transfer features codes , etc) using SIP INFO mode is not
understood properly especially when SIP INFO messages are sent
quickly.
This patch ensures that SIP INFO frames are properly queued and
processed in the above scenario. The patch also corrects situations
where successive dtmf events are received quicker than the
signalled event duration (plus minimum gap/pause) allows, i.e. DTMF
events have to be buffered in the ast channel read queue and
emulation has to be processed asynchronously at slower speed.
Reported by: Thomas Arimont
patches:
trigger_dtmf_emulation.patch submitted by Thomas Arimont (license 5525)
Change-Id: I309bf61dd065c9978c8e48f5b9a936ab47de64c2
There were still a few places in the code that could overflow when "packing"
a json object with a value outside the base type integer's range. For instance:
unsigned int value = INT_MAX + 1
ast_json_pack("{s: i}", value);
would result in a negative number being "packed". In those situations this patch
alters those values to a ast_json_int_t, which widens the value up to a long or
long long.
ASTERISK-28480
Change-Id: Ied530780d83e6f1772adba0e28d8938ef30c49a1
Added RINGTIME, RINGTIME_MS, PROGRESSTIME, PROGRESSTIME_MS variables filled
at the earliest received PROGRESS or RINGING.
Added millisecond versions of DIALEDTIME and ANSWEREDTIME.
Added millisecond versions of ast_channel_get_up_time and
ast_channel_get_duration in channel.c.
ASTERISK-28363
Change-Id: If95f1a7d8c4acbac740037de0c6e3109ff6620b1
If the Monitor is started with the i option the read_stream will be
NULL. One code path in channel.c checks if write_stream is set but than
uses read_stream instead causing a segfault.
ASTERISK-28249
Change-Id: I1bae9126537be54895c7fea2d08dd9488d8cc525
During Bridging of two channels if masquerade operation is performed on a
channel (clone channel) which was created with endpoint details
(ast_channel_alloc_with_endpoint()) and the original channel which is created
without endpoint details (ast_channel_alloc()) then both the channels must
exchange their endpoint details or else after masquerade when clone channel
is being destroyed the endpoint cleanup callbacks will be destroyed too and
after call completion unique_id of original channel will still be there in
ast_endpoint structure's channel_ids container.
ASTERISK-28197
Change-Id: I97ce73da390af20fd082fb09d722a6fe9cb2f39d
When a channel snapshot was created it used to be done
from scratch, copying all data (many strings). This incurs
a cost when doing so.
This change segments the channel snapshot into different
components which can be reused if unchanged from the
previous snapshot creation, reducing the cost. In normal
cases this results in some pointers being copied with
reference count being bumped, some integers being set,
and a string or two copied. The other benefit is that it
is now possible to determine if a channel snapshot update
is redundant and thus stop it before a message is published
to stasis.
The specific segments in the channel snapshot were split up
based on whether they are changed together, how often they
are changed, and their general grouping. In practice only
1 (or 0) of the segments actually get changed in normal
operation.
Invalidation is done by setting a flag on the channel when
the segment source is changed, forcing creation of a new
segment when the channel snapshot is created.
ASTERISK-28119
Change-Id: I5d7ef3df963a88ac47bc187d73c5225c315f8423
Channels no longer use the Stasis cache for channel snapshots. Instead
they are stored in a hash table in stasis_channels which reduces the
number of Stasis messages created and allows better storage.
As a result the following APIs are no longer available since the stasis
cache is no longer used:
ast_channel_topic_cached()
ast_channel_topic_all_cached()
The ast_channel_cache_all() and ast_channel_cache_by_name() functions
now return an ao2_container of ast_channel_snapshots rather than
a container of stasis_messages therefore you can't (and don't need
to) call stasis_cache functions on it.
The ast_channel_topic_all() function now returns a normal topic not
a cached one so you can't use stasis cache functions on it either.
The ast_channel_snapshot_type() stasis message now has the
ast_channel_snapshot_update structure as it's data. It contains the
last snapshot and the new one.
ast_channel_snapshot_get_latest() still returns the latest snapshot.
The latest snapshot is now stored on the channel itself to eliminate
cache hits when Stasis messages that have the snapshot as a payload
are created.
ASTERISK-28102
Change-Id: I9334febff60a82d7c39703e49059fa3a68825786
Replace usage of ao2_container_alloc with ao2_container_alloc_hash or
ao2_container_alloc_list. Remove ao2_container_alloc macro.
Change-Id: I0907d78bc66efc775672df37c8faad00f2f6c088
These macros have been documented as legacy for a long time but are
still used in new code because they exist. Remove all references to:
* ao2_container_alloc_options
* ao2_t_container_alloc_options
* ao2_t_container_alloc
These macro's are also removed. Only ao2_container_alloc remains due to
it's use in over 100 places.
Change-Id: I1a26258b5bf3deb081aaeed11a0baa175c933c7a
ast_sendtext_data() would create an incorrect T.140 text frame which
length include the null terminator byte. It causes ultimately RTP
packets to be send with this trailing 0. The proposed fix just set the
correct length to the text frame
ASTERISK-28089
Reported by: Emmanuel BUU
Tested by: Emmanuel BUU
Change-Id: I7ab1b9ed1e21683b2b667ea0a59d9aba3c77dd96
does_id_conflict() was passing a pointer to an int to a callback
that expected a pointer to a size_t.
Found by the Address Sanitizer.
Change-Id: I0ff542067eef63a14a60301654d65d34fe2ad503
Generators provide such functionality as tone generation or
silence generation. RTCP frames provide RTCP information and
should not stop generators from operating.
ASTERISK-28005
Change-Id: Ieadada07b068a7aa426e8763f1b73a18e1ac34a9
The AMI action was directly sending the text to the channel driver.
However, this makes two threads attempt to handle media and runs afowl of
CHECK_BLOCKING.
* Queue a read action to make the channel's media handling thread actually
send the text message. This changes the AMI actions success/fail response
to just mean the text was queued to be sent not that the text actually got
sent. The channel driver may not even support sending text messages.
ASTERISK-27943
Change-Id: I9dce343d8fa634ba5a416a1326d8a6340f98c379
In addition to text/* content types, incoming_in_dialog_request now
accepts application/* content types.
Also fixed a length issue when copying the body text. It was one
character short.
ASTERISK-27942
Change-Id: I4e54d8cc6158dc47eb8fdd6ba0108c6fd53f2818
* changes:
channel.c: Make CHECK_BLOCKING() save thread LWP id for messages.
channel.c: Fix usage of CHECK_BLOCKING()
autoservice: Don't start channel autoservice if the thread is a user interface.
There can be one and only one thread handling a channel's media at a time.
Otherwise, we don't know which thread is going to handle the media frames.
ASTERISK-27625
Change-Id: Ia341f1a6f4d54f2022261abec9021fe5b2eb4905
The CHECK_BLOCKING() macro is used to indicate if a channel's handling
thread is about to do a blocking operation (poll, read, or write) of
media. A few operations such as ast_queue_frame(), soft hangup, and
masquerades use the indication to wake up the blocked thread to reevaluate
what is going on.
ASTERISK-27625
Change-Id: I4dfc33e01e60627d962efa29d0a4244cf151a84d
There was no real reason to limit the conteny type to text/plain other
than that's what it was limited to before. Now any text/* content
type will be allowed for channel drivers that don't support enhanced
messaging and any type will be allowed for channel drivers that do
support enhanced messaging.
Change-Id: I94a90cfee98b4bc8e22aa5c0b6afb7b862f979d9
__ast_channel_alloc_ap() had a failure exit path that hadn't setup the fd
descriptors to -1 yet. The destructor would then attempt to close these
fd's that had never been opened.
Change-Id: Icf21093f36c60781e8cf6ee9d586536302af33e3
Core bridging and, more specifically, bridge_softmix have been
enhanced to relay received frames of type TEXT or TEXT_DATA to all
participants in a softmix bridge. res_pjsip_messaging and
chan_pjsip have been enhanced to take advantage of this so when
res_pjsip_messaging receives an in-dialog MESSAGE message from a
user in a conference call, it's relayed to all other participants
in the call.
res_pjsip_messaging already queues TEXT frames to the channel when
it receives an in-dialog MESSAGE from an endpoint and chan_pjsip
will send an MESSAGE when it gets a TEXT frame. On a normal
point-to-point call, the frames are forwarded between the two
correctly. bridge_softmix was not though so messages weren't
getting forwarded to conference bridge participants. Even if they
were, the bridging code had no way to tell the participants who
sent the message so it would look like it came from the bridge
itself.
* The TEXT frame type doesn't allow storage of any meta data, such
as sender, on the frame so a new TEXT_DATA frame type was added that
uses the new ast_msg_data structure as its payload. A channel
driver can queue a frame of that type when it receives a message
from outside. A channel driver can use it for sending messages
by implementing the new send_text_data channel tech callback and
setting the new AST_CHAN_TP_SEND_TEXT_DATA flag in its tech
properties. If set, the bridging/channel core will use it instead
of the original send_text callback and it will get the ast_msg_data
structure. Channel drivers aren't required to implement this. Even
if a TEXT_DATA enabled driver uses it for incoming messages, an
outgoing channel driver that doesn't will still have it's send_text
callback called with only the message text just as before.
* res_pjsip_messaging now creates a TEXT_DATA frame for incoming
in-dialog messages and sets the "from" to the display name in the
"From" header, or if that's empty, the caller id name from the
channel. This allows the chat client user to set a friendly name
for the chat.
* bridge_softmix now forwards TEXT and TEXT_DATA frames to all
participants (except the sender).
* A new function "ast_sendtext_data" was added to channel which
takes an ast_msg_data structure and calls a channel's
send_text_data callback, or if that's not defined, the original
send_text callback.
* bridge_channel now calls ast_sendtext_data for TEXT_DATA frame
types and ast_sendtext for TEXT frame types.
* chan_pjsip now uses the "from" name in the ast_msg_data structure
(if it exists) to set the "From" header display name on outgoing text
messages.
Change-Id: Idacf5900bfd5f22ab8cd235aa56dfad090d18489
This change extends the existing AST_FRAME_RTCP frame type to be
able to contain additional RTCP message types, such as feedback
messages. The payload type is contained in the subclass which allows
knowing what is in the frame itself.
The RTCP feedback message type is now handled and REMB[1] messages
are raised with their containing information.
This also fixes a bug where all feedback messages were triggering
video updates instead of just FIR and FUR.
Finally RTCP frames are now passed up through the Asterisk core to
what is handling the channel, mapped appropriately in the case of
bridging, and written to an outgoing stream. Since RTCP frames are
on a per-stream basis this is only done on multistream capable
channels.
[1] https://tools.ietf.org/html/draft-alvestrand-rmcat-remb-03
ASTERISK-27758
ASTERISK-26366
Change-Id: I680da0ad8d5059d5e9655d896fb9d92e9da8491e
If the two formats on a channel are equal, we don't transcode and since
the generic plc needs slin to work, it doesn't get invoked.
* A new configuration option "genericplc_on_equal_codecs" was added
to the "plc" section of codecs.conf to allow generic packet loss
concealment even if no transcoding was originally needed.
Transcoding via SLIN is forced in this case.
ASTERISK-27743
Change-Id: I0577026a179dea34232e63123254b4e0508378f4
* acl (named_acl.c)
* cdr
* cel
* ccss
* dnsmgr
* dsp
* enum
* extconfig (config.c)
* features
* http
* indications
* logger
* manager
* plc
* sounds
* udptl
These modules are now loaded at appropriate time by the module loader.
Unlike loadable modules these use AST_MODULE_LOAD_FAILURE on error so
the module loader will abort startup on failure of these modules.
Some of these modules are still initialized or shutdown from outside the
module loader. logger.c is initialized very early and shutdown very
late, manager.c is initialized by the module loader but is shutdown by
the Asterisk core (too much uses it without holding references).
Change-Id: I371a9a45064f20026c492623ea8062d02a1ab97f
GCC documentation states that when __attribute__((malloc)) is used it
should not return storage which contains any valid pointers. It
specifically mentions that realloc functions should not have the malloc
attribute, but this also means that complex initializers which could
contain initialized pointers should not use this attribute.
Change-Id: If507f33ffb3ca3b83b702196eb0e8215d27fc7d2
When an RTP packet is received by an RTP engine it has to map the
payload into the Asterisk format. The code was incorrectly checking
our own static list for ALL payloads if it couldn't find a negotiated one.
This included dynamic payloads. If the payload mapped to a format
of a different type (for example receiving a video packet on an audio
RTP instance) then the core stream code could cause a crash if a legacy
channel driver was in use as no stream would be present.
To provide further protection the core stream code will no longer assume
that a video or audio frame will always have a stream for legacy channel
drivers. If no stream is present the frame is dropped.
ASTERISK-27488
Change-Id: I022556f524ad8379ee73f14037040af17ea3316a
When a frame is provided to ast_write ensure that a multistream
capable channel has a stream for it before attempting to give it
to the channel driver. In some cases (such as a deferred SDP
negotiation) the stream may not yet exist.
ASTERISK-27364
Change-Id: Icf84ca982a67cdd6e9a71851eb7eb1bd0e865276
Some endpoints do not like a stream being reused for a new
media stream. The frame/jitterbuffer can rely on underlying
attributes of the media stream in order to order the packets.
When a new stream takes its place without any notice the
buffer can get confused and the media ends up getting dropped.
This change uses the SSRC change to determine that a new source
is reusing an existing stream and then bridge_softmix renegotiates
each participant such that they see a new media stream. This
causes the frame/jitterbuffer to start fresh and work as expected.
ASTERISK-27277
Change-Id: I30ccbdba16ca073d7f31e0e59ab778c153afae07
* ast_channel_request_stream_topology_change() must not be called with any
channel locks held.
* ast_channel_stream_topology_changed() must be called with only the
passed channel lock held.
ASTERISK-27212
Change-Id: I843de7956d9f1cc7cc02025aea3463d8fe19c691
joint_cap needs to be released unconditionally as chan->tech->requester
does not steal the reference even on success.
ASTERISK-27180 #close
Change-Id: I647728992559bdb0a9c7357c20be1b36400d68b6
This adds a parameter to ast_waitfordigit_full which can be used to only
stop waiting when certain expected digits are received. Any unexpected
DTMF digits are simply ignored.
This also creates a new dialplan application WaitDigit.
ASTERISK-27129 #close
Change-Id: Id233935ea3d13e71c75a0861834c5936c3700ef9
This change fixes a few things uncovered during SFU testing.
1. Unreal channels incorrectly forwarded video frames when
no video stream was present on them. This caused a crash when
they were read as the core requires a stream to exist for the
underlying media type. The Unreal channel will now ensure a
stream exists for the media type before forwarding the frame
and if no stream exists then the frame is dropped.
2. Mapping of frames during bridging from the stream number of
the underlying channel to the stream number of the bridge was
done in the wrong location. This resulted in the frame getting
dropped. This mapping now occurs on reading of the frame from
the channel.
3. Bridging was using the wrong ast_read function resulting in
it living in a non-multistream world.
4. In bridge_softmix when adding new streams to existing channels
the wrong stream topology was copied resulting in no streams
being added.
Change-Id: Ib7445722c3219951d6740802a0feddf2908c18c8
This API was not actively maintained, was not added to new modules
(such as res_pjsip), and there exist better alternatives to acquire the
same information, such as the ARI.
Change-Id: I4b2185a83aeb74798b4ad43ff8f89f971096aa83
Clear channel flag AST_FLAG_END_DTMF_ONLY in ast_waitfordigit_full when
ast_read returns NULL.
ASTERISK-27100 #close
Change-Id: Id3039e9a4e74e0cb359f636c9fd0c9740ebf7d9d
The stream topology (list of streams and order) is now stored with the
configured PJSIP endpoints and used during the negotiation process.
Media negotiation state information has been changed to be stored
in a separate object. Two of these objects exist at any one time
on a session. The active media state information is what was previously
negotiated and the pending media state information is what the
media state will become if negotiation succeeds. Streams and other
state information is stored in this object using the index (or
position) of each individual stream for easy lookup.
The ability for a media type handler to specify a callback for
writing has been added as well as the ability to add file
descriptors with a callback which is invoked when data is available
to be read on them. This allows media logic to live outside of
the chan_pjsip module.
Direct media has been changed so that only the first audio and
video stream are directly connected. In the future once the RTP
engine glue API has been updated to know about streams each individual
stream can be directly connected as appropriate.
Media negotiation itself will currently answer all the provided streams
on an offer within configured limits and on an offer will use the
topology created as a result of the disallow/allow codec lines.
If a stream has been removed or declined we will now mark it as such
within the resulting SDP.
Applications can now also request that the stream topology change.
If we are told to do so we will limit any provided formats to the ones
configured on the endpoint and send a re-invite with the new topology.
Two new configuration options have also been added to PJSIP endpoints:
max_audio_streams: determines the maximum number of audio streams to
offer/accept from an endpoint. Defaults to 1.
max_video_streams: determines the maximum number of video streams to
offer/accept from an endpoint. Defaults to 1.
ASTERISK-27076
Change-Id: I8afd8dd2eb538806a39b887af0abd046266e14c7
When a stasis channel is stolen by another app, the control
structure is unreffed but never unlinked from the app_controls
container. This causes the channel reference to leak.
Added OBJ_UNLINK to the callback in channel_stolen_cb.
Also added some additional channel lifecycle debug messages to
channel.c.
ASTERISK-27059 #close
Repoorted-by: George Joseph
Change-Id: Ib820936cd49453f20156971785e7f4f182c56e14
The ast_channel_suppress function wrongly decremented the
reference count of the underlying structure used to keep
track of what should be suppressed on a channel if the
function was called multiple times on the same channel.
This change cleans up the reference counting a bit so
this no longer occurs.
ASTERISK-27016
Change-Id: I2eed4077cb4916e6626f9f120b63b963acc5c136
ASTERISK-26419 introduced a bug when calling ast_audiohook_write_list in
ast_write. It would free the frame given to ast_write if the frame returned
by ast_audiohook_write_list was different than the given one. The frame give
to ast_write should never be freed within that function. It is the caller's
resposibility to free the frame after writing (or when it its done with it).
By freeing it within ast_write this of course led to some memory corruption
problems.
This patch makes it so the frame given to ast_write is no longer freed within
the function. The frame returned by ast_audiohook_write_list is now subsequently
used in ast_write and is freed later. It is freed either after translate if the
frame returned by translate is different, or near the end of ast_write prior to
function exit.
ASTERISK-26973 #close
Change-Id: Ic9085ba5f555eeed12f6e565a638c3649695988b