referenced, leading to memory corruption and eventual crashes. This code change ensures
that the dsp is freed when we are finished with the frame. This change is very similar
to a change Russell made with translators back a month or so ago.
(closes issue #11999)
Reported by: destiny6628
Patches:
11999.patch uploaded by putnopvut (license 60)
Tested by: destiny6628, victoryure
git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@114207 65c4cc65-6c06-0410-ace0-fbb531ad65f3
issues. Previously, this code used a shift register of hits and non-hits.
However, if the start of the digit isn't clean, it is possible for the
leading edge detector to miss the digit. These changes replace the flawed
shift register logic and also does the debouncing on the trailing edge as well.
(closes issue #10535, many thanks to softins for the patch)
git-svn-id: https://origsvn.digium.com/svn/asterisk/branches/1.4@80820 65c4cc65-6c06-0410-ace0-fbb531ad65f3
- restructured build tree and makefiles to eliminate recursion problems
- support for embedded modules
- support for static builds
- simpler cross-compilation support
- simpler module/loader interface (no exported symbols)
git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@40722 65c4cc65-6c06-0410-ace0-fbb531ad65f3