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Someone asked yesterday, "is there a good reason why we can't just put these modules in Asterisk?". After a brief discussion, as long as the modules are clearly set aside in their own directory and not enabled by default, it is perfectly fine. For more information about why a module goes in addons, see README-addons.txt. chan_ooh323 does not currently compile as it is behind some trunk API updates. However, it will not build by default, so it should be okay for now. git-svn-id: https://origsvn.digium.com/svn/asterisk/trunk@204413 65c4cc65-6c06-0410-ace0-fbb531ad65f3
41 lines
1.1 KiB
C
41 lines
1.1 KiB
C
/*
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* Copyright (C) 2004-2005 by Objective Systems, Inc.
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*
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* This software is furnished under an open source license and may be
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* used and copied only in accordance with the terms of this license.
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* The text of the license may generally be found in the root
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* directory of this installation in the COPYING file. It
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* can also be viewed online at the following URL:
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*
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* http://www.obj-sys.com/open/license.html
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*
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* Any redistributions of this file including modified versions must
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* maintain this copyright notice.
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*
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*****************************************************************************/
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#include "ooUtils.h"
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const char* ooUtilsGetText (OOUINT32 idx, const char** table, size_t tabsiz)
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{
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return (idx < tabsiz) ? table[idx] : "?";
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}
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OOBOOL ooUtilsIsStrEmpty (const char* str)
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{
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return (str == NULL || *str =='\0');
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}
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OOBOOL ooIsDailedDigit(const char* str)
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{
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if(str == NULL || *str =='\0') { return FALSE; }
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while(*str != '\0')
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{
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if(!isdigit(*str) &&
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*str != '#' && *str != '*' && *str != ',') { return FALSE; }
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str++;
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}
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return TRUE;
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}
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