mirror of
				https://github.com/asterisk/asterisk.git
				synced 2025-10-27 06:31:54 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			1092 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1092 lines
		
	
	
		
			30 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
|  * astobj2_hash - Hash table implementation for astobj2.
 | |
|  *
 | |
|  * Copyright (C) 2006 Marta Carbone, Luigi Rizzo - Univ. di Pisa, Italy
 | |
|  *
 | |
|  * See http://www.asterisk.org for more information about
 | |
|  * the Asterisk project. Please do not directly contact
 | |
|  * any of the maintainers of this project for assistance;
 | |
|  * the project provides a web site, mailing lists and IRC
 | |
|  * channels for your use.
 | |
|  *
 | |
|  * This program is free software, distributed under the terms of
 | |
|  * the GNU General Public License Version 2. See the LICENSE file
 | |
|  * at the top of the source tree.
 | |
|  */
 | |
| 
 | |
| /*! \file
 | |
|  *
 | |
|  * \brief Hash table functions implementing astobj2 containers.
 | |
|  *
 | |
|  * \author Richard Mudgett <rmudgett@digium.com>
 | |
|  */
 | |
| 
 | |
| #include "asterisk.h"
 | |
| 
 | |
| #include "asterisk/_private.h"
 | |
| #include "asterisk/astobj2.h"
 | |
| #include "astobj2_private.h"
 | |
| #include "astobj2_container_private.h"
 | |
| #include "asterisk/dlinkedlists.h"
 | |
| #include "asterisk/utils.h"
 | |
| 
 | |
| /*!
 | |
|  * A structure to create a linked list of entries,
 | |
|  * used within a bucket.
 | |
|  */
 | |
| struct hash_bucket_node {
 | |
| 	/*!
 | |
| 	 * \brief Items common to all container nodes.
 | |
| 	 * \note Must be first in the specific node struct.
 | |
| 	 */
 | |
| 	struct ao2_container_node common;
 | |
| 	/*! Next node links in the list. */
 | |
| 	AST_DLLIST_ENTRY(hash_bucket_node) links;
 | |
| 	/*! Hash bucket holding the node. */
 | |
| 	int my_bucket;
 | |
| };
 | |
| 
 | |
| struct hash_bucket {
 | |
| 	/*! List of objects held in the bucket. */
 | |
| 	AST_DLLIST_HEAD_NOLOCK(, hash_bucket_node) list;
 | |
| #if defined(AO2_DEBUG)
 | |
| 	/*! Number of elements currently in the bucket. */
 | |
| 	int elements;
 | |
| 	/*! Maximum number of elements in the bucket. */
 | |
| 	int max_elements;
 | |
| #endif	/* defined(AO2_DEBUG) */
 | |
| };
 | |
| 
 | |
| /*!
 | |
|  * A hash container in addition to values common to all
 | |
|  * container types, stores the hash callback function, the
 | |
|  * number of hash buckets, and the hash bucket heads.
 | |
|  */
 | |
| struct ao2_container_hash {
 | |
| 	/*!
 | |
| 	 * \brief Items common to all containers.
 | |
| 	 * \note Must be first in the specific container struct.
 | |
| 	 */
 | |
| 	struct ao2_container common;
 | |
| 	ao2_hash_fn *hash_fn;
 | |
| 	/*! Number of hash buckets in this container. */
 | |
| 	int n_buckets;
 | |
| 	/*! Hash bucket array of n_buckets.  Variable size. */
 | |
| 	struct hash_bucket buckets[0];
 | |
| };
 | |
| 
 | |
| /*! Traversal state to restart a hash container traversal. */
 | |
| struct hash_traversal_state {
 | |
| 	/*! Active sort function in the traversal if not NULL. */
 | |
| 	ao2_sort_fn *sort_fn;
 | |
| 	/*! Saved comparison callback arg pointer. */
 | |
| 	void *arg;
 | |
| 	/*! Starting hash bucket */
 | |
| 	int bucket_start;
 | |
| 	/*! Stopping hash bucket */
 | |
| 	int bucket_last;
 | |
| 	/*! Saved search flags to control traversing the container. */
 | |
| 	enum search_flags flags;
 | |
| 	/*! TRUE if it is a descending search */
 | |
| 	unsigned int descending:1;
 | |
| };
 | |
| 
 | |
| struct hash_traversal_state_check {
 | |
| 	/*
 | |
| 	 * If we have a division by zero compile error here then there
 | |
| 	 * is not enough room for the state.  Increase AO2_TRAVERSAL_STATE_SIZE.
 | |
| 	 */
 | |
| 	char check[1 / (AO2_TRAVERSAL_STATE_SIZE / sizeof(struct hash_traversal_state))];
 | |
| };
 | |
| 
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Create an empty copy of this container.
 | |
|  * \since 14.0.0
 | |
|  *
 | |
|  * \param self Container to operate upon.
 | |
|  * \param tag used for debugging.
 | |
|  * \param file Debug file name invoked from
 | |
|  * \param line Debug line invoked from
 | |
|  * \param func Debug function name invoked from
 | |
|  *
 | |
|  * \return empty-clone-container on success.
 | |
|  * \retval NULL on error.
 | |
|  */
 | |
| static struct ao2_container *hash_ao2_alloc_empty_clone(struct ao2_container_hash *self,
 | |
| 	const char *tag, const char *file, int line, const char *func)
 | |
| {
 | |
| 	if (!__is_ao2_object(self, file, line, func)) {
 | |
| 		return NULL;
 | |
| 	}
 | |
| 
 | |
| 	return __ao2_container_alloc_hash(ao2_options_get(self), self->common.options,
 | |
| 		self->n_buckets, self->hash_fn, self->common.sort_fn, self->common.cmp_fn,
 | |
| 		tag, file, line, func);
 | |
| }
 | |
| 
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Destroy a hash container list node.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param v_doomed Container node to destroy.
 | |
|  *
 | |
|  * \details
 | |
|  * The container node unlinks itself from the container as part
 | |
|  * of its destruction.  The node must be destroyed while the
 | |
|  * container is already locked.
 | |
|  *
 | |
|  * \note The container must be locked when the node is
 | |
|  * unreferenced.
 | |
|  */
 | |
| static void hash_ao2_node_destructor(void *v_doomed)
 | |
| {
 | |
| 	struct hash_bucket_node *doomed = v_doomed;
 | |
| 
 | |
| 	if (doomed->common.is_linked) {
 | |
| 		struct ao2_container_hash *my_container;
 | |
| 		struct hash_bucket *bucket;
 | |
| 
 | |
| 		/*
 | |
| 		 * Promote to write lock if not already there.  Since
 | |
| 		 * adjust_lock() can potentially release and block waiting for a
 | |
| 		 * write lock, care must be taken to ensure that node references
 | |
| 		 * are released before releasing the container references.
 | |
| 		 *
 | |
| 		 * Node references held by an iterator can only be held while
 | |
| 		 * the iterator also holds a reference to the container.  These
 | |
| 		 * node references must be unreferenced before the container can
 | |
| 		 * be unreferenced to ensure that the node will not get a
 | |
| 		 * negative reference and the destructor called twice for the
 | |
| 		 * same node.
 | |
| 		 */
 | |
| 		my_container = (struct ao2_container_hash *) doomed->common.my_container;
 | |
| #ifdef AST_DEVMODE
 | |
| 		is_ao2_object(my_container);
 | |
| #endif
 | |
| 
 | |
| 		__adjust_lock(my_container, AO2_LOCK_REQ_WRLOCK, 1);
 | |
| 
 | |
| #if defined(AO2_DEBUG)
 | |
| 		if (!my_container->common.destroying
 | |
| 			&& ao2_container_check(doomed->common.my_container, OBJ_NOLOCK)) {
 | |
| 			ast_log(LOG_ERROR, "Container integrity failed before node deletion.\n");
 | |
| 		}
 | |
| #endif	/* defined(AO2_DEBUG) */
 | |
| 		bucket = &my_container->buckets[doomed->my_bucket];
 | |
| 		AST_DLLIST_REMOVE(&bucket->list, doomed, links);
 | |
| 		AO2_DEVMODE_STAT(--my_container->common.nodes);
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 	 * We could have an object in the node if the container is being
 | |
| 	 * destroyed or the node had not been linked in yet.
 | |
| 	 */
 | |
| 	if (doomed->common.obj) {
 | |
| 		__container_unlink_node(&doomed->common, AO2_UNLINK_NODE_UNLINK_OBJECT);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Create a new container node.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param self Container to operate upon.
 | |
|  * \param obj_new Object to put into the node.
 | |
|  * \param tag used for debugging.
 | |
|  * \param file Debug file name invoked from
 | |
|  * \param line Debug line invoked from
 | |
|  * \param func Debug function name invoked from
 | |
|  *
 | |
|  * \return initialized-node on success.
 | |
|  * \retval NULL on error.
 | |
|  */
 | |
| static struct hash_bucket_node *hash_ao2_new_node(struct ao2_container_hash *self, void *obj_new, const char *tag, const char *file, int line, const char *func)
 | |
| {
 | |
| 	struct hash_bucket_node *node;
 | |
| 	int i;
 | |
| 
 | |
| 	node = ao2_alloc_options(sizeof(*node), hash_ao2_node_destructor,
 | |
| 		AO2_ALLOC_OPT_LOCK_NOLOCK | AO2_ALLOC_OPT_NO_REF_DEBUG);
 | |
| 	if (!node) {
 | |
| 		return NULL;
 | |
| 	}
 | |
| 
 | |
| 	i = abs(self->hash_fn(obj_new, OBJ_SEARCH_OBJECT) % self->n_buckets);
 | |
| 
 | |
| 	__ao2_ref(obj_new, +1, tag ?: "Container node creation", file, line, func);
 | |
| 	node->common.obj = obj_new;
 | |
| 	node->common.my_container = (struct ao2_container *) self;
 | |
| 	node->my_bucket = i;
 | |
| 
 | |
| 	return node;
 | |
| }
 | |
| 
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Insert a node into this container.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param self Container to operate upon.
 | |
|  * \param node Container node to insert into the container.
 | |
|  *
 | |
|  * \return \ref ao2_container_insert value.
 | |
|  */
 | |
| static enum ao2_container_insert hash_ao2_insert_node(struct ao2_container_hash *self,
 | |
| 	struct hash_bucket_node *node)
 | |
| {
 | |
| 	int cmp;
 | |
| 	struct hash_bucket *bucket;
 | |
| 	struct hash_bucket_node *cur;
 | |
| 	ao2_sort_fn *sort_fn;
 | |
| 	uint32_t options;
 | |
| 
 | |
| 	bucket = &self->buckets[node->my_bucket];
 | |
| 	sort_fn = self->common.sort_fn;
 | |
| 	options = self->common.options;
 | |
| 
 | |
| 	if (options & AO2_CONTAINER_ALLOC_OPT_INSERT_BEGIN) {
 | |
| 		if (sort_fn) {
 | |
| 			AST_DLLIST_TRAVERSE_BACKWARDS_SAFE_BEGIN(&bucket->list, cur, links) {
 | |
| 				cmp = sort_fn(cur->common.obj, node->common.obj, OBJ_SEARCH_OBJECT);
 | |
| 				if (cmp > 0) {
 | |
| 					continue;
 | |
| 				}
 | |
| 				if (cmp < 0) {
 | |
| 					AST_DLLIST_INSERT_AFTER_CURRENT(node, links);
 | |
| 					return AO2_CONTAINER_INSERT_NODE_INSERTED;
 | |
| 				}
 | |
| 				switch (options & AO2_CONTAINER_ALLOC_OPT_DUPS_MASK) {
 | |
| 				default:
 | |
| 				case AO2_CONTAINER_ALLOC_OPT_DUPS_ALLOW:
 | |
| 					break;
 | |
| 				case AO2_CONTAINER_ALLOC_OPT_DUPS_REJECT:
 | |
| 					/* Reject all objects with the same key. */
 | |
| 					return AO2_CONTAINER_INSERT_NODE_REJECTED;
 | |
| 				case AO2_CONTAINER_ALLOC_OPT_DUPS_OBJ_REJECT:
 | |
| 					if (cur->common.obj == node->common.obj) {
 | |
| 						/* Reject inserting the same object */
 | |
| 						return AO2_CONTAINER_INSERT_NODE_REJECTED;
 | |
| 					}
 | |
| 					break;
 | |
| 				case AO2_CONTAINER_ALLOC_OPT_DUPS_REPLACE:
 | |
| 					SWAP(cur->common.obj, node->common.obj);
 | |
| 					ao2_ref(node, -1);
 | |
| 					return AO2_CONTAINER_INSERT_NODE_OBJ_REPLACED;
 | |
| 				}
 | |
| 			}
 | |
| 			AST_DLLIST_TRAVERSE_BACKWARDS_SAFE_END;
 | |
| 		}
 | |
| 		AST_DLLIST_INSERT_HEAD(&bucket->list, node, links);
 | |
| 	} else {
 | |
| 		if (sort_fn) {
 | |
| 			AST_DLLIST_TRAVERSE_SAFE_BEGIN(&bucket->list, cur, links) {
 | |
| 				cmp = sort_fn(cur->common.obj, node->common.obj, OBJ_SEARCH_OBJECT);
 | |
| 				if (cmp < 0) {
 | |
| 					continue;
 | |
| 				}
 | |
| 				if (cmp > 0) {
 | |
| 					AST_DLLIST_INSERT_BEFORE_CURRENT(node, links);
 | |
| 					return AO2_CONTAINER_INSERT_NODE_INSERTED;
 | |
| 				}
 | |
| 				switch (options & AO2_CONTAINER_ALLOC_OPT_DUPS_MASK) {
 | |
| 				default:
 | |
| 				case AO2_CONTAINER_ALLOC_OPT_DUPS_ALLOW:
 | |
| 					break;
 | |
| 				case AO2_CONTAINER_ALLOC_OPT_DUPS_REJECT:
 | |
| 					/* Reject all objects with the same key. */
 | |
| 					return AO2_CONTAINER_INSERT_NODE_REJECTED;
 | |
| 				case AO2_CONTAINER_ALLOC_OPT_DUPS_OBJ_REJECT:
 | |
| 					if (cur->common.obj == node->common.obj) {
 | |
| 						/* Reject inserting the same object */
 | |
| 						return AO2_CONTAINER_INSERT_NODE_REJECTED;
 | |
| 					}
 | |
| 					break;
 | |
| 				case AO2_CONTAINER_ALLOC_OPT_DUPS_REPLACE:
 | |
| 					SWAP(cur->common.obj, node->common.obj);
 | |
| 					ao2_ref(node, -1);
 | |
| 					return AO2_CONTAINER_INSERT_NODE_OBJ_REPLACED;
 | |
| 				}
 | |
| 			}
 | |
| 			AST_DLLIST_TRAVERSE_SAFE_END;
 | |
| 		}
 | |
| 		AST_DLLIST_INSERT_TAIL(&bucket->list, node, links);
 | |
| 	}
 | |
| 	return AO2_CONTAINER_INSERT_NODE_INSERTED;
 | |
| }
 | |
| 
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Find the first hash container node in a traversal.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param self Container to operate upon.
 | |
|  * \param flags search_flags to control traversing the container
 | |
|  * \param arg Comparison callback arg parameter.
 | |
|  * \param state Traversal state to restart hash container traversal.
 | |
|  *
 | |
|  * \return node-ptr of found node (Reffed).
 | |
|  * \retval NULL when no node found.
 | |
|  */
 | |
| static struct hash_bucket_node *hash_ao2_find_first(struct ao2_container_hash *self, enum search_flags flags, void *arg, struct hash_traversal_state *state)
 | |
| {
 | |
| 	struct hash_bucket_node *node;
 | |
| 	int bucket_cur;
 | |
| 	int cmp;
 | |
| 
 | |
| 	memset(state, 0, sizeof(*state));
 | |
| 	state->arg = arg;
 | |
| 	state->flags = flags;
 | |
| 
 | |
| 	/* Determine traversal order. */
 | |
| 	switch (flags & OBJ_ORDER_MASK) {
 | |
| 	case OBJ_ORDER_POST:
 | |
| 	case OBJ_ORDER_DESCENDING:
 | |
| 		state->descending = 1;
 | |
| 		break;
 | |
| 	case OBJ_ORDER_PRE:
 | |
| 	case OBJ_ORDER_ASCENDING:
 | |
| 	default:
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 	 * If lookup by pointer or search key, run the hash and optional
 | |
| 	 * sort functions.  Otherwise, traverse the whole container.
 | |
| 	 */
 | |
| 	switch (flags & OBJ_SEARCH_MASK) {
 | |
| 	case OBJ_SEARCH_OBJECT:
 | |
| 	case OBJ_SEARCH_KEY:
 | |
| 		/* we know hash can handle this case */
 | |
| 		bucket_cur = abs(self->hash_fn(arg, flags & OBJ_SEARCH_MASK)
 | |
| 				% self->n_buckets);
 | |
| 		state->sort_fn = self->common.sort_fn;
 | |
| 		break;
 | |
| 	case OBJ_SEARCH_PARTIAL_KEY:
 | |
| 		/* scan all buckets for partial key matches */
 | |
| 		bucket_cur = -1;
 | |
| 		state->sort_fn = self->common.sort_fn;
 | |
| 		break;
 | |
| 	default:
 | |
| 		/* don't know, let's scan all buckets */
 | |
| 		bucket_cur = -1;
 | |
| 		state->sort_fn = NULL;
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	if (state->descending) {
 | |
| 		/*
 | |
| 		 * Determine the search boundaries of a descending traversal.
 | |
| 		 *
 | |
| 		 * bucket_cur downto state->bucket_last
 | |
| 		 */
 | |
| 		if (bucket_cur < 0) {
 | |
| 			bucket_cur = self->n_buckets - 1;
 | |
| 			state->bucket_last = 0;
 | |
| 		} else {
 | |
| 			state->bucket_last = bucket_cur;
 | |
| 		}
 | |
| 		state->bucket_start = bucket_cur;
 | |
| 
 | |
| 		/* For each bucket */
 | |
| 		for (; state->bucket_last <= bucket_cur; --bucket_cur) {
 | |
| 			/* For each node in the bucket. */
 | |
| 			for (node = AST_DLLIST_LAST(&self->buckets[bucket_cur].list);
 | |
| 				node;
 | |
| 				node = AST_DLLIST_PREV(node, links)) {
 | |
| 				if (!node->common.obj) {
 | |
| 					/* Node is empty */
 | |
| 					continue;
 | |
| 				}
 | |
| 
 | |
| 				if (state->sort_fn) {
 | |
| 					/* Filter node through the sort_fn */
 | |
| 					cmp = state->sort_fn(node->common.obj, arg, flags & OBJ_SEARCH_MASK);
 | |
| 					if (cmp > 0) {
 | |
| 						continue;
 | |
| 					}
 | |
| 					if (cmp < 0) {
 | |
| 						/* No more nodes in this bucket are possible to match. */
 | |
| 						break;
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				/* We have the first traversal node */
 | |
| 				ao2_ref(node, +1);
 | |
| 				return node;
 | |
| 			}
 | |
| 		}
 | |
| 	} else {
 | |
| 		/*
 | |
| 		 * Determine the search boundaries of an ascending traversal.
 | |
| 		 *
 | |
| 		 * bucket_cur to state->bucket_last-1
 | |
| 		 */
 | |
| 		if (bucket_cur < 0) {
 | |
| 			bucket_cur = 0;
 | |
| 			state->bucket_last = self->n_buckets;
 | |
| 		} else {
 | |
| 			state->bucket_last = bucket_cur + 1;
 | |
| 		}
 | |
| 		state->bucket_start = bucket_cur;
 | |
| 
 | |
| 		/* For each bucket */
 | |
| 		for (; bucket_cur < state->bucket_last; ++bucket_cur) {
 | |
| 			/* For each node in the bucket. */
 | |
| 			for (node = AST_DLLIST_FIRST(&self->buckets[bucket_cur].list);
 | |
| 				node;
 | |
| 				node = AST_DLLIST_NEXT(node, links)) {
 | |
| 				if (!node->common.obj) {
 | |
| 					/* Node is empty */
 | |
| 					continue;
 | |
| 				}
 | |
| 
 | |
| 				if (state->sort_fn) {
 | |
| 					/* Filter node through the sort_fn */
 | |
| 					cmp = state->sort_fn(node->common.obj, arg, flags & OBJ_SEARCH_MASK);
 | |
| 					if (cmp < 0) {
 | |
| 						continue;
 | |
| 					}
 | |
| 					if (cmp > 0) {
 | |
| 						/* No more nodes in this bucket are possible to match. */
 | |
| 						break;
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				/* We have the first traversal node */
 | |
| 				ao2_ref(node, +1);
 | |
| 				return node;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Find the next hash container node in a traversal.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param self Container to operate upon.
 | |
|  * \param state Traversal state to restart hash container traversal.
 | |
|  * \param prev Previous node returned by the traversal search functions.
 | |
|  *    The ref ownership is passed back to this function.
 | |
|  *
 | |
|  * \return node-ptr of found node (Reffed).
 | |
|  * \retval NULL when no node found.
 | |
|  */
 | |
| static struct hash_bucket_node *hash_ao2_find_next(struct ao2_container_hash *self, struct hash_traversal_state *state, struct hash_bucket_node *prev)
 | |
| {
 | |
| 	struct hash_bucket_node *node;
 | |
| 	void *arg;
 | |
| 	enum search_flags flags;
 | |
| 	int bucket_cur;
 | |
| 	int cmp;
 | |
| 
 | |
| 	arg = state->arg;
 | |
| 	flags = state->flags;
 | |
| 	bucket_cur = prev->my_bucket;
 | |
| 	node = prev;
 | |
| 
 | |
| 	/*
 | |
| 	 * This function is structured the same as hash_ao2_find_first()
 | |
| 	 * intentionally.  We are resuming the search loops from
 | |
| 	 * hash_ao2_find_first() in order to find the next node.  The
 | |
| 	 * search loops must be resumed where hash_ao2_find_first()
 | |
| 	 * returned with the first node.
 | |
| 	 */
 | |
| 	if (state->descending) {
 | |
| 		goto hash_descending_resume;
 | |
| 
 | |
| 		/* For each bucket */
 | |
| 		for (; state->bucket_last <= bucket_cur; --bucket_cur) {
 | |
| 			/* For each node in the bucket. */
 | |
| 			for (node = AST_DLLIST_LAST(&self->buckets[bucket_cur].list);
 | |
| 				node;
 | |
| 				node = AST_DLLIST_PREV(node, links)) {
 | |
| 				if (!node->common.obj) {
 | |
| 					/* Node is empty */
 | |
| 					continue;
 | |
| 				}
 | |
| 
 | |
| 				if (state->sort_fn) {
 | |
| 					/* Filter node through the sort_fn */
 | |
| 					cmp = state->sort_fn(node->common.obj, arg, flags & OBJ_SEARCH_MASK);
 | |
| 					if (cmp > 0) {
 | |
| 						continue;
 | |
| 					}
 | |
| 					if (cmp < 0) {
 | |
| 						/* No more nodes in this bucket are possible to match. */
 | |
| 						break;
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				/* We have the next traversal node */
 | |
| 				ao2_ref(node, +1);
 | |
| 
 | |
| 				/*
 | |
| 				 * Dereferencing the prev node may result in our next node
 | |
| 				 * object being removed by another thread.  This could happen if
 | |
| 				 * the container uses RW locks and the container was read
 | |
| 				 * locked.
 | |
| 				 */
 | |
| 				ao2_ref(prev, -1);
 | |
| 				if (node->common.obj) {
 | |
| 					return node;
 | |
| 				}
 | |
| 				prev = node;
 | |
| 
 | |
| hash_descending_resume:;
 | |
| 			}
 | |
| 		}
 | |
| 	} else {
 | |
| 		goto hash_ascending_resume;
 | |
| 
 | |
| 		/* For each bucket */
 | |
| 		for (; bucket_cur < state->bucket_last; ++bucket_cur) {
 | |
| 			/* For each node in the bucket. */
 | |
| 			for (node = AST_DLLIST_FIRST(&self->buckets[bucket_cur].list);
 | |
| 				node;
 | |
| 				node = AST_DLLIST_NEXT(node, links)) {
 | |
| 				if (!node->common.obj) {
 | |
| 					/* Node is empty */
 | |
| 					continue;
 | |
| 				}
 | |
| 
 | |
| 				if (state->sort_fn) {
 | |
| 					/* Filter node through the sort_fn */
 | |
| 					cmp = state->sort_fn(node->common.obj, arg, flags & OBJ_SEARCH_MASK);
 | |
| 					if (cmp < 0) {
 | |
| 						continue;
 | |
| 					}
 | |
| 					if (cmp > 0) {
 | |
| 						/* No more nodes in this bucket are possible to match. */
 | |
| 						break;
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				/* We have the next traversal node */
 | |
| 				ao2_ref(node, +1);
 | |
| 
 | |
| 				/*
 | |
| 				 * Dereferencing the prev node may result in our next node
 | |
| 				 * object being removed by another thread.  This could happen if
 | |
| 				 * the container uses RW locks and the container was read
 | |
| 				 * locked.
 | |
| 				 */
 | |
| 				ao2_ref(prev, -1);
 | |
| 				if (node->common.obj) {
 | |
| 					return node;
 | |
| 				}
 | |
| 				prev = node;
 | |
| 
 | |
| hash_ascending_resume:;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* No more nodes in the container left to traverse. */
 | |
| 	ao2_ref(prev, -1);
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Find the next non-empty iteration node in the container.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param self Container to operate upon.
 | |
|  * \param node Previous node returned by the iterator.
 | |
|  * \param flags search_flags to control iterating the container.
 | |
|  *   Only AO2_ITERATOR_DESCENDING is useful by the method.
 | |
|  *
 | |
|  * \note The container is already locked.
 | |
|  *
 | |
|  * \return node on success.
 | |
|  * \retval NULL on error or no more nodes in the container.
 | |
|  */
 | |
| static struct hash_bucket_node *hash_ao2_iterator_next(struct ao2_container_hash *self, struct hash_bucket_node *node, enum ao2_iterator_flags flags)
 | |
| {
 | |
| 	int cur_bucket;
 | |
| 
 | |
| 	if (flags & AO2_ITERATOR_DESCENDING) {
 | |
| 		if (node) {
 | |
| 			cur_bucket = node->my_bucket;
 | |
| 
 | |
| 			/* Find next non-empty node. */
 | |
| 			for (;;) {
 | |
| 				node = AST_DLLIST_PREV(node, links);
 | |
| 				if (!node) {
 | |
| 					break;
 | |
| 				}
 | |
| 				if (node->common.obj) {
 | |
| 					/* Found a non-empty node. */
 | |
| 					return node;
 | |
| 				}
 | |
| 			}
 | |
| 		} else {
 | |
| 			/* Find first non-empty node. */
 | |
| 			cur_bucket = self->n_buckets;
 | |
| 		}
 | |
| 
 | |
| 		/* Find a non-empty node in the remaining buckets */
 | |
| 		while (0 <= --cur_bucket) {
 | |
| 			node = AST_DLLIST_LAST(&self->buckets[cur_bucket].list);
 | |
| 			while (node) {
 | |
| 				if (node->common.obj) {
 | |
| 					/* Found a non-empty node. */
 | |
| 					return node;
 | |
| 				}
 | |
| 				node = AST_DLLIST_PREV(node, links);
 | |
| 			}
 | |
| 		}
 | |
| 	} else {
 | |
| 		if (node) {
 | |
| 			cur_bucket = node->my_bucket;
 | |
| 
 | |
| 			/* Find next non-empty node. */
 | |
| 			for (;;) {
 | |
| 				node = AST_DLLIST_NEXT(node, links);
 | |
| 				if (!node) {
 | |
| 					break;
 | |
| 				}
 | |
| 				if (node->common.obj) {
 | |
| 					/* Found a non-empty node. */
 | |
| 					return node;
 | |
| 				}
 | |
| 			}
 | |
| 		} else {
 | |
| 			/* Find first non-empty node. */
 | |
| 			cur_bucket = -1;
 | |
| 		}
 | |
| 
 | |
| 		/* Find a non-empty node in the remaining buckets */
 | |
| 		while (++cur_bucket < self->n_buckets) {
 | |
| 			node = AST_DLLIST_FIRST(&self->buckets[cur_bucket].list);
 | |
| 			while (node) {
 | |
| 				if (node->common.obj) {
 | |
| 					/* Found a non-empty node. */
 | |
| 					return node;
 | |
| 				}
 | |
| 				node = AST_DLLIST_NEXT(node, links);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* No more nodes to visit in the container. */
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| #if defined(AO2_DEBUG)
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Increment the hash container linked object statistic.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param hash Container to operate upon.
 | |
|  * \param hash_node Container node linking object to.
 | |
|  */
 | |
| static void hash_ao2_link_node_stat(struct ao2_container *hash, struct ao2_container_node *hash_node)
 | |
| {
 | |
| 	struct ao2_container_hash *self = (struct ao2_container_hash *) hash;
 | |
| 	struct hash_bucket_node *node = (struct hash_bucket_node *) hash_node;
 | |
| 	int i = node->my_bucket;
 | |
| 
 | |
| 	++self->buckets[i].elements;
 | |
| 	if (self->buckets[i].max_elements < self->buckets[i].elements) {
 | |
| 		self->buckets[i].max_elements = self->buckets[i].elements;
 | |
| 	}
 | |
| }
 | |
| #endif	/* defined(AO2_DEBUG) */
 | |
| 
 | |
| #if defined(AO2_DEBUG)
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Decrement the hash container linked object statistic.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param hash Container to operate upon.
 | |
|  * \param hash_node Container node unlinking object from.
 | |
|  */
 | |
| static void hash_ao2_unlink_node_stat(struct ao2_container *hash, struct ao2_container_node *hash_node)
 | |
| {
 | |
| 	struct ao2_container_hash *self = (struct ao2_container_hash *) hash;
 | |
| 	struct hash_bucket_node *node = (struct hash_bucket_node *) hash_node;
 | |
| 
 | |
| 	--self->buckets[node->my_bucket].elements;
 | |
| }
 | |
| #endif	/* defined(AO2_DEBUG) */
 | |
| 
 | |
| /*!
 | |
|  * \internal
 | |
|  *
 | |
|  * \brief Destroy this container.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param self Container to operate upon.
 | |
|  */
 | |
| static void hash_ao2_destroy(struct ao2_container_hash *self)
 | |
| {
 | |
| 	int idx;
 | |
| 
 | |
| 	/* Check that the container no longer has any nodes */
 | |
| 	for (idx = self->n_buckets; idx--;) {
 | |
| 		if (!AST_DLLIST_EMPTY(&self->buckets[idx].list)) {
 | |
| 			ast_log(LOG_ERROR, "Node ref leak.  Hash container still has nodes!\n");
 | |
| 			ast_assert(0);
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| #if defined(AO2_DEBUG)
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Display contents of the specified container.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param self Container to dump.
 | |
|  * \param where User data needed by prnt to determine where to put output.
 | |
|  * \param prnt Print output callback function to use.
 | |
|  * \param prnt_obj Callback function to print the given object's key. (NULL if not available)
 | |
|  */
 | |
| static void hash_ao2_dump(struct ao2_container_hash *self, void *where, ao2_prnt_fn *prnt, ao2_prnt_obj_fn *prnt_obj)
 | |
| {
 | |
| #define FORMAT  "%6s, %16s, %16s, %16s, %16s, %s\n"
 | |
| #define FORMAT2 "%6d, %16p, %16p, %16p, %16p, "
 | |
| 
 | |
| 	int bucket;
 | |
| 	int suppressed_buckets = 0;
 | |
| 	struct hash_bucket_node *node;
 | |
| 
 | |
| 	prnt(where, "Number of buckets: %d\n\n", self->n_buckets);
 | |
| 
 | |
| 	prnt(where, FORMAT, "Bucket", "Node", "Prev", "Next", "Obj", "Key");
 | |
| 	for (bucket = 0; bucket < self->n_buckets; ++bucket) {
 | |
| 		node = AST_DLLIST_FIRST(&self->buckets[bucket].list);
 | |
| 		if (node) {
 | |
| 			suppressed_buckets = 0;
 | |
| 			do {
 | |
| 				prnt(where, FORMAT2,
 | |
| 					bucket,
 | |
| 					node,
 | |
| 					AST_DLLIST_PREV(node, links),
 | |
| 					AST_DLLIST_NEXT(node, links),
 | |
| 					node->common.obj);
 | |
| 				if (node->common.obj && prnt_obj) {
 | |
| 					prnt_obj(node->common.obj, where, prnt);
 | |
| 				}
 | |
| 				prnt(where, "\n");
 | |
| 
 | |
| 				node = AST_DLLIST_NEXT(node, links);
 | |
| 			} while (node);
 | |
| 		} else if (!suppressed_buckets) {
 | |
| 			suppressed_buckets = 1;
 | |
| 			prnt(where, "...\n");
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| #undef FORMAT
 | |
| #undef FORMAT2
 | |
| }
 | |
| #endif	/* defined(AO2_DEBUG) */
 | |
| 
 | |
| #if defined(AO2_DEBUG)
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Display statistics of the specified container.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param self Container to display statistics.
 | |
|  * \param where User data needed by prnt to determine where to put output.
 | |
|  * \param prnt Print output callback function to use.
 | |
|  *
 | |
|  * \note The container is already locked for reading.
 | |
|  */
 | |
| static void hash_ao2_stats(struct ao2_container_hash *self, void *where, ao2_prnt_fn *prnt)
 | |
| {
 | |
| #define FORMAT  "%10.10s %10.10s %10.10s\n"
 | |
| #define FORMAT2 "%10d %10d %10d\n"
 | |
| 
 | |
| 	int bucket;
 | |
| 	int suppressed_buckets = 0;
 | |
| 
 | |
| 	prnt(where, "Number of buckets: %d\n\n", self->n_buckets);
 | |
| 
 | |
| 	prnt(where, FORMAT, "Bucket", "Objects", "Max");
 | |
| 	for (bucket = 0; bucket < self->n_buckets; ++bucket) {
 | |
| 		if (self->buckets[bucket].max_elements) {
 | |
| 			suppressed_buckets = 0;
 | |
| 			prnt(where, FORMAT2, bucket, self->buckets[bucket].elements,
 | |
| 				self->buckets[bucket].max_elements);
 | |
| 		} else if (!suppressed_buckets) {
 | |
| 			suppressed_buckets = 1;
 | |
| 			prnt(where, "...\n");
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| #undef FORMAT
 | |
| #undef FORMAT2
 | |
| }
 | |
| #endif	/* defined(AO2_DEBUG) */
 | |
| 
 | |
| #if defined(AO2_DEBUG)
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Perform an integrity check on the specified container.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param self Container to check integrity.
 | |
|  *
 | |
|  * \note The container is already locked for reading.
 | |
|  *
 | |
|  * \retval 0 on success.
 | |
|  * \retval -1 on error.
 | |
|  */
 | |
| static int hash_ao2_integrity(struct ao2_container_hash *self)
 | |
| {
 | |
| 	int bucket_exp;
 | |
| 	int bucket;
 | |
| 	int count_obj;
 | |
| 	int count_total_obj;
 | |
| 	int count_total_node;
 | |
| 	void *obj_last;
 | |
| 	struct hash_bucket_node *node;
 | |
| 	struct hash_bucket_node *prev;
 | |
| 	struct hash_bucket_node *next;
 | |
| 
 | |
| 	count_total_obj = 0;
 | |
| 	count_total_node = 0;
 | |
| 
 | |
| 	/* For each bucket in the container. */
 | |
| 	for (bucket = 0; bucket < self->n_buckets; ++bucket) {
 | |
| 		if (!AST_DLLIST_FIRST(&self->buckets[bucket].list)
 | |
| 			&& !AST_DLLIST_LAST(&self->buckets[bucket].list)) {
 | |
| 			/* The bucket list is empty. */
 | |
| 			continue;
 | |
| 		}
 | |
| 
 | |
| 		count_obj = 0;
 | |
| 		obj_last = NULL;
 | |
| 
 | |
| 		/* Check bucket list links and nodes. */
 | |
| 		node = AST_DLLIST_LAST(&self->buckets[bucket].list);
 | |
| 		if (!node) {
 | |
| 			ast_log(LOG_ERROR, "Bucket %d list tail is NULL when it should not be!\n",
 | |
| 				bucket);
 | |
| 			return -1;
 | |
| 		}
 | |
| 		if (AST_DLLIST_NEXT(node, links)) {
 | |
| 			ast_log(LOG_ERROR, "Bucket %d list tail node is not the last node!\n",
 | |
| 				bucket);
 | |
| 			return -1;
 | |
| 		}
 | |
| 		node = AST_DLLIST_FIRST(&self->buckets[bucket].list);
 | |
| 		if (!node) {
 | |
| 			ast_log(LOG_ERROR, "Bucket %d list head is NULL when it should not be!\n",
 | |
| 				bucket);
 | |
| 			return -1;
 | |
| 		}
 | |
| 		if (AST_DLLIST_PREV(node, links)) {
 | |
| 			ast_log(LOG_ERROR, "Bucket %d list head node is not the first node!\n",
 | |
| 				bucket);
 | |
| 			return -1;
 | |
| 		}
 | |
| 		for (; node; node = next) {
 | |
| 			/* Check backward link. */
 | |
| 			prev = AST_DLLIST_PREV(node, links);
 | |
| 			if (prev) {
 | |
| 				if (prev == node) {
 | |
| 					ast_log(LOG_ERROR, "Bucket %d list node's prev pointer points to itself!\n",
 | |
| 						bucket);
 | |
| 					return -1;
 | |
| 				}
 | |
| 				if (node != AST_DLLIST_NEXT(prev, links)) {
 | |
| 					ast_log(LOG_ERROR, "Bucket %d list node's prev node does not link back!\n",
 | |
| 						bucket);
 | |
| 					return -1;
 | |
| 				}
 | |
| 			} else if (node != AST_DLLIST_FIRST(&self->buckets[bucket].list)) {
 | |
| 				ast_log(LOG_ERROR, "Bucket %d backward list chain is broken!\n",
 | |
| 					bucket);
 | |
| 				return -1;
 | |
| 			}
 | |
| 
 | |
| 			/* Check forward link. */
 | |
| 			next = AST_DLLIST_NEXT(node, links);
 | |
| 			if (next) {
 | |
| 				if (next == node) {
 | |
| 					ast_log(LOG_ERROR, "Bucket %d list node's next pointer points to itself!\n",
 | |
| 						bucket);
 | |
| 					return -1;
 | |
| 				}
 | |
| 				if (node != AST_DLLIST_PREV(next, links)) {
 | |
| 					ast_log(LOG_ERROR, "Bucket %d list node's next node does not link back!\n",
 | |
| 						bucket);
 | |
| 					return -1;
 | |
| 				}
 | |
| 			} else if (node != AST_DLLIST_LAST(&self->buckets[bucket].list)) {
 | |
| 				ast_log(LOG_ERROR, "Bucket %d forward list chain is broken!\n",
 | |
| 					bucket);
 | |
| 				return -1;
 | |
| 			}
 | |
| 
 | |
| 			if (bucket != node->my_bucket) {
 | |
| 				ast_log(LOG_ERROR, "Bucket %d node claims to be in bucket %d!\n",
 | |
| 					bucket, node->my_bucket);
 | |
| 				return -1;
 | |
| 			}
 | |
| 
 | |
| 			++count_total_node;
 | |
| 			if (!node->common.obj) {
 | |
| 				/* Node is empty. */
 | |
| 				continue;
 | |
| 			}
 | |
| 			++count_obj;
 | |
| 
 | |
| 			/* Check container hash key for expected bucket. */
 | |
| 			bucket_exp = abs(self->hash_fn(node->common.obj, OBJ_SEARCH_OBJECT)
 | |
| 					% self->n_buckets);
 | |
| 			if (bucket != bucket_exp) {
 | |
| 				ast_log(LOG_ERROR, "Bucket %d node hashes to bucket %d!\n",
 | |
| 					bucket, bucket_exp);
 | |
| 				return -1;
 | |
| 			}
 | |
| 
 | |
| 			/* Check sort if configured. */
 | |
| 			if (self->common.sort_fn) {
 | |
| 				if (obj_last
 | |
| 					&& self->common.sort_fn(obj_last, node->common.obj, OBJ_SEARCH_OBJECT) > 0) {
 | |
| 					ast_log(LOG_ERROR, "Bucket %d nodes out of sorted order!\n",
 | |
| 						bucket);
 | |
| 					return -1;
 | |
| 				}
 | |
| 				obj_last = node->common.obj;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		/* Check bucket obj count statistic. */
 | |
| 		if (count_obj != self->buckets[bucket].elements) {
 | |
| 			ast_log(LOG_ERROR, "Bucket %d object count of %d does not match stat of %d!\n",
 | |
| 				bucket, count_obj, self->buckets[bucket].elements);
 | |
| 			return -1;
 | |
| 		}
 | |
| 
 | |
| 		/* Accumulate found object counts. */
 | |
| 		count_total_obj += count_obj;
 | |
| 	}
 | |
| 
 | |
| 	/* Check total obj count. */
 | |
| 	if (count_total_obj != ao2_container_count(&self->common)) {
 | |
| 		ast_log(LOG_ERROR,
 | |
| 			"Total object count of %d does not match ao2_container_count() of %d!\n",
 | |
| 			count_total_obj, ao2_container_count(&self->common));
 | |
| 		return -1;
 | |
| 	}
 | |
| 
 | |
| 	/* Check total node count. */
 | |
| 	if (count_total_node != self->common.nodes) {
 | |
| 		ast_log(LOG_ERROR, "Total node count of %d does not match stat of %d!\n",
 | |
| 			count_total_node, self->common.nodes);
 | |
| 		return -1;
 | |
| 	}
 | |
| 
 | |
| 	return 0;
 | |
| }
 | |
| #endif	/* defined(AO2_DEBUG) */
 | |
| 
 | |
| /*! Hash container virtual method table. */
 | |
| static const struct ao2_container_methods v_table_hash = {
 | |
| 	.alloc_empty_clone = (ao2_container_alloc_empty_clone_fn) hash_ao2_alloc_empty_clone,
 | |
| 	.new_node = (ao2_container_new_node_fn) hash_ao2_new_node,
 | |
| 	.insert = (ao2_container_insert_fn) hash_ao2_insert_node,
 | |
| 	.traverse_first = (ao2_container_find_first_fn) hash_ao2_find_first,
 | |
| 	.traverse_next = (ao2_container_find_next_fn) hash_ao2_find_next,
 | |
| 	.iterator_next = (ao2_iterator_next_fn) hash_ao2_iterator_next,
 | |
| 	.destroy = (ao2_container_destroy_fn) hash_ao2_destroy,
 | |
| #if defined(AO2_DEBUG)
 | |
| 	.link_stat = hash_ao2_link_node_stat,
 | |
| 	.unlink_stat = hash_ao2_unlink_node_stat,
 | |
| 	.dump = (ao2_container_display) hash_ao2_dump,
 | |
| 	.stats = (ao2_container_statistics) hash_ao2_stats,
 | |
| 	.integrity = (ao2_container_integrity) hash_ao2_integrity,
 | |
| #endif	/* defined(AO2_DEBUG) */
 | |
| };
 | |
| 
 | |
| /*!
 | |
|  * \brief always zero hash function
 | |
|  *
 | |
|  * it is convenient to have a hash function that always returns 0.
 | |
|  * This is basically used when we want to have a container that is
 | |
|  * a simple linked list.
 | |
|  *
 | |
|  * \retval 0
 | |
|  */
 | |
| static int hash_zero(const void *user_obj, const int flags)
 | |
| {
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /*!
 | |
|  * \brief Initialize a hash container with the desired number of buckets.
 | |
|  *
 | |
|  * \param self Container to initialize.
 | |
|  * \param options Container behaviour options (See enum ao2_container_opts)
 | |
|  * \param n_buckets Number of buckets for hash
 | |
|  * \param hash_fn Pointer to a function computing a hash value.
 | |
|  * \param sort_fn Pointer to a sort function.
 | |
|  * \param cmp_fn Pointer to a compare function used by ao2_find.
 | |
|  *
 | |
|  * \return A pointer to a struct container.
 | |
|  */
 | |
| static struct ao2_container *hash_ao2_container_init(
 | |
| 	struct ao2_container_hash *self, unsigned int options, unsigned int n_buckets,
 | |
| 	ao2_hash_fn *hash_fn, ao2_sort_fn *sort_fn, ao2_callback_fn *cmp_fn)
 | |
| {
 | |
| 	if (!self) {
 | |
| 		return NULL;
 | |
| 	}
 | |
| 
 | |
| 	self->common.v_table = &v_table_hash;
 | |
| 	self->common.sort_fn = sort_fn;
 | |
| 	self->common.cmp_fn = cmp_fn;
 | |
| 	self->common.options = options;
 | |
| 	self->hash_fn = hash_fn ? hash_fn : hash_zero;
 | |
| 	self->n_buckets = n_buckets;
 | |
| 
 | |
| #ifdef AO2_DEBUG
 | |
| 	ast_atomic_fetchadd_int(&ao2.total_containers, 1);
 | |
| #endif	/* defined(AO2_DEBUG) */
 | |
| 
 | |
| 	return (struct ao2_container *) self;
 | |
| }
 | |
| 
 | |
| struct ao2_container *__ao2_container_alloc_hash(unsigned int ao2_options,
 | |
| 	unsigned int container_options, unsigned int n_buckets, ao2_hash_fn *hash_fn,
 | |
| 	ao2_sort_fn *sort_fn, ao2_callback_fn *cmp_fn,
 | |
| 	const char *tag, const char *file, int line, const char *func)
 | |
| {
 | |
| 	unsigned int num_buckets;
 | |
| 	size_t container_size;
 | |
| 	struct ao2_container_hash *self;
 | |
| 
 | |
| 	num_buckets = hash_fn ? n_buckets : 1;
 | |
| 	container_size = sizeof(struct ao2_container_hash) + num_buckets * sizeof(struct hash_bucket);
 | |
| 
 | |
| 	self = __ao2_alloc(container_size, container_destruct, ao2_options,
 | |
| 		tag ?: __PRETTY_FUNCTION__, file, line, func);
 | |
| 	return hash_ao2_container_init(self, container_options, num_buckets, hash_fn,
 | |
| 		sort_fn, cmp_fn);
 | |
| }
 | |
| 
 | |
| struct ao2_container *__ao2_container_alloc_list(unsigned int ao2_options,
 | |
| 	unsigned int container_options, ao2_sort_fn *sort_fn, ao2_callback_fn *cmp_fn,
 | |
| 	const char *tag, const char *file, int line, const char *func)
 | |
| {
 | |
| 	return __ao2_container_alloc_hash(ao2_options, container_options, 1, NULL,
 | |
| 		sort_fn, cmp_fn, tag, file, line, func);
 | |
| }
 |