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	Adds the Signal and WaitForSignal applications, which can be used for inter-channel signaling in the dialplan. Signal supports sending a signal to other channels listening for a signal of the same name, with an optional data payload. The signal is received by all channels waiting for that named signal. ASTERISK-29810 #close Change-Id: Ic34439de3d60f8609357666a465c354d81f5fef3
		
			
				
	
	
		
			472 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			472 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Asterisk -- An open source telephony toolkit.
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 *
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 * Copyright (C) 2022, Naveen Albert
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 *
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 * Naveen Albert <asterisk@phreaknet.org>
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 *
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 * See http://www.asterisk.org for more information about
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 * the Asterisk project. Please do not directly contact
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 * any of the maintainers of this project for assistance;
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 * the project provides a web site, mailing lists and IRC
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 * channels for your use.
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 *
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 * This program is free software, distributed under the terms of
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 * the GNU General Public License Version 2. See the LICENSE file
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 * at the top of the source tree.
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 */
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/*! \file
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 *
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 * \brief Channel signaling applications
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 *
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 * \author Naveen Albert <asterisk@phreaknet.org>
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 *
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 * \ingroup applications
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 */
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/*** MODULEINFO
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	<support_level>extended</support_level>
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 ***/
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#include "asterisk.h"
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#include "asterisk/file.h"
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#include "asterisk/channel.h"
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#include "asterisk/pbx.h"
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#include "asterisk/module.h"
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#include "asterisk/app.h"
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#include "asterisk/module.h"
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/*** DOCUMENTATION
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	<application name="Signal" language="en_US">
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		<synopsis>
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			Sends a signal to any waiting channels.
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		</synopsis>
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		<syntax>
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			<parameter name="signalname" required="true">
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				<para>Name of signal to send.</para>
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			</parameter>
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			<parameter name="payload" required="false">
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				<para>Payload data to deliver.</para>
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			</parameter>
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		</syntax>
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		<description>
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			<para>Sends a named signal to any channels that may be
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			waiting for one. Acts as a producer in a simple
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			message queue.</para>
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			<variablelist>
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				<variable name="SIGNALSTATUS">
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					<value name="SUCCESS">
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						Signal was successfully sent to at least
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						one listener for processing.
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					</value>
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					<value name="FAILURE">
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						Signal could not be sent or nobody
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						was listening for this signal.
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					</value>
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				</variable>
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			</variablelist>
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			<example title="Send a signal named workdone">
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			same => n,Signal(workdone,Work has completed)
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			</example>
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		</description>
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		<see-also>
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			<ref type="application">WaitForSignal</ref>
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		</see-also>
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	</application>
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	<application name="WaitForSignal" language="en_US">
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		<synopsis>
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			Waits for a named signal on a channel.
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		</synopsis>
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		<syntax>
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			<parameter name="signalname" required="true">
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				<para>Name of signal to send.</para>
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			</parameter>
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			<parameter name="signaltimeout" required="false">
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				<para>Maximum time, in seconds, to wait for signal.</para>
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			</parameter>
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		</syntax>
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		<description>
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			<para>Waits for <replaceable>signaltimeout</replaceable> seconds on the current
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			channel to receive a signal with name <replaceable>signalname</replaceable>.
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			Acts as a consumer in a simple message queue.</para>
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			<para>Result of signal wait will be stored in the following variables:</para>
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			<variablelist>
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				<variable name="WAITFORSIGNALSTATUS">
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					<value name="SIGNALED">
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						Signal was received.
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					</value>
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					<value name="TIMEOUT">
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						Timed out waiting for signal.
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					</value>
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					<value name="HANGUP">
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						Channel hung up before signal was received.
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					</value>
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				</variable>
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				<variable name="WAITFORSIGNALPAYLOAD">
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					<para>Data payload attached to signal, if it exists</para>
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				</variable>
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			</variablelist>
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			<example title="Wait for the workdone signal, indefinitely, and print out payload">
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			same => n,WaitForSignal(workdone)
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			same => n,NoOp(Received: ${WAITFORSIGNALPAYLOAD})
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			</example>
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		</description>
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		<see-also>
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			<ref type="application">Signal</ref>
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		</see-also>
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	</application>
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 ***/
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static const char * const app = "Signal";
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static const char * const app2 = "WaitForSignal";
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struct signalitem {
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	ast_mutex_t lock;
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	char name[AST_MAX_CONTEXT];
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	int sig_alert_pipe[2];
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	int watchers;
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	unsigned int signaled:1;
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	char *payload;
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	AST_LIST_ENTRY(signalitem) entry;		/*!< Next Signal item */
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};
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static AST_RWLIST_HEAD_STATIC(signals, signalitem);
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static struct signalitem *alloc_signal(const char *sname)
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{
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	struct signalitem *s;
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	if (!(s = ast_calloc(1, sizeof(*s)))) {
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		return NULL;
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	}
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	ast_mutex_init(&s->lock);
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	ast_copy_string(s->name, sname, sizeof(s->name));
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	s->sig_alert_pipe[0] = -1;
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	s->sig_alert_pipe[1] = -1;
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	s->watchers = 0;
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	s->payload = NULL;
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	ast_alertpipe_init(s->sig_alert_pipe);
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	return s;
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}
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static int dealloc_signal(struct signalitem *s)
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{
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	if (s->watchers) { /* somebody is still using us... refuse to go away */
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		ast_debug(1, "Signal '%s' is still being used by %d listener(s)\n", s->name, s->watchers);
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		return -1;
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	}
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	ast_alertpipe_close(s->sig_alert_pipe);
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	ast_mutex_destroy(&s->lock);
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	if (s->payload) {
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		ast_free(s->payload);
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		s->payload = NULL;
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	}
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	ast_free(s);
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	s = NULL;
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	return 0;
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}
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static int remove_signal(char *sname)
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{
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	int res = -1;
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	struct signalitem *s;
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	AST_LIST_TRAVERSE_SAFE_BEGIN(&signals, s, entry) {
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		if (!strcmp(s->name, sname)) {
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			AST_LIST_REMOVE_CURRENT(entry);
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			res = dealloc_signal(s);
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			ast_debug(1, "Removed signal '%s'\n", sname);
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		}
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	}
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	AST_LIST_TRAVERSE_SAFE_END;
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	return res;
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}
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static struct signalitem *get_signal(char *sname, int addnew)
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{
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	struct signalitem *s = NULL;
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	AST_RWLIST_WRLOCK(&signals);
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	AST_LIST_TRAVERSE(&signals, s, entry) {
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		if (!strcasecmp(s->name, sname)) {
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			ast_debug(1, "Using existing signal item '%s'\n", sname);
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			break;
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		}
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	}
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	if (!s) {
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		if (addnew) { /* signal doesn't exist, so create it */
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			s = alloc_signal(sname);
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			/* Totally fail if we fail to find/create an entry */
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			if (s) {
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				ast_debug(1, "Created new signal item '%s'\n", sname);
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				AST_RWLIST_INSERT_HEAD(&signals, s, entry);
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			} else {
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				ast_log(LOG_WARNING, "Failed to create signal item for '%s'\n", sname);
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			}
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		} else {
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			ast_debug(1, "Signal '%s' doesn't exist, and not creating it\n", sname);
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		}
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	}
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	AST_RWLIST_UNLOCK(&signals);
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	return s;
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}
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static int wait_for_signal_or_hangup(struct ast_channel *chan, char *signame, int timeout)
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{
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	struct signalitem *s = NULL;
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	int ms, remaining_time, res = 1, goaway = 0;
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	struct timeval start;
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	struct ast_frame *frame = NULL;
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	remaining_time = timeout;
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	start = ast_tvnow();
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	s = get_signal(signame, 1);
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	ast_mutex_lock(&s->lock);
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	s->watchers = s->watchers + 1; /* we unlock, because a) other people need to use this and */
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	ast_mutex_unlock(&s->lock); /* b) the signal will be available to us as long as watchers > 0 */
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	while (timeout == 0 || remaining_time > 0) {
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		int ofd, exception;
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		ms = 1000;
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		errno = 0;
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		if (ast_waitfor_nandfds(&chan, 1, &s->sig_alert_pipe[0], 1, &exception, &ofd, &ms)) { /* channel won */
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			if (!(frame = ast_read(chan))) { /* channel hung up */
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				ast_debug(1, "Channel '%s' did not return a frame; probably hung up.\n", ast_channel_name(chan));
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				res = -1;
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				break;
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			} else {
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				ast_frfree(frame); /* handle frames */
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			}
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		} else if (ofd == s->sig_alert_pipe[0]) { /* fd won */
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			if (ast_alertpipe_read(s->sig_alert_pipe) == AST_ALERT_READ_SUCCESS) {
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				ast_debug(1, "Alert pipe has data for us\n");
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				res = 0;
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				break;
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			} else {
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				ast_debug(1, "Alert pipe does not have data for us\n");
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			}
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		} else { /* nobody won */
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			if (ms && (ofd < 0)) {
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				if (!((errno == 0) || (errno == EINTR))) {
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					ast_log(LOG_WARNING, "Something bad happened while channel '%s' was polling.\n", ast_channel_name(chan));
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					break;
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				}
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			} /* else, nothing happened */
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		}
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		if (timeout) {
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			remaining_time = ast_remaining_ms(start, timeout);
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		}
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	}
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	/* WRLOCK the list so that if we're going to destroy the signal now, nobody else can grab it before that happens. */
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	AST_RWLIST_WRLOCK(&signals);
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	ast_mutex_lock(&s->lock);
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	if (s->payload) {
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		pbx_builtin_setvar_helper(chan, "WAITFORSIGNALPAYLOAD", s->payload);
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	}
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	s->watchers = s->watchers - 1;
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	if (s->watchers) { /* folks are still waiting for this, pass it on... */
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		int save_errno = errno;
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		if (ast_alertpipe_write(s->sig_alert_pipe)) {
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			ast_log(LOG_WARNING, "%s: write() failed: %s\n", __FUNCTION__, strerror(errno));
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		}
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		errno = save_errno;
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	} else { /* nobody else is waiting for this */
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		goaway = 1; /* we were the last guy using this, so mark signal item for destruction */
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	}
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	ast_mutex_unlock(&s->lock);
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	if (goaway) {
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		/* remove_signal calls ast_mutex_destroy, so don't call it with the mutex itself locked. */
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		remove_signal(signame);
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	}
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	AST_RWLIST_UNLOCK(&signals);
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	return res;
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}
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static int send_signal(char *signame, char *payload)
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{
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	struct signalitem *s;
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	int save_errno = errno;
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	int res = 0;
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	s = get_signal(signame, 0); /* if signal doesn't exist already, no point in creating it, because nobody could be waiting for it! */
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	if (!s) {
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		return -1; /* this signal didn't exist, so we can't send a signal for it */
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	}
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	/* at this point, we know someone is listening, since signals are destroyed when watchers gets down to 0 */
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	ast_mutex_lock(&s->lock);
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	s->signaled = 1;
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	if (payload && *payload) {
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		int len = strlen(payload);
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		if (s->payload) {
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			ast_free(s->payload); /* if there was already a payload, replace it */
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			s->payload = NULL;
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		}
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		s->payload = ast_malloc(len + 1);
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		if (!s->payload) {
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			ast_log(LOG_WARNING, "Failed to allocate signal payload '%s'\n", payload);
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		} else {
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			ast_copy_string(s->payload, payload, len + 1);
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		}
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	}
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	if (ast_alertpipe_write(s->sig_alert_pipe)) {
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		ast_log(LOG_WARNING, "%s: write() failed: %s\n", __FUNCTION__, strerror(errno));
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		s->signaled = 0; /* okay, so we didn't send a signal after all... */
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		res = -1;
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	}
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	errno = save_errno;
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	ast_debug(1, "Sent '%s' signal to %d listeners\n", signame, s->watchers);
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	ast_mutex_unlock(&s->lock);
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	return res;
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}
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static int waitsignal_exec(struct ast_channel *chan, const char *data)
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{
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	char *argcopy;
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	int r = 0, timeoutms = 0;
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	double timeout = 0;
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	AST_DECLARE_APP_ARGS(args,
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		AST_APP_ARG(signame);
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		AST_APP_ARG(sigtimeout);
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	);
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	if (ast_strlen_zero(data)) {
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		ast_log(LOG_WARNING, "Signal() requires arguments\n");
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		return -1;
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	}
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	argcopy = ast_strdupa(data);
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	AST_STANDARD_APP_ARGS(args, argcopy);
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	if (ast_strlen_zero(args.signame)) {
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		ast_log(LOG_WARNING, "Missing signal name\n");
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		return -1;
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	}
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	if (strlen(args.signame) >= AST_MAX_CONTEXT) {
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		ast_log(LOG_WARNING, "Signal name '%s' is too long\n", args.signame);
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		return -1;
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	}
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	if (!ast_strlen_zero(args.sigtimeout)) {
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		if (sscanf(args.sigtimeout, "%30lg", &timeout) != 1 || timeout < 0) {
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			ast_log(LOG_WARNING, "Invalid timeout provided: %s. Defaulting to no timeout.\n", args.sigtimeout);
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		} else {
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			timeoutms = timeout * 1000; /* sec to msec */
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		}
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	}
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	if (timeout > 0) {
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		ast_debug(1, "Waiting for signal '%s' for %d ms\n", args.signame, timeoutms);
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	} else {
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		ast_debug(1, "Waiting for signal '%s', indefinitely\n", args.signame);
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	}
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	r = wait_for_signal_or_hangup(chan, args.signame, timeoutms);
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	if (r == 1) {
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		ast_verb(3, "Channel '%s' timed out, waiting for signal '%s'\n", ast_channel_name(chan), args.signame);
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		pbx_builtin_setvar_helper(chan, "WAITFORSIGNALSTATUS", "TIMEOUT");
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	} else if (!r) {
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		ast_verb(3, "Received signal '%s' on channel '%s'\n", args.signame, ast_channel_name(chan));
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		pbx_builtin_setvar_helper(chan, "WAITFORSIGNALSTATUS", "SIGNALED");
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	} else {
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		pbx_builtin_setvar_helper(chan, "WAITFORSIGNALSTATUS", "HANGUP");
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		ast_verb(3, "Channel '%s' hung up\n", ast_channel_name(chan));
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		return -1;
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	}
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	return 0;
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}
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static int signal_exec(struct ast_channel *chan, const char *data)
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{
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	char *argcopy;
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	AST_DECLARE_APP_ARGS(args,
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		AST_APP_ARG(signame);
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		AST_APP_ARG(payload);
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	);
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	if (ast_strlen_zero(data)) {
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		ast_log(LOG_WARNING, "Signal() requires arguments\n");
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		return -1;
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	}
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	argcopy = ast_strdupa(data);
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	AST_STANDARD_APP_ARGS(args, argcopy);
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						|
	if (ast_strlen_zero(args.signame)) {
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		ast_log(LOG_WARNING, "Missing signal name\n");
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		return -1;
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	}
 | 
						|
	if (strlen(args.signame) >= AST_MAX_CONTEXT) {
 | 
						|
		ast_log(LOG_WARNING, "Signal name '%s' is too long\n", args.signame);
 | 
						|
		return -1;
 | 
						|
	}
 | 
						|
 | 
						|
	if (send_signal(args.signame, args.payload)) {
 | 
						|
		pbx_builtin_setvar_helper(chan, "SIGNALSTATUS", "FAILURE");
 | 
						|
	} else {
 | 
						|
		pbx_builtin_setvar_helper(chan, "SIGNALSTATUS", "SUCCESS");
 | 
						|
	}
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
static int unload_module(void)
 | 
						|
{
 | 
						|
	struct signalitem *s;
 | 
						|
	int res = 0;
 | 
						|
 | 
						|
	/* To avoid a locking nightmare, and for logistical reasons, this module
 | 
						|
	 * will refuse to unload if watchers > 0. That way we know a signal's
 | 
						|
	 * pipe won't disappear while it's being used. */
 | 
						|
 | 
						|
	AST_RWLIST_WRLOCK(&signals);
 | 
						|
	/* Don't just use AST_RWLIST_REMOVE_HEAD, because if dealloc_signal fails, it should stay in the list. */
 | 
						|
	AST_LIST_TRAVERSE_SAFE_BEGIN(&signals, s, entry) {
 | 
						|
		int mres = dealloc_signal(s);
 | 
						|
		res |= mres;
 | 
						|
		if (!mres) {
 | 
						|
			AST_LIST_REMOVE_CURRENT(entry);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	AST_LIST_TRAVERSE_SAFE_END;
 | 
						|
	AST_RWLIST_UNLOCK(&signals);
 | 
						|
 | 
						|
	/* One or more signals still has watchers. */
 | 
						|
	if (res) {
 | 
						|
		ast_log(LOG_WARNING, "One or more signals is currently in use. Unload failed.\n");
 | 
						|
		return res;
 | 
						|
	}
 | 
						|
 | 
						|
	res |= ast_unregister_application(app);
 | 
						|
	res |= ast_unregister_application(app2);
 | 
						|
 | 
						|
	return res;
 | 
						|
}
 | 
						|
 | 
						|
static int load_module(void)
 | 
						|
{
 | 
						|
	int res;
 | 
						|
 | 
						|
	res = ast_register_application_xml(app, signal_exec);
 | 
						|
	res |= ast_register_application_xml(app2, waitsignal_exec);
 | 
						|
 | 
						|
	return res;
 | 
						|
}
 | 
						|
 | 
						|
AST_MODULE_INFO_STANDARD_EXTENDED(ASTERISK_GPL_KEY, "Channel Signaling Applications");
 |