mirror of
				https://github.com/asterisk/asterisk.git
				synced 2025-11-04 05:15:22 +00:00 
			
		
		
		
	This changes the use of an empty regex for both res_sorcery_config and res_sorcery_memory to "." instead. This is a more compatible regular expression which also works on FreeBSD. ASTERISK-26206 #close Change-Id: Ia9166dd176f1597555ba22b6931180d0626c1388
		
			
				
	
	
		
			259 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			259 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
 | 
						|
 * Asterisk -- An open source telephony toolkit.
 | 
						|
 *
 | 
						|
 * Copyright (C) 2012 - 2013, Digium, Inc.
 | 
						|
 *
 | 
						|
 * Joshua Colp <jcolp@digium.com>
 | 
						|
 *
 | 
						|
 * See http://www.asterisk.org for more information about
 | 
						|
 * the Asterisk project. Please do not directly contact
 | 
						|
 * any of the maintainers of this project for assistance;
 | 
						|
 * the project provides a web site, mailing lists and IRC
 | 
						|
 * channels for your use.
 | 
						|
 *
 | 
						|
 * This program is free software, distributed under the terms of
 | 
						|
 * the GNU General Public License Version 2. See the LICENSE file
 | 
						|
 * at the top of the source tree.
 | 
						|
 */
 | 
						|
 | 
						|
/*!
 | 
						|
 * \file
 | 
						|
 *
 | 
						|
 * \brief Sorcery In-Memory Object Wizard
 | 
						|
 *
 | 
						|
 * \author Joshua Colp <jcolp@digium.com>
 | 
						|
 */
 | 
						|
 | 
						|
/*** MODULEINFO
 | 
						|
	<support_level>core</support_level>
 | 
						|
 ***/
 | 
						|
 | 
						|
#include "asterisk.h"
 | 
						|
 | 
						|
ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
 | 
						|
 | 
						|
#include <regex.h>
 | 
						|
 | 
						|
#include "asterisk/module.h"
 | 
						|
#include "asterisk/sorcery.h"
 | 
						|
#include "asterisk/astobj2.h"
 | 
						|
 | 
						|
/*! \brief Number of buckets for sorcery objects */
 | 
						|
#define OBJECT_BUCKETS 53
 | 
						|
 | 
						|
static void *sorcery_memory_open(const char *data);
 | 
						|
static int sorcery_memory_create(const struct ast_sorcery *sorcery, void *data, void *object);
 | 
						|
static void *sorcery_memory_retrieve_id(const struct ast_sorcery *sorcery, void *data, const char *type, const char *id);
 | 
						|
static void *sorcery_memory_retrieve_fields(const struct ast_sorcery *sorcery, void *data, const char *type, const struct ast_variable *fields);
 | 
						|
static void sorcery_memory_retrieve_multiple(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects,
 | 
						|
					     const struct ast_variable *fields);
 | 
						|
static void sorcery_memory_retrieve_regex(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *regex);
 | 
						|
static int sorcery_memory_update(const struct ast_sorcery *sorcery, void *data, void *object);
 | 
						|
static int sorcery_memory_delete(const struct ast_sorcery *sorcery, void *data, void *object);
 | 
						|
static void sorcery_memory_close(void *data);
 | 
						|
 | 
						|
static struct ast_sorcery_wizard memory_object_wizard = {
 | 
						|
	.name = "memory",
 | 
						|
	.open = sorcery_memory_open,
 | 
						|
	.create = sorcery_memory_create,
 | 
						|
	.retrieve_id = sorcery_memory_retrieve_id,
 | 
						|
	.retrieve_fields = sorcery_memory_retrieve_fields,
 | 
						|
	.retrieve_multiple = sorcery_memory_retrieve_multiple,
 | 
						|
	.retrieve_regex = sorcery_memory_retrieve_regex,
 | 
						|
	.update = sorcery_memory_update,
 | 
						|
	.delete = sorcery_memory_delete,
 | 
						|
	.close = sorcery_memory_close,
 | 
						|
};
 | 
						|
 | 
						|
/*! \brief Structure used for fields comparison */
 | 
						|
struct sorcery_memory_fields_cmp_params {
 | 
						|
	/*! \brief Pointer to the sorcery structure */
 | 
						|
	const struct ast_sorcery *sorcery;
 | 
						|
 | 
						|
	/*! \brief Pointer to the fields to check */
 | 
						|
	const struct ast_variable *fields;
 | 
						|
 | 
						|
	/*! \brief Regular expression for checking object id */
 | 
						|
	regex_t *regex;
 | 
						|
 | 
						|
	/*! \brief Optional container to put object into */
 | 
						|
	struct ao2_container *container;
 | 
						|
};
 | 
						|
 | 
						|
/*! \brief Hashing function for sorcery objects */
 | 
						|
static int sorcery_memory_hash(const void *obj, const int flags)
 | 
						|
{
 | 
						|
	const char *id = obj;
 | 
						|
 | 
						|
	return ast_str_hash(flags & OBJ_KEY ? id : ast_sorcery_object_get_id(obj));
 | 
						|
}
 | 
						|
 | 
						|
/*! \brief Comparator function for sorcery objects */
 | 
						|
static int sorcery_memory_cmp(void *obj, void *arg, int flags)
 | 
						|
{
 | 
						|
	const char *id = arg;
 | 
						|
 | 
						|
	return !strcmp(ast_sorcery_object_get_id(obj), flags & OBJ_KEY ? id : ast_sorcery_object_get_id(arg)) ? CMP_MATCH | CMP_STOP : 0;
 | 
						|
}
 | 
						|
 | 
						|
static int sorcery_memory_create(const struct ast_sorcery *sorcery, void *data, void *object)
 | 
						|
{
 | 
						|
	void *existing;
 | 
						|
 | 
						|
	ao2_lock(data);
 | 
						|
 | 
						|
	existing = ao2_find(data, ast_sorcery_object_get_id(object), OBJ_KEY | OBJ_NOLOCK);
 | 
						|
	if (existing) {
 | 
						|
		ao2_ref(existing, -1);
 | 
						|
		ao2_unlock(data);
 | 
						|
		return -1;
 | 
						|
	}
 | 
						|
 | 
						|
	ao2_link_flags(data, object, OBJ_NOLOCK);
 | 
						|
 | 
						|
	ao2_unlock(data);
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
static int sorcery_memory_fields_cmp(void *obj, void *arg, int flags)
 | 
						|
{
 | 
						|
	const struct sorcery_memory_fields_cmp_params *params = arg;
 | 
						|
	RAII_VAR(struct ast_variable *, objset, NULL, ast_variables_destroy);
 | 
						|
 | 
						|
	if (params->regex) {
 | 
						|
		/* If a regular expression has been provided see if it matches, otherwise move on */
 | 
						|
		if (!regexec(params->regex, ast_sorcery_object_get_id(obj), 0, NULL, 0)) {
 | 
						|
			ao2_link(params->container, obj);
 | 
						|
		}
 | 
						|
		return 0;
 | 
						|
	} else if (params->fields &&
 | 
						|
	    (!(objset = ast_sorcery_objectset_create(params->sorcery, obj)) ||
 | 
						|
	     (!ast_variable_lists_match(objset, params->fields, 0)))) {
 | 
						|
		/* If we can't turn the object into an object set OR if differences exist between the fields
 | 
						|
		 * passed in and what are present on the object they are not a match.
 | 
						|
		 */
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	if (params->container) {
 | 
						|
		ao2_link(params->container, obj);
 | 
						|
 | 
						|
		/* As multiple objects are being returned keep going */
 | 
						|
		return 0;
 | 
						|
	} else {
 | 
						|
		/* Immediately stop and return, we only want a single object */
 | 
						|
		return CMP_MATCH | CMP_STOP;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void *sorcery_memory_retrieve_fields(const struct ast_sorcery *sorcery, void *data, const char *type, const struct ast_variable *fields)
 | 
						|
{
 | 
						|
	struct sorcery_memory_fields_cmp_params params = {
 | 
						|
		.sorcery = sorcery,
 | 
						|
		.fields = fields,
 | 
						|
		.container = NULL,
 | 
						|
	};
 | 
						|
 | 
						|
	/* If no fields are present return nothing, we require *something* */
 | 
						|
	if (!fields) {
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	return ao2_callback(data, 0, sorcery_memory_fields_cmp, ¶ms);
 | 
						|
}
 | 
						|
 | 
						|
static void *sorcery_memory_retrieve_id(const struct ast_sorcery *sorcery, void *data, const char *type, const char *id)
 | 
						|
{
 | 
						|
	return ao2_find(data, id, OBJ_KEY);
 | 
						|
}
 | 
						|
 | 
						|
static void sorcery_memory_retrieve_multiple(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const struct ast_variable *fields)
 | 
						|
{
 | 
						|
	struct sorcery_memory_fields_cmp_params params = {
 | 
						|
		.sorcery = sorcery,
 | 
						|
		.fields = fields,
 | 
						|
		.container = objects,
 | 
						|
	};
 | 
						|
 | 
						|
	ao2_callback(data, 0, sorcery_memory_fields_cmp, ¶ms);
 | 
						|
}
 | 
						|
 | 
						|
static void sorcery_memory_retrieve_regex(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *regex)
 | 
						|
{
 | 
						|
	regex_t expression;
 | 
						|
	struct sorcery_memory_fields_cmp_params params = {
 | 
						|
		.sorcery = sorcery,
 | 
						|
		.container = objects,
 | 
						|
		.regex = &expression,
 | 
						|
	};
 | 
						|
 | 
						|
	if (ast_strlen_zero(regex)) {
 | 
						|
		regex = ".";
 | 
						|
	}
 | 
						|
 | 
						|
	if (regcomp(&expression, regex, REG_EXTENDED | REG_NOSUB)) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	ao2_callback(data, 0, sorcery_memory_fields_cmp, ¶ms);
 | 
						|
	regfree(&expression);
 | 
						|
}
 | 
						|
 | 
						|
static int sorcery_memory_update(const struct ast_sorcery *sorcery, void *data, void *object)
 | 
						|
{
 | 
						|
	RAII_VAR(void *, existing, NULL, ao2_cleanup);
 | 
						|
 | 
						|
	ao2_lock(data);
 | 
						|
 | 
						|
	if (!(existing = ao2_find(data, ast_sorcery_object_get_id(object), OBJ_KEY | OBJ_UNLINK))) {
 | 
						|
		ao2_unlock(data);
 | 
						|
		return -1;
 | 
						|
	}
 | 
						|
 | 
						|
	ao2_link(data, object);
 | 
						|
 | 
						|
	ao2_unlock(data);
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
static int sorcery_memory_delete(const struct ast_sorcery *sorcery, void *data, void *object)
 | 
						|
{
 | 
						|
	RAII_VAR(void *, existing, ao2_find(data, ast_sorcery_object_get_id(object), OBJ_KEY | OBJ_UNLINK), ao2_cleanup);
 | 
						|
 | 
						|
	return existing ? 0 : -1;
 | 
						|
}
 | 
						|
 | 
						|
static void *sorcery_memory_open(const char *data)
 | 
						|
{
 | 
						|
	return ao2_container_alloc(OBJECT_BUCKETS, sorcery_memory_hash, sorcery_memory_cmp);
 | 
						|
}
 | 
						|
 | 
						|
static void sorcery_memory_close(void *data)
 | 
						|
{
 | 
						|
	ao2_ref(data, -1);
 | 
						|
}
 | 
						|
 | 
						|
static int load_module(void)
 | 
						|
{
 | 
						|
	if (ast_sorcery_wizard_register(&memory_object_wizard)) {
 | 
						|
		return AST_MODULE_LOAD_DECLINE;
 | 
						|
	}
 | 
						|
 | 
						|
	return AST_MODULE_LOAD_SUCCESS;
 | 
						|
}
 | 
						|
 | 
						|
static int unload_module(void)
 | 
						|
{
 | 
						|
	ast_sorcery_wizard_unregister(&memory_object_wizard);
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
AST_MODULE_INFO(ASTERISK_GPL_KEY, AST_MODFLAG_GLOBAL_SYMBOLS | AST_MODFLAG_LOAD_ORDER, "Sorcery In-Memory Object Wizard",
 | 
						|
	.support_level = AST_MODULE_SUPPORT_CORE,
 | 
						|
	.load = load_module,
 | 
						|
	.unload = unload_module,
 | 
						|
	.load_pri = AST_MODPRI_REALTIME_DRIVER,
 | 
						|
);
 |