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			2038 lines
		
	
	
		
			52 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			2038 lines
		
	
	
		
			52 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * astobj2_hash - RBTree implementation for astobj2.
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|  *
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|  * Copyright (C) 2006 Marta Carbone, Luigi Rizzo - Univ. di Pisa, Italy
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|  *
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|  * See http://www.asterisk.org for more information about
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|  * the Asterisk project. Please do not directly contact
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|  * any of the maintainers of this project for assistance;
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|  * the project provides a web site, mailing lists and IRC
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|  * channels for your use.
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|  *
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|  * This program is free software, distributed under the terms of
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|  * the GNU General Public License Version 2. See the LICENSE file
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|  * at the top of the source tree.
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|  */
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| 
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| /*! \file
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|  *
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|  * \brief RBTree functions implementing astobj2 containers.
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|  *
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|  * \author Richard Mudgett <rmudgett@digium.com>
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|  */
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| 
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| #include "asterisk.h"
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| 
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| #include "asterisk/_private.h"
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| #include "asterisk/astobj2.h"
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| #include "asterisk/utils.h"
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| #include "astobj2_private.h"
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| #include "astobj2_container_private.h"
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| 
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| /*!
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|  * A structure to hold the object held by the container and
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|  * where it is located in it.
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|  *
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|  * A red-black tree has the following properties:
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|  *
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|  * 1) Every node is either black or red.
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|  *
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|  * 2) The root is black.
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|  *
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|  * 3) If a node has a NULL child, that "child" is considered
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|  * black.
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|  *
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|  * 4) If a node is red, then both of its children are black.
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|  *
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|  * 5) Every path from a node to a descendant NULL child has the
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|  * same number of black nodes.  (Including the black NULL
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|  * child.)
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|  */
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| struct rbtree_node {
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| 	/*!
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| 	 * \brief Items common to all container nodes.
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| 	 * \note Must be first in the specific node struct.
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| 	 */
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| 	struct ao2_container_node common;
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| 	/*! Parent node of this node. NULL if this is the root node. */
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| 	struct rbtree_node *parent;
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| 	/*! Left child node of this node.  NULL if does not have this child. */
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| 	struct rbtree_node *left;
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| 	/*! Right child node of this node.  NULL if does not have this child. */
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| 	struct rbtree_node *right;
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| 	/*! TRUE if the node is red. */
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| 	unsigned int is_red:1;
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| };
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| 
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| /*!
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|  * A rbtree container in addition to values common to all
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|  * container types, stores the pointer to the root node of the
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|  * tree.
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|  */
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| struct ao2_container_rbtree {
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| 	/*!
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| 	 * \brief Items common to all containers.
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| 	 * \note Must be first in the specific container struct.
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| 	 */
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| 	struct ao2_container common;
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| 	/*! Root node of the tree.  NULL if the tree is empty. */
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| 	struct rbtree_node *root;
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| #if defined(AO2_DEBUG)
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| 	struct {
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| 		/*! Fixup insert left cases 1-3 */
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| 		int fixup_insert_left[3];
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| 		/*! Fixup insert right cases 1-3 */
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| 		int fixup_insert_right[3];
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| 		/*! Fixup delete left cases 1-4 */
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| 		int fixup_delete_left[4];
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| 		/*! Fixup delete right cases 1-4 */
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| 		int fixup_delete_right[4];
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| 		/*! Deletion of node with number of children (0-2). */
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| 		int delete_children[3];
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| 	} stats;
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| #endif	/* defined(AO2_DEBUG) */
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| };
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| 
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| enum equal_node_bias {
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| 	/*! Bias search toward first matching node in the container. */
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| 	BIAS_FIRST,
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| 	/*! Bias search toward any matching node. */
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| 	BIAS_EQUAL,
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| 	/*! Bias search toward last matching node in the container. */
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| 	BIAS_LAST,
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| };
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| 
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| enum empty_node_direction {
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| 	GO_LEFT,
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| 	GO_RIGHT,
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| };
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| 
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| /*! Traversal state to restart a rbtree container traversal. */
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| struct rbtree_traversal_state {
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| 	/*! Active sort function in the traversal if not NULL. */
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| 	ao2_sort_fn *sort_fn;
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| 	/*! Saved comparison callback arg pointer. */
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| 	void *arg;
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| 	/*! Saved search flags to control traversing the container. */
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| 	enum search_flags flags;
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| };
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| 
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| struct rbtree_traversal_state_check {
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| 	/*
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| 	 * If we have a division by zero compile error here then there
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| 	 * is not enough room for the state.  Increase AO2_TRAVERSAL_STATE_SIZE.
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| 	 */
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| 	char check[1 / (AO2_TRAVERSAL_STATE_SIZE / sizeof(struct rbtree_traversal_state))];
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| };
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| 
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| /*!
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|  * \internal
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|  * \brief Get the most left node in the tree.
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|  * \since 12.0.0
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|  *
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|  * \param node Starting node to find the most left node.
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|  *
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|  * \return Left most node.  Never NULL.
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|  */
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| static struct rbtree_node *rb_node_most_left(struct rbtree_node *node)
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| {
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| 	while (node->left) {
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| 		node = node->left;
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| 	}
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| 
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| 	return node;
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| }
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| 
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| /*!
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|  * \internal
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|  * \brief Get the most right node in the tree.
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|  * \since 12.0.0
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|  *
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|  * \param node Starting node to find the most right node.
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|  *
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|  * \return Right most node.  Never NULL.
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|  */
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| static struct rbtree_node *rb_node_most_right(struct rbtree_node *node)
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| {
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| 	while (node->right) {
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| 		node = node->right;
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| 	}
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| 
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| 	return node;
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| }
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| 
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| /*!
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|  * \internal
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|  * \brief Get the next node in ascending sequence.
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|  * \since 12.0.0
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|  *
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|  * \param node Starting node to find the next node.
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|  *
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|  * \return node on success.
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|  * \retval NULL if no node.
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|  */
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| static struct rbtree_node *rb_node_next(struct rbtree_node *node)
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| {
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| 	if (node->right) {
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| 		return rb_node_most_left(node->right);
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| 	}
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| 
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| 	/* Find the parent that the node is a left child of. */
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| 	while (node->parent) {
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| 		if (node->parent->left == node) {
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| 			/* We are the left child.  The parent is the next node. */
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| 			return node->parent;
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| 		}
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| 		node = node->parent;
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| 	}
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| 	return NULL;
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| }
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| 
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| /*!
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|  * \internal
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|  * \brief Get the next node in descending sequence.
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|  * \since 12.0.0
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|  *
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|  * \param node Starting node to find the previous node.
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|  *
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|  * \return node on success.
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|  * \retval NULL if no node.
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|  */
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| static struct rbtree_node *rb_node_prev(struct rbtree_node *node)
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| {
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| 	if (node->left) {
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| 		return rb_node_most_right(node->left);
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| 	}
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| 
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| 	/* Find the parent that the node is a right child of. */
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| 	while (node->parent) {
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| 		if (node->parent->right == node) {
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| 			/* We are the right child.  The parent is the previous node. */
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| 			return node->parent;
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| 		}
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| 		node = node->parent;
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| 	}
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| 	return NULL;
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| }
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| 
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| /*!
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|  * \internal
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|  * \brief Get the next node in pre-order sequence.
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|  * \since 12.0.0
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|  *
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|  * \param node Starting node to find the next node.
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|  *
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|  * \return node on success.
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|  * \retval NULL if no node.
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|  */
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| static struct rbtree_node *rb_node_pre(struct rbtree_node *node)
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| {
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| 	/* Visit the children if the node has any. */
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| 	if (node->left) {
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| 		return node->left;
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| 	}
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| 	if (node->right) {
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| 		return node->right;
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| 	}
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| 
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| 	/* Time to go back up. */
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| 	for (;;) {
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| 		if (!node->parent) {
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| 			return NULL;
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| 		}
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| 		if (node->parent->left == node && node->parent->right) {
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| 			/*
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| 			 * We came up the left child and there's a right child.  Visit
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| 			 * it.
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| 			 */
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| 			return node->parent->right;
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| 		}
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| 		node = node->parent;
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| 	}
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| }
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| 
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| /*!
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|  * \internal
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|  * \brief Get the next node in post-order sequence.
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|  * \since 12.0.0
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|  *
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|  * \param node Starting node to find the next node.
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|  *
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|  * \return node on success.
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|  * \retval NULL if no node.
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|  */
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| static struct rbtree_node *rb_node_post(struct rbtree_node *node)
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| {
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| 	/* This node's children have already been visited. */
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| 	for (;;) {
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| 		if (!node->parent) {
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| 			return NULL;
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| 		}
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| 		if (node->parent->left == node) {
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| 			/* We came up the left child. */
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| 			node = node->parent;
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| 
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| 			/*
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| 			 * Find the right child's left most childless node.
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| 			 */
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| 			while (node->right) {
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| 				node = rb_node_most_left(node->right);
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| 			}
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| 
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| 			/*
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| 			 * This node's left child has already been visited or it doesn't
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| 			 * have any children.
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| 			 */
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| 			return node;
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| 		}
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| 
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| 		/*
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| 		 * We came up the right child.
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| 		 *
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| 		 * This node's children have already been visited.  Time to
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| 		 * visit the parent.
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| 		 */
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| 		return node->parent;
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| 	}
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| }
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| 
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| /*!
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|  * \internal
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|  * \brief Get the next non-empty node in ascending sequence.
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|  * \since 12.0.0
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|  *
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|  * \param node Starting node to find the next node.
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|  *
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|  * \return node on success.
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|  * \retval NULL if no node.
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|  */
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| static struct rbtree_node *rb_node_next_full(struct rbtree_node *node)
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| {
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| 	for (;;) {
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| 		node = rb_node_next(node);
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| 		if (!node || node->common.obj) {
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| 			return node;
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| 		}
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| 	}
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| }
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| 
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| /*!
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|  * \internal
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|  * \brief Get the next non-empty node in descending sequence.
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|  * \since 12.0.0
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|  *
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|  * \param node Starting node to find the previous node.
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|  *
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|  * \return node on success.
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|  * \retval NULL if no node.
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|  */
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| static struct rbtree_node *rb_node_prev_full(struct rbtree_node *node)
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| {
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| 	for (;;) {
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| 		node = rb_node_prev(node);
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| 		if (!node || node->common.obj) {
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| 			return node;
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| 		}
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| 	}
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| }
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| 
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| /*!
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|  * \internal
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|  * \brief Determine which way to go from an empty node.
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|  * \since 12.0.0
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|  *
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|  * \param empty Empty node to determine which side obj_right goes on.
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|  * \param sort_fn Sort comparison function for non-empty nodes.
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|  * \param obj_right pointer to the (user-defined part) of an object.
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|  * \param flags flags from ao2_callback()
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|  *   OBJ_SEARCH_OBJECT - if set, 'obj_right', is an object.
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|  *   OBJ_SEARCH_KEY - if set, 'obj_right', is a search key item that is not an object.
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|  *   OBJ_SEARCH_PARTIAL_KEY - if set, 'obj_right', is a partial search key item that is not an object.
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|  * \param bias How to bias search direction for duplicates
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|  *
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|  * \return \ref empty_node_direction to proceed.
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|  */
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| static enum empty_node_direction rb_find_empty_direction(struct rbtree_node *empty, ao2_sort_fn *sort_fn, void *obj_right, enum search_flags flags, enum equal_node_bias bias)
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| {
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| 	int cmp;
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| 	struct rbtree_node *cur;
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| 	struct rbtree_node *right_most;
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| 
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| 	/* Try for a quick definite go left. */
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| 	if (!empty->left) {
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| 		/* The empty node has no left child. */
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| 		return GO_RIGHT;
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| 	}
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| 	right_most = rb_node_most_right(empty->left);
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| 	if (right_most->common.obj) {
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| 		cmp = sort_fn(right_most->common.obj, obj_right, flags);
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| 		if (cmp < 0) {
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| 			return GO_RIGHT;
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| 		}
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| 		if (cmp == 0 && bias == BIAS_LAST) {
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| 			return GO_RIGHT;
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| 		}
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| 		return GO_LEFT;
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| 	}
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| 
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| 	/* Try for a quick definite go right. */
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| 	if (!empty->right) {
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| 		/* The empty node has no right child. */
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| 		return GO_LEFT;
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| 	}
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| 	cur = rb_node_most_left(empty->right);
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| 	if (cur->common.obj) {
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| 		cmp = sort_fn(cur->common.obj, obj_right, flags);
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| 		if (cmp > 0) {
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| 			return GO_LEFT;
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| 		}
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| 		if (cmp == 0 && bias == BIAS_FIRST) {
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| 			return GO_LEFT;
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| 		}
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| 		return GO_RIGHT;
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| 	}
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| 
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| 	/*
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| 	 * Have to scan the previous nodes from the right_most node of
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| 	 * the left subtree for the first non-empty node to determine
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| 	 * direction.
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| 	 */
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| 	cur = right_most;
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| 	for (;;) {
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| 		/* Find previous node. */
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| 		if (cur->left) {
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| 			cur = rb_node_most_right(cur->left);
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| 		} else {
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| 			/* Find the parent that the node is a right child of. */
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| 			for (;;) {
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| 				if (cur->parent == empty) {
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| 					/* The left side of the empty node is all empty nodes. */
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| 					return GO_RIGHT;
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| 				}
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| 				if (cur->parent->right == cur) {
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| 					/* We are the right child.  The parent is the previous node. */
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| 					cur = cur->parent;
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| 					break;
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| 				}
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| 				cur = cur->parent;
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| 			}
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| 		}
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| 
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| 		if (cur->common.obj) {
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| 			cmp = sort_fn(cur->common.obj, obj_right, flags);
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| 			if (cmp < 0) {
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| 				return GO_RIGHT;
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| 			}
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| 			if (cmp == 0 && bias == BIAS_LAST) {
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| 				return GO_RIGHT;
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| 			}
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| 			return GO_LEFT;
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| 		}
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| 	}
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| }
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| 
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| /*!
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|  * \internal
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|  * \brief Tree node rotation left.
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|  * \since 12.0.0
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|  *
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|  * \param self Container holding node.
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|  * \param node Node to perform a left rotation with.
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|  *
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|  *        p                         p
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|  *        |     Left rotation       |
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|  *        N        --->             Ch
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|  *       / \                       / \
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|  *      a  Ch                     N   c
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|  *        / \                    / \
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|  *       b   c                  a   b
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|  *
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|  * N = node
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|  * Ch = child
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|  * p = parent
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|  * a,b,c = other nodes that are unaffected by the rotation.
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|  *
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|  * \note It is assumed that the node's right child exists.
 | |
|  */
 | |
| static void rb_rotate_left(struct ao2_container_rbtree *self, struct rbtree_node *node)
 | |
| {
 | |
| 	struct rbtree_node *child;	/*!< Node's right child. */
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| 
 | |
| 	child = node->right;
 | |
| 
 | |
| 	/* Link the node's parent to the child. */
 | |
| 	if (!node->parent) {
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| 		/* Node is the root so we get a new root node. */
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| 		self->root = child;
 | |
| 	} else if (node->parent->left == node) {
 | |
| 		/* Node is a left child. */
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| 		node->parent->left = child;
 | |
| 	} else {
 | |
| 		/* Node is a right child. */
 | |
| 		node->parent->right = child;
 | |
| 	}
 | |
| 	child->parent = node->parent;
 | |
| 
 | |
| 	/* Link node's right subtree to the child's left subtree. */
 | |
| 	node->right = child->left;
 | |
| 	if (node->right) {
 | |
| 		node->right->parent = node;
 | |
| 	}
 | |
| 
 | |
| 	/* Link the node to the child's left. */
 | |
| 	node->parent = child;
 | |
| 	child->left = node;
 | |
| }
 | |
| 
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Tree node rotation right.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param self Container holding node.
 | |
|  * \param node Node to perform a right rotation with.
 | |
|  *
 | |
|  *        p                         p
 | |
|  *        |     Right rotation      |
 | |
|  *        Ch                        N
 | |
|  *       / \       <---            / \
 | |
|  *      a  N                      Ch  c
 | |
|  *        / \                    / \
 | |
|  *       b   c                  a   b
 | |
|  *
 | |
|  * N = node
 | |
|  * Ch = child
 | |
|  * p = parent
 | |
|  * a,b,c = other nodes that are unaffected by the rotation.
 | |
|  *
 | |
|  * \note It is assumed that the node's left child exists.
 | |
|  */
 | |
| static void rb_rotate_right(struct ao2_container_rbtree *self, struct rbtree_node *node)
 | |
| {
 | |
| 	struct rbtree_node *child;	/*!< Node's left child. */
 | |
| 
 | |
| 	child = node->left;
 | |
| 
 | |
| 	/* Link the node's parent to the child. */
 | |
| 	if (!node->parent) {
 | |
| 		/* Node is the root so we get a new root node. */
 | |
| 		self->root = child;
 | |
| 	} else if (node->parent->right == node) {
 | |
| 		/* Node is a right child. */
 | |
| 		node->parent->right = child;
 | |
| 	} else {
 | |
| 		/* Node is a left child. */
 | |
| 		node->parent->left = child;
 | |
| 	}
 | |
| 	child->parent = node->parent;
 | |
| 
 | |
| 	/* Link node's left subtree to the child's right subtree. */
 | |
| 	node->left = child->right;
 | |
| 	if (node->left) {
 | |
| 		node->left->parent = node;
 | |
| 	}
 | |
| 
 | |
| 	/* Link the node to the child's right. */
 | |
| 	node->parent = child;
 | |
| 	child->right = node;
 | |
| }
 | |
| 
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Create an empty copy of this container. (Debug version)
 | |
|  * \since 14.0.0
 | |
|  *
 | |
|  * \param self Container to operate upon.
 | |
|  * \param tag used for debugging.
 | |
|  * \param file Debug file name invoked from
 | |
|  * \param line Debug line invoked from
 | |
|  * \param func Debug function name invoked from
 | |
|  *
 | |
|  * \return empty-clone-container on success.
 | |
|  * \retval NULL on error.
 | |
|  */
 | |
| static struct ao2_container *rb_ao2_alloc_empty_clone(struct ao2_container_rbtree *self,
 | |
| 	const char *tag, const char *file, int line, const char *func)
 | |
| {
 | |
| 	if (!__is_ao2_object(self, file, line, func)) {
 | |
| 		return NULL;
 | |
| 	}
 | |
| 
 | |
| 	return __ao2_container_alloc_rbtree(ao2_options_get(self), self->common.options,
 | |
| 		self->common.sort_fn, self->common.cmp_fn, tag, file, line, func);
 | |
| }
 | |
| 
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Fixup the rbtree after deleting a node.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param self Container to operate upon.
 | |
|  * \param child Child of the node just deleted from the container.
 | |
|  *
 | |
|  * \note The child must be a dummy black node if there really
 | |
|  * was no child of the deleted node.  Otherwise, the caller must
 | |
|  * pass in the parent node and which child was deleted.  In
 | |
|  * addition, the fixup routine would be more complicated.
 | |
|  */
 | |
| static void rb_delete_fixup(struct ao2_container_rbtree *self, struct rbtree_node *child)
 | |
| {
 | |
| 	struct rbtree_node *sibling;
 | |
| 
 | |
| 	while (self->root != child && !child->is_red) {
 | |
| 		if (child->parent->left == child) {
 | |
| 			/* Child is a left child. */
 | |
| 			sibling = child->parent->right;
 | |
| 			ast_assert(sibling != NULL);
 | |
| 			if (sibling->is_red) {
 | |
| 				/* Case 1: The child's sibling is red. */
 | |
| 				AO2_DEVMODE_STAT(++self->stats.fixup_delete_left[0]);
 | |
| 				sibling->is_red = 0;
 | |
| 				child->parent->is_red = 1;
 | |
| 				rb_rotate_left(self, child->parent);
 | |
| 				sibling = child->parent->right;
 | |
| 				ast_assert(sibling != NULL);
 | |
| 			}
 | |
| 			/*
 | |
| 			 * The sibling is black.  A black node must have two children,
 | |
| 			 * or one red child, or no children.
 | |
| 			 */
 | |
| 			if ((!sibling->left || !sibling->left->is_red)
 | |
| 				&& (!sibling->right || !sibling->right->is_red)) {
 | |
| 				/*
 | |
| 				 * Case 2: The sibling is black and both of its children are black.
 | |
| 				 *
 | |
| 				 * This case handles the two black children or no children
 | |
| 				 * possibilities of a black node.
 | |
| 				 */
 | |
| 				AO2_DEVMODE_STAT(++self->stats.fixup_delete_left[1]);
 | |
| 				sibling->is_red = 1;
 | |
| 				child = child->parent;
 | |
| 			} else {
 | |
| 				/* At this point the sibling has at least one red child. */
 | |
| 				if (!sibling->right || !sibling->right->is_red) {
 | |
| 					/*
 | |
| 					 * Case 3: The sibling is black, its left child is red, and its
 | |
| 					 * right child is black.
 | |
| 					 */
 | |
| 					AO2_DEVMODE_STAT(++self->stats.fixup_delete_left[2]);
 | |
| 					ast_assert(sibling->left != NULL);
 | |
| 					ast_assert(sibling->left->is_red);
 | |
| 					sibling->left->is_red = 0;
 | |
| 					sibling->is_red = 1;
 | |
| 					rb_rotate_right(self, sibling);
 | |
| 					sibling = child->parent->right;
 | |
| 					ast_assert(sibling != NULL);
 | |
| 				}
 | |
| 				/* Case 4: The sibling is black and its right child is red. */
 | |
| 				AO2_DEVMODE_STAT(++self->stats.fixup_delete_left[3]);
 | |
| 				sibling->is_red = child->parent->is_red;
 | |
| 				child->parent->is_red = 0;
 | |
| 				if (sibling->right) {
 | |
| 					sibling->right->is_red = 0;
 | |
| 				}
 | |
| 				rb_rotate_left(self, child->parent);
 | |
| 				child = self->root;
 | |
| 			}
 | |
| 		} else {
 | |
| 			/* Child is a right child. */
 | |
| 			sibling = child->parent->left;
 | |
| 			ast_assert(sibling != NULL);
 | |
| 			if (sibling->is_red) {
 | |
| 				/* Case 1: The child's sibling is red. */
 | |
| 				AO2_DEVMODE_STAT(++self->stats.fixup_delete_right[0]);
 | |
| 				sibling->is_red = 0;
 | |
| 				child->parent->is_red = 1;
 | |
| 				rb_rotate_right(self, child->parent);
 | |
| 				sibling = child->parent->left;
 | |
| 				ast_assert(sibling != NULL);
 | |
| 			}
 | |
| 			/*
 | |
| 			 * The sibling is black.  A black node must have two children,
 | |
| 			 * or one red child, or no children.
 | |
| 			 */
 | |
| 			if ((!sibling->right || !sibling->right->is_red)
 | |
| 				&& (!sibling->left || !sibling->left->is_red)) {
 | |
| 				/*
 | |
| 				 * Case 2: The sibling is black and both of its children are black.
 | |
| 				 *
 | |
| 				 * This case handles the two black children or no children
 | |
| 				 * possibilities of a black node.
 | |
| 				 */
 | |
| 				AO2_DEVMODE_STAT(++self->stats.fixup_delete_right[1]);
 | |
| 				sibling->is_red = 1;
 | |
| 				child = child->parent;
 | |
| 			} else {
 | |
| 				/* At this point the sibling has at least one red child. */
 | |
| 				if (!sibling->left || !sibling->left->is_red) {
 | |
| 					/*
 | |
| 					 * Case 3: The sibling is black, its right child is red, and its
 | |
| 					 * left child is black.
 | |
| 					 */
 | |
| 					AO2_DEVMODE_STAT(++self->stats.fixup_delete_right[2]);
 | |
| 					ast_assert(sibling->right != NULL);
 | |
| 					ast_assert(sibling->right->is_red);
 | |
| 					sibling->right->is_red = 0;
 | |
| 					sibling->is_red = 1;
 | |
| 					rb_rotate_left(self, sibling);
 | |
| 					sibling = child->parent->left;
 | |
| 					ast_assert(sibling != NULL);
 | |
| 				}
 | |
| 				/* Case 4: The sibling is black and its left child is red. */
 | |
| 				AO2_DEVMODE_STAT(++self->stats.fixup_delete_right[3]);
 | |
| 				sibling->is_red = child->parent->is_red;
 | |
| 				child->parent->is_red = 0;
 | |
| 				if (sibling->left) {
 | |
| 					sibling->left->is_red = 0;
 | |
| 				}
 | |
| 				rb_rotate_right(self, child->parent);
 | |
| 				child = self->root;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 	 * Case 2 could leave the child node red and it needs to leave
 | |
| 	 * with it black.
 | |
| 	 *
 | |
| 	 * Case 4 sets the child node to the root which of course must
 | |
| 	 * be black.
 | |
| 	 */
 | |
| 	child->is_red = 0;
 | |
| }
 | |
| 
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Delete the doomed node from this container.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param self Container to operate upon.
 | |
|  * \param doomed Container node to delete from the container.
 | |
|  */
 | |
| static void rb_delete_node(struct ao2_container_rbtree *self, struct rbtree_node *doomed)
 | |
| {
 | |
| 	struct rbtree_node *child;
 | |
| 	int need_fixup;
 | |
| 
 | |
| 	if (doomed->left && doomed->right) {
 | |
| 		struct rbtree_node *next;
 | |
| 		int is_red;
 | |
| 
 | |
| 		/*
 | |
| 		 * The doomed node has two children.
 | |
| 		 *
 | |
| 		 * Find the next child node and swap it with the doomed node in
 | |
| 		 * the tree.
 | |
| 		 */
 | |
| 		AO2_DEVMODE_STAT(++self->stats.delete_children[2]);
 | |
| 		next = rb_node_most_left(doomed->right);
 | |
| 		SWAP(doomed->parent, next->parent);
 | |
| 		SWAP(doomed->left, next->left);
 | |
| 		SWAP(doomed->right, next->right);
 | |
| 		is_red = doomed->is_red;
 | |
| 		doomed->is_red = next->is_red;
 | |
| 		next->is_red = is_red;
 | |
| 
 | |
| 		/* Link back in the next node. */
 | |
| 		if (!next->parent) {
 | |
| 			/* Doomed was the root so we get a new root node. */
 | |
| 			self->root = next;
 | |
| 		} else if (next->parent->left == doomed) {
 | |
| 			/* Doomed was the left child. */
 | |
| 			next->parent->left = next;
 | |
| 		} else {
 | |
| 			/* Doomed was the right child. */
 | |
| 			next->parent->right = next;
 | |
| 		}
 | |
| 		next->left->parent = next;
 | |
| 		if (next->right == next) {
 | |
| 			/* The next node was the right child of doomed. */
 | |
| 			next->right = doomed;
 | |
| 			doomed->parent = next;
 | |
| 		} else {
 | |
| 			next->right->parent = next;
 | |
| 			doomed->parent->left = doomed;
 | |
| 		}
 | |
| 
 | |
| 		/* The doomed node has no left child now. */
 | |
| 		ast_assert(doomed->left == NULL);
 | |
| 
 | |
| 		/*
 | |
| 		 * We don't have to link the right child back in with doomed
 | |
| 		 * since we are going to link it with doomed's parent anyway.
 | |
| 		 */
 | |
| 		child = doomed->right;
 | |
| 	} else {
 | |
| 		/* Doomed has at most one child. */
 | |
| 		child = doomed->left;
 | |
| 		if (!child) {
 | |
| 			child = doomed->right;
 | |
| 		}
 | |
| 	}
 | |
| 	if (child) {
 | |
| 		AO2_DEVMODE_STAT(++self->stats.delete_children[1]);
 | |
| 	} else {
 | |
| 		AO2_DEVMODE_STAT(++self->stats.delete_children[0]);
 | |
| 	}
 | |
| 
 | |
| 	need_fixup = (!doomed->is_red && !self->common.destroying);
 | |
| 	if (need_fixup && !child) {
 | |
| 		/*
 | |
| 		 * Use the doomed node as a place holder node for the
 | |
| 		 * nonexistent child so we also don't have to pass to the fixup
 | |
| 		 * routine the parent and which child the deleted node came
 | |
| 		 * from.
 | |
| 		 */
 | |
| 		rb_delete_fixup(self, doomed);
 | |
| 		ast_assert(doomed->left == NULL);
 | |
| 		ast_assert(doomed->right == NULL);
 | |
| 		ast_assert(!doomed->is_red);
 | |
| 	}
 | |
| 
 | |
| 	/* Link the child in place of doomed. */
 | |
| 	if (!doomed->parent) {
 | |
| 		/* Doomed was the root so we get a new root node. */
 | |
| 		self->root = child;
 | |
| 	} else if (doomed->parent->left == doomed) {
 | |
| 		/* Doomed was the left child. */
 | |
| 		doomed->parent->left = child;
 | |
| 	} else {
 | |
| 		/* Doomed was the right child. */
 | |
| 		doomed->parent->right = child;
 | |
| 	}
 | |
| 	if (child) {
 | |
| 		child->parent = doomed->parent;
 | |
| 		if (need_fixup) {
 | |
| 			rb_delete_fixup(self, child);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	AO2_DEVMODE_STAT(--self->common.nodes);
 | |
| }
 | |
| 
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Destroy a rbtree container node.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param v_doomed Container node to destroy.
 | |
|  *
 | |
|  * \details
 | |
|  * The container node unlinks itself from the container as part
 | |
|  * of its destruction.  The node must be destroyed while the
 | |
|  * container is already locked.
 | |
|  *
 | |
|  * \note The container must be locked when the node is
 | |
|  * unreferenced.
 | |
|  */
 | |
| static void rb_ao2_node_destructor(void *v_doomed)
 | |
| {
 | |
| 	struct rbtree_node *doomed = v_doomed;
 | |
| 
 | |
| 	if (doomed->common.is_linked) {
 | |
| 		struct ao2_container_rbtree *my_container;
 | |
| 
 | |
| 		/*
 | |
| 		 * Promote to write lock if not already there.  Since
 | |
| 		 * adjust_lock() can potentially release and block waiting for a
 | |
| 		 * write lock, care must be taken to ensure that node references
 | |
| 		 * are released before releasing the container references.
 | |
| 		 *
 | |
| 		 * Node references held by an iterator can only be held while
 | |
| 		 * the iterator also holds a reference to the container.  These
 | |
| 		 * node references must be unreferenced before the container can
 | |
| 		 * be unreferenced to ensure that the node will not get a
 | |
| 		 * negative reference and the destructor called twice for the
 | |
| 		 * same node.
 | |
| 		 */
 | |
| 		my_container = (struct ao2_container_rbtree *) doomed->common.my_container;
 | |
| #ifdef AST_DEVMODE
 | |
| 		is_ao2_object(my_container);
 | |
| #endif
 | |
| 
 | |
| 		__adjust_lock(my_container, AO2_LOCK_REQ_WRLOCK, 1);
 | |
| 
 | |
| #if defined(AO2_DEBUG)
 | |
| 		if (!my_container->common.destroying
 | |
| 			&& ao2_container_check(doomed->common.my_container, OBJ_NOLOCK)) {
 | |
| 			ast_log(LOG_ERROR, "Container integrity failed before node deletion.\n");
 | |
| 		}
 | |
| #endif	/* defined(AO2_DEBUG) */
 | |
| 		rb_delete_node(my_container, doomed);
 | |
| #if defined(AO2_DEBUG)
 | |
| 		if (!my_container->common.destroying
 | |
| 			&& ao2_container_check(doomed->common.my_container, OBJ_NOLOCK)) {
 | |
| 			ast_log(LOG_ERROR, "Container integrity failed after node deletion.\n");
 | |
| 		}
 | |
| #endif	/* defined(AO2_DEBUG) */
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 	 * We could have an object in the node if the container is being
 | |
| 	 * destroyed or the node had not been linked in yet.
 | |
| 	 */
 | |
| 	if (doomed->common.obj) {
 | |
| 		__container_unlink_node(&doomed->common, AO2_UNLINK_NODE_UNLINK_OBJECT);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Create a new container node.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param self Container to operate upon.
 | |
|  * \param obj_new Object to put into the node.
 | |
|  * \param tag used for debugging.
 | |
|  * \param file Debug file name invoked from
 | |
|  * \param line Debug line invoked from
 | |
|  * \param func Debug function name invoked from
 | |
|  *
 | |
|  * \return initialized-node on success.
 | |
|  * \retval NULL on error.
 | |
|  */
 | |
| static struct rbtree_node *rb_ao2_new_node(struct ao2_container_rbtree *self, void *obj_new, const char *tag, const char *file, int line, const char *func)
 | |
| {
 | |
| 	struct rbtree_node *node;
 | |
| 
 | |
| 	node = ao2_alloc_options(sizeof(*node), rb_ao2_node_destructor,
 | |
| 		AO2_ALLOC_OPT_LOCK_NOLOCK | AO2_ALLOC_OPT_NO_REF_DEBUG);
 | |
| 	if (!node) {
 | |
| 		return NULL;
 | |
| 	}
 | |
| 
 | |
| 	__ao2_ref(obj_new, +1, tag ?: "Container node creation", file, line, func);
 | |
| 	node->common.obj = obj_new;
 | |
| 	node->common.my_container = (struct ao2_container *) self;
 | |
| 
 | |
| 	return node;
 | |
| }
 | |
| 
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Fixup the rbtree after inserting a node.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param self Container to operate upon.
 | |
|  * \param node Container node just inserted into the container.
 | |
|  *
 | |
|  * \note The just inserted node is red.
 | |
|  */
 | |
| static void rb_insert_fixup(struct ao2_container_rbtree *self, struct rbtree_node *node)
 | |
| {
 | |
| 	struct rbtree_node *g_parent;	/* Grand parent node. */
 | |
| 
 | |
| 	while (node->parent && node->parent->is_red) {
 | |
| 		g_parent = node->parent->parent;
 | |
| 
 | |
| 		/* The grand parent must exist if the parent is red. */
 | |
| 		ast_assert(g_parent != NULL);
 | |
| 
 | |
| 		if (node->parent == g_parent->left) {
 | |
| 			/* The parent is a left child. */
 | |
| 			if (g_parent->right && g_parent->right->is_red) {
 | |
| 				/* Case 1: Push the black down from the grand parent node. */
 | |
| 				AO2_DEVMODE_STAT(++self->stats.fixup_insert_left[0]);
 | |
| 				g_parent->right->is_red = 0;
 | |
| 				g_parent->left->is_red = 0;
 | |
| 				g_parent->is_red = 1;
 | |
| 
 | |
| 				node = g_parent;
 | |
| 			} else {
 | |
| 				/* The uncle node is black. */
 | |
| 				if (node->parent->right == node) {
 | |
| 					/*
 | |
| 					 * Case 2: The node is a right child.
 | |
| 					 *
 | |
| 					 * Which node is the grand parent does not change.
 | |
| 					 */
 | |
| 					AO2_DEVMODE_STAT(++self->stats.fixup_insert_left[1]);
 | |
| 					node = node->parent;
 | |
| 					rb_rotate_left(self, node);
 | |
| 				}
 | |
| 				/* Case 3: The node is a left child. */
 | |
| 				AO2_DEVMODE_STAT(++self->stats.fixup_insert_left[2]);
 | |
| 				node->parent->is_red = 0;
 | |
| 				g_parent->is_red = 1;
 | |
| 				rb_rotate_right(self, g_parent);
 | |
| 			}
 | |
| 		} else {
 | |
| 			/* The parent is a right child. */
 | |
| 			if (g_parent->left && g_parent->left->is_red) {
 | |
| 				/* Case 1: Push the black down from the grand parent node. */
 | |
| 				AO2_DEVMODE_STAT(++self->stats.fixup_insert_right[0]);
 | |
| 				g_parent->left->is_red = 0;
 | |
| 				g_parent->right->is_red = 0;
 | |
| 				g_parent->is_red = 1;
 | |
| 
 | |
| 				node = g_parent;
 | |
| 			} else {
 | |
| 				/* The uncle node is black. */
 | |
| 				if (node->parent->left == node) {
 | |
| 					/*
 | |
| 					 * Case 2: The node is a left child.
 | |
| 					 *
 | |
| 					 * Which node is the grand parent does not change.
 | |
| 					 */
 | |
| 					AO2_DEVMODE_STAT(++self->stats.fixup_insert_right[1]);
 | |
| 					node = node->parent;
 | |
| 					rb_rotate_right(self, node);
 | |
| 				}
 | |
| 				/* Case 3: The node is a right child. */
 | |
| 				AO2_DEVMODE_STAT(++self->stats.fixup_insert_right[2]);
 | |
| 				node->parent->is_red = 0;
 | |
| 				g_parent->is_red = 1;
 | |
| 				rb_rotate_left(self, g_parent);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 	 * The root could be red here because:
 | |
| 	 * 1) We just inserted the root node in an empty tree.
 | |
| 	 *
 | |
| 	 * 2) Case 1 could leave the root red if the grand parent were
 | |
| 	 * the root.
 | |
| 	 */
 | |
| 	self->root->is_red = 0;
 | |
| }
 | |
| 
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Insert a node into this container.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param self Container to operate upon.
 | |
|  * \param node Container node to insert into the container.
 | |
|  *
 | |
|  * \return \ref ao2_container_insert value.
 | |
|  */
 | |
| static enum ao2_container_insert rb_ao2_insert_node(struct ao2_container_rbtree *self, struct rbtree_node *node)
 | |
| {
 | |
| 	int cmp;
 | |
| 	struct rbtree_node *cur;
 | |
| 	struct rbtree_node *next;
 | |
| 	ao2_sort_fn *sort_fn;
 | |
| 	uint32_t options;
 | |
| 	enum equal_node_bias bias;
 | |
| 
 | |
| 	if (!self->root) {
 | |
| 		/* The tree is empty. */
 | |
| 		self->root = node;
 | |
| 		return AO2_CONTAINER_INSERT_NODE_INSERTED;
 | |
| 	}
 | |
| 
 | |
| 	sort_fn = self->common.sort_fn;
 | |
| 	options = self->common.options;
 | |
| 	switch (options & AO2_CONTAINER_ALLOC_OPT_DUPS_MASK) {
 | |
| 	default:
 | |
| 	case AO2_CONTAINER_ALLOC_OPT_DUPS_ALLOW:
 | |
| 		if (options & AO2_CONTAINER_ALLOC_OPT_INSERT_BEGIN) {
 | |
| 			bias = BIAS_FIRST;
 | |
| 		} else {
 | |
| 			bias = BIAS_LAST;
 | |
| 		}
 | |
| 		break;
 | |
| 	case AO2_CONTAINER_ALLOC_OPT_DUPS_REJECT:
 | |
| 	case AO2_CONTAINER_ALLOC_OPT_DUPS_OBJ_REJECT:
 | |
| 	case AO2_CONTAINER_ALLOC_OPT_DUPS_REPLACE:
 | |
| 		bias = BIAS_EQUAL;
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	/*
 | |
| 	 * New nodes are always colored red when initially inserted into
 | |
| 	 * the tree.  (Except for the root which is always black.)
 | |
| 	 */
 | |
| 	node->is_red = 1;
 | |
| 
 | |
| 	/* Find node where normal insert would put a new node. */
 | |
| 	cur = self->root;
 | |
| 	for (;;) {
 | |
| 		if (!cur->common.obj) {
 | |
| 			/* Which direction do we go to insert this node? */
 | |
| 			if (rb_find_empty_direction(cur, sort_fn, node->common.obj, OBJ_SEARCH_OBJECT, bias)
 | |
| 				== GO_LEFT) {
 | |
| 				if (cur->left) {
 | |
| 					cur = cur->left;
 | |
| 					continue;
 | |
| 				}
 | |
| 
 | |
| 				/* Node becomes a left child */
 | |
| 				cur->left = node;
 | |
| 				node->parent = cur;
 | |
| 				rb_insert_fixup(self, node);
 | |
| 				return AO2_CONTAINER_INSERT_NODE_INSERTED;
 | |
| 			}
 | |
| 			if (cur->right) {
 | |
| 				cur = cur->right;
 | |
| 				continue;
 | |
| 			}
 | |
| 
 | |
| 			/* Node becomes a right child */
 | |
| 			cur->right = node;
 | |
| 			node->parent = cur;
 | |
| 			rb_insert_fixup(self, node);
 | |
| 			return AO2_CONTAINER_INSERT_NODE_INSERTED;
 | |
| 		}
 | |
| 		cmp = sort_fn(cur->common.obj, node->common.obj, OBJ_SEARCH_OBJECT);
 | |
| 		if (cmp > 0) {
 | |
| 			if (cur->left) {
 | |
| 				cur = cur->left;
 | |
| 				continue;
 | |
| 			}
 | |
| 
 | |
| 			/* Node becomes a left child */
 | |
| 			cur->left = node;
 | |
| 			node->parent = cur;
 | |
| 			rb_insert_fixup(self, node);
 | |
| 			return AO2_CONTAINER_INSERT_NODE_INSERTED;
 | |
| 		} else if (cmp < 0) {
 | |
| 			if (cur->right) {
 | |
| 				cur = cur->right;
 | |
| 				continue;
 | |
| 			}
 | |
| 
 | |
| 			/* Node becomes a right child */
 | |
| 			cur->right = node;
 | |
| 			node->parent = cur;
 | |
| 			rb_insert_fixup(self, node);
 | |
| 			return AO2_CONTAINER_INSERT_NODE_INSERTED;
 | |
| 		}
 | |
| 		switch (bias) {
 | |
| 		case BIAS_FIRST:
 | |
| 			/* Duplicate nodes unconditionally accepted. */
 | |
| 			if (cur->left) {
 | |
| 				cur = cur->left;
 | |
| 				continue;
 | |
| 			}
 | |
| 
 | |
| 			/* Node becomes a left child */
 | |
| 			cur->left = node;
 | |
| 			node->parent = cur;
 | |
| 			rb_insert_fixup(self, node);
 | |
| 			return AO2_CONTAINER_INSERT_NODE_INSERTED;
 | |
| 		case BIAS_EQUAL:
 | |
| 			break;
 | |
| 		case BIAS_LAST:
 | |
| 			/* Duplicate nodes unconditionally accepted. */
 | |
| 			if (cur->right) {
 | |
| 				cur = cur->right;
 | |
| 				continue;
 | |
| 			}
 | |
| 
 | |
| 			/* Node becomes a right child */
 | |
| 			cur->right = node;
 | |
| 			node->parent = cur;
 | |
| 			rb_insert_fixup(self, node);
 | |
| 			return AO2_CONTAINER_INSERT_NODE_INSERTED;
 | |
| 		}
 | |
| 
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	/* Node is a duplicate */
 | |
| 	switch (options & AO2_CONTAINER_ALLOC_OPT_DUPS_MASK) {
 | |
| 	default:
 | |
| 	case AO2_CONTAINER_ALLOC_OPT_DUPS_ALLOW:
 | |
| 		ast_assert(0);/* Case already handled by BIAS_FIRST/BIAS_LAST. */
 | |
| 		return AO2_CONTAINER_INSERT_NODE_REJECTED;
 | |
| 	case AO2_CONTAINER_ALLOC_OPT_DUPS_REJECT:
 | |
| 		/* Reject all objects with the same key. */
 | |
| 		return AO2_CONTAINER_INSERT_NODE_REJECTED;
 | |
| 	case AO2_CONTAINER_ALLOC_OPT_DUPS_OBJ_REJECT:
 | |
| 		if (cur->common.obj == node->common.obj) {
 | |
| 			/* Reject inserting the same object */
 | |
| 			return AO2_CONTAINER_INSERT_NODE_REJECTED;
 | |
| 		}
 | |
| 		next = cur;
 | |
| 		if (options & AO2_CONTAINER_ALLOC_OPT_INSERT_BEGIN) {
 | |
| 			/* Search to end of duplicates for the same object. */
 | |
| 			for (;;) {
 | |
| 				next = rb_node_next_full(next);
 | |
| 				if (!next) {
 | |
| 					break;
 | |
| 				}
 | |
| 				if (next->common.obj == node->common.obj) {
 | |
| 					/* Reject inserting the same object */
 | |
| 					return AO2_CONTAINER_INSERT_NODE_REJECTED;
 | |
| 				}
 | |
| 				cmp = sort_fn(next->common.obj, node->common.obj, OBJ_SEARCH_OBJECT);
 | |
| 				if (cmp) {
 | |
| 					break;
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			/* Find first duplicate node. */
 | |
| 			for (;;) {
 | |
| 				next = rb_node_prev_full(cur);
 | |
| 				if (!next) {
 | |
| 					break;
 | |
| 				}
 | |
| 				if (next->common.obj == node->common.obj) {
 | |
| 					/* Reject inserting the same object */
 | |
| 					return AO2_CONTAINER_INSERT_NODE_REJECTED;
 | |
| 				}
 | |
| 				cmp = sort_fn(next->common.obj, node->common.obj, OBJ_SEARCH_OBJECT);
 | |
| 				if (cmp) {
 | |
| 					break;
 | |
| 				}
 | |
| 				cur = next;
 | |
| 			}
 | |
| 			if (!cur->left) {
 | |
| 				/* Node becomes a left child */
 | |
| 				cur->left = node;
 | |
| 			} else {
 | |
| 				/* Node becomes a right child */
 | |
| 				cur = rb_node_most_right(cur->left);
 | |
| 				cur->right = node;
 | |
| 			}
 | |
| 		} else {
 | |
| 			/* Search to beginning of duplicates for the same object. */
 | |
| 			for (;;) {
 | |
| 				next = rb_node_prev_full(next);
 | |
| 				if (!next) {
 | |
| 					break;
 | |
| 				}
 | |
| 				if (next->common.obj == node->common.obj) {
 | |
| 					/* Reject inserting the same object */
 | |
| 					return AO2_CONTAINER_INSERT_NODE_REJECTED;
 | |
| 				}
 | |
| 				cmp = sort_fn(next->common.obj, node->common.obj, OBJ_SEARCH_OBJECT);
 | |
| 				if (cmp) {
 | |
| 					break;
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			/* Find last duplicate node. */
 | |
| 			for (;;) {
 | |
| 				next = rb_node_next_full(cur);
 | |
| 				if (!next) {
 | |
| 					break;
 | |
| 				}
 | |
| 				if (next->common.obj == node->common.obj) {
 | |
| 					/* Reject inserting the same object */
 | |
| 					return AO2_CONTAINER_INSERT_NODE_REJECTED;
 | |
| 				}
 | |
| 				cmp = sort_fn(next->common.obj, node->common.obj, OBJ_SEARCH_OBJECT);
 | |
| 				if (cmp) {
 | |
| 					break;
 | |
| 				}
 | |
| 				cur = next;
 | |
| 			}
 | |
| 			if (!cur->right) {
 | |
| 				/* Node becomes a right child */
 | |
| 				cur->right = node;
 | |
| 			} else {
 | |
| 				/* Node becomes a left child */
 | |
| 				cur = rb_node_most_left(cur->right);
 | |
| 				cur->left = node;
 | |
| 			}
 | |
| 		}
 | |
| 		break;
 | |
| 	case AO2_CONTAINER_ALLOC_OPT_DUPS_REPLACE:
 | |
| 		SWAP(cur->common.obj, node->common.obj);
 | |
| 		ao2_ref(node, -1);
 | |
| 		return AO2_CONTAINER_INSERT_NODE_OBJ_REPLACED;
 | |
| 	}
 | |
| 
 | |
| 	/* Complete inserting duplicate node. */
 | |
| 	node->parent = cur;
 | |
| 	rb_insert_fixup(self, node);
 | |
| 	return AO2_CONTAINER_INSERT_NODE_INSERTED;
 | |
| }
 | |
| 
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Find the next rbtree container node in a traversal.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param self Container to operate upon.
 | |
|  * \param state Traversal state to restart rbtree container traversal.
 | |
|  * \param prev Previous node returned by the traversal search functions.
 | |
|  *    The ref ownership is passed back to this function.
 | |
|  *
 | |
|  * \return node-ptr of found node (Reffed).
 | |
|  * \retval NULL when no node found.
 | |
|  */
 | |
| static struct rbtree_node *rb_ao2_find_next(struct ao2_container_rbtree *self, struct rbtree_traversal_state *state, struct rbtree_node *prev)
 | |
| {
 | |
| 	struct rbtree_node *node;
 | |
| 	void *arg;
 | |
| 	enum search_flags flags;
 | |
| 	int cmp;
 | |
| 
 | |
| 	arg = state->arg;
 | |
| 	flags = state->flags;
 | |
| 
 | |
| 	node = prev;
 | |
| 	for (;;) {
 | |
| 		/* Find next node in traversal order. */
 | |
| 		switch (flags & OBJ_ORDER_MASK) {
 | |
| 		default:
 | |
| 		case OBJ_ORDER_ASCENDING:
 | |
| 			node = rb_node_next(node);
 | |
| 			break;
 | |
| 		case OBJ_ORDER_DESCENDING:
 | |
| 			node = rb_node_prev(node);
 | |
| 			break;
 | |
| 		case OBJ_ORDER_PRE:
 | |
| 			node = rb_node_pre(node);
 | |
| 			break;
 | |
| 		case OBJ_ORDER_POST:
 | |
| 			node = rb_node_post(node);
 | |
| 			break;
 | |
| 		}
 | |
| 		if (!node) {
 | |
| 			/* No more nodes left to traverse. */
 | |
| 			break;
 | |
| 		}
 | |
| 		if (!node->common.obj) {
 | |
| 			/* Node is empty */
 | |
| 			continue;
 | |
| 		}
 | |
| 
 | |
| 		if (state->sort_fn) {
 | |
| 			/* Filter node through the sort_fn */
 | |
| 			cmp = state->sort_fn(node->common.obj, arg, flags & OBJ_SEARCH_MASK);
 | |
| 			if (cmp) {
 | |
| 				/* No more nodes in this container are possible to match. */
 | |
| 				break;
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		/* We have the next traversal node */
 | |
| 		ao2_ref(node, +1);
 | |
| 
 | |
| 		/*
 | |
| 		 * Dereferencing the prev node may result in our next node
 | |
| 		 * object being removed by another thread.  This could happen if
 | |
| 		 * the container uses RW locks and the container was read
 | |
| 		 * locked.
 | |
| 		 */
 | |
| 		ao2_ref(prev, -1);
 | |
| 		if (node->common.obj) {
 | |
| 			return node;
 | |
| 		}
 | |
| 		prev = node;
 | |
| 	}
 | |
| 
 | |
| 	/* No more nodes in the container left to traverse. */
 | |
| 	ao2_ref(prev, -1);
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Find an initial matching node.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param self Container to operate upon.
 | |
|  * \param obj_right pointer to the (user-defined part) of an object.
 | |
|  * \param flags flags from ao2_callback()
 | |
|  *   OBJ_SEARCH_OBJECT - if set, 'obj_right', is an object.
 | |
|  *   OBJ_SEARCH_KEY - if set, 'obj_right', is a search key item that is not an object.
 | |
|  *   OBJ_SEARCH_PARTIAL_KEY - if set, 'obj_right', is a partial search key item that is not an object.
 | |
|  * \param bias How to bias search direction for duplicates
 | |
|  *
 | |
|  * \return node on success.
 | |
|  * \retval NULL if not found.
 | |
|  */
 | |
| static struct rbtree_node *rb_find_initial(struct ao2_container_rbtree *self, void *obj_right, enum search_flags flags, enum equal_node_bias bias)
 | |
| {
 | |
| 	int cmp;
 | |
| 	enum search_flags sort_flags;
 | |
| 	struct rbtree_node *node;
 | |
| 	struct rbtree_node *next = NULL;
 | |
| 	ao2_sort_fn *sort_fn;
 | |
| 
 | |
| 	sort_flags = flags & OBJ_SEARCH_MASK;
 | |
| 	sort_fn = self->common.sort_fn;
 | |
| 
 | |
| 	/* Find node where normal search would find it. */
 | |
| 	node = self->root;
 | |
| 	if (!node) {
 | |
| 		return NULL;
 | |
| 	}
 | |
| 	for (;;) {
 | |
| 		if (!node->common.obj) {
 | |
| 			/* Which direction do we go to find the node? */
 | |
| 			if (rb_find_empty_direction(node, sort_fn, obj_right, sort_flags, bias)
 | |
| 				== GO_LEFT) {
 | |
| 				next = node->left;
 | |
| 			} else {
 | |
| 				next = node->right;
 | |
| 			}
 | |
| 			if (!next) {
 | |
| 				switch (bias) {
 | |
| 				case BIAS_FIRST:
 | |
| 					/* Check successor node for match. */
 | |
| 					next = rb_node_next_full(node);
 | |
| 					break;
 | |
| 				case BIAS_EQUAL:
 | |
| 					break;
 | |
| 				case BIAS_LAST:
 | |
| 					/* Check previous node for match. */
 | |
| 					next = rb_node_prev_full(node);
 | |
| 					break;
 | |
| 				}
 | |
| 				if (next) {
 | |
| 					cmp = sort_fn(next->common.obj, obj_right, sort_flags);
 | |
| 					if (cmp == 0) {
 | |
| 						/* Found the first/last matching node. */
 | |
| 						return next;
 | |
| 					}
 | |
| 					next = NULL;
 | |
| 				}
 | |
| 
 | |
| 				/* No match found. */
 | |
| 				return next;
 | |
| 			}
 | |
| 		} else {
 | |
| 			cmp = sort_fn(node->common.obj, obj_right, sort_flags);
 | |
| 			if (cmp > 0) {
 | |
| 				next = node->left;
 | |
| 			} else if (cmp < 0) {
 | |
| 				next = node->right;
 | |
| 			} else {
 | |
| 				switch (bias) {
 | |
| 				case BIAS_FIRST:
 | |
| 					next = node->left;
 | |
| 					break;
 | |
| 				case BIAS_EQUAL:
 | |
| 					return node;
 | |
| 				case BIAS_LAST:
 | |
| 					next = node->right;
 | |
| 					break;
 | |
| 				}
 | |
| 				if (!next) {
 | |
| 					/* Found the first/last matching node. */
 | |
| 					return node;
 | |
| 				}
 | |
| 			}
 | |
| 			if (!next) {
 | |
| 				switch (bias) {
 | |
| 				case BIAS_FIRST:
 | |
| 					if (cmp < 0) {
 | |
| 						/* Check successor node for match. */
 | |
| 						next = rb_node_next_full(node);
 | |
| 					}
 | |
| 					break;
 | |
| 				case BIAS_EQUAL:
 | |
| 					break;
 | |
| 				case BIAS_LAST:
 | |
| 					if (cmp > 0) {
 | |
| 						/* Check previous node for match. */
 | |
| 						next = rb_node_prev_full(node);
 | |
| 					}
 | |
| 					break;
 | |
| 				}
 | |
| 				if (next) {
 | |
| 					cmp = sort_fn(next->common.obj, obj_right, sort_flags);
 | |
| 					if (cmp == 0) {
 | |
| 						/* Found the first/last matching node. */
 | |
| 						return next;
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				/* No match found. */
 | |
| 				return NULL;
 | |
| 			}
 | |
| 		}
 | |
| 		node = next;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Find the first rbtree container node in a traversal.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param self Container to operate upon.
 | |
|  * \param flags search_flags to control traversing the container
 | |
|  * \param arg Comparison callback arg parameter.
 | |
|  * \param state Traversal state to restart rbtree container traversal.
 | |
|  *
 | |
|  * \return node-ptr of found node (Reffed).
 | |
|  * \retval NULL when no node found.
 | |
|  */
 | |
| static struct rbtree_node *rb_ao2_find_first(struct ao2_container_rbtree *self, enum search_flags flags, void *arg, struct rbtree_traversal_state *state)
 | |
| {
 | |
| 	struct rbtree_node *node;
 | |
| 	enum equal_node_bias bias;
 | |
| 
 | |
| 	if (self->common.destroying) {
 | |
| 		/* Force traversal to be post order for tree destruction. */
 | |
| 		flags = OBJ_UNLINK | OBJ_NODATA | OBJ_MULTIPLE | OBJ_ORDER_POST;
 | |
| 	}
 | |
| 
 | |
| 	memset(state, 0, sizeof(*state));
 | |
| 	state->arg = arg;
 | |
| 	state->flags = flags;
 | |
| 
 | |
| 	switch (flags & OBJ_SEARCH_MASK) {
 | |
| 	case OBJ_SEARCH_OBJECT:
 | |
| 	case OBJ_SEARCH_KEY:
 | |
| 	case OBJ_SEARCH_PARTIAL_KEY:
 | |
| 		/* We are asked to do a directed search. */
 | |
| 		state->sort_fn = self->common.sort_fn;
 | |
| 		break;
 | |
| 	default:
 | |
| 		/* Don't know, let's visit all nodes */
 | |
| 		state->sort_fn = NULL;
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	if (!self->root) {
 | |
| 		/* Tree is empty. */
 | |
| 		return NULL;
 | |
| 	}
 | |
| 
 | |
| 	/* Find first traversal node. */
 | |
| 	switch (flags & OBJ_ORDER_MASK) {
 | |
| 	default:
 | |
| 	case OBJ_ORDER_ASCENDING:
 | |
| 		if (!state->sort_fn) {
 | |
| 			/* Find left most child. */
 | |
| 			node = rb_node_most_left(self->root);
 | |
| 			if (!node->common.obj) {
 | |
| 				node = rb_node_next_full(node);
 | |
| 				if (!node) {
 | |
| 					return NULL;
 | |
| 				}
 | |
| 			}
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		/* Search for initial node. */
 | |
| 		switch (self->common.options & AO2_CONTAINER_ALLOC_OPT_DUPS_MASK) {
 | |
| 		case AO2_CONTAINER_ALLOC_OPT_DUPS_REJECT:
 | |
| 		case AO2_CONTAINER_ALLOC_OPT_DUPS_REPLACE:
 | |
| 			if ((flags & OBJ_SEARCH_MASK) != OBJ_SEARCH_PARTIAL_KEY) {
 | |
| 				/* There are no duplicates allowed. */
 | |
| 				bias = BIAS_EQUAL;
 | |
| 				break;
 | |
| 			}
 | |
| 			/* Fall through */
 | |
| 		default:
 | |
| 		case AO2_CONTAINER_ALLOC_OPT_DUPS_ALLOW:
 | |
| 		case AO2_CONTAINER_ALLOC_OPT_DUPS_OBJ_REJECT:
 | |
| 			/* Find first duplicate node. */
 | |
| 			bias = BIAS_FIRST;
 | |
| 			break;
 | |
| 		}
 | |
| 		node = rb_find_initial(self, arg, flags, bias);
 | |
| 		if (!node) {
 | |
| 			return NULL;
 | |
| 		}
 | |
| 		break;
 | |
| 	case OBJ_ORDER_DESCENDING:
 | |
| 		if (!state->sort_fn) {
 | |
| 			/* Find right most child. */
 | |
| 			node = rb_node_most_right(self->root);
 | |
| 			if (!node->common.obj) {
 | |
| 				node = rb_node_prev_full(node);
 | |
| 				if (!node) {
 | |
| 					return NULL;
 | |
| 				}
 | |
| 			}
 | |
| 			break;
 | |
| 		}
 | |
| 
 | |
| 		/* Search for initial node. */
 | |
| 		switch (self->common.options & AO2_CONTAINER_ALLOC_OPT_DUPS_MASK) {
 | |
| 		case AO2_CONTAINER_ALLOC_OPT_DUPS_REJECT:
 | |
| 		case AO2_CONTAINER_ALLOC_OPT_DUPS_REPLACE:
 | |
| 			if ((flags & OBJ_SEARCH_MASK) != OBJ_SEARCH_PARTIAL_KEY) {
 | |
| 				/* There are no duplicates allowed. */
 | |
| 				bias = BIAS_EQUAL;
 | |
| 				break;
 | |
| 			}
 | |
| 			/* Fall through */
 | |
| 		default:
 | |
| 		case AO2_CONTAINER_ALLOC_OPT_DUPS_ALLOW:
 | |
| 		case AO2_CONTAINER_ALLOC_OPT_DUPS_OBJ_REJECT:
 | |
| 			/* Find last duplicate node. */
 | |
| 			bias = BIAS_LAST;
 | |
| 			break;
 | |
| 		}
 | |
| 		node = rb_find_initial(self, arg, flags, bias);
 | |
| 		if (!node) {
 | |
| 			return NULL;
 | |
| 		}
 | |
| 		break;
 | |
| 	case OBJ_ORDER_PRE:
 | |
| 		/* This is a tree structure traversal so we must visit all nodes. */
 | |
| 		state->sort_fn = NULL;
 | |
| 
 | |
| 		node = self->root;
 | |
| 
 | |
| 		/* Find a non-empty node. */
 | |
| 		while (!node->common.obj) {
 | |
| 			node = rb_node_pre(node);
 | |
| 			if (!node) {
 | |
| 				return NULL;
 | |
| 			}
 | |
| 		}
 | |
| 		break;
 | |
| 	case OBJ_ORDER_POST:
 | |
| 		/* This is a tree structure traversal so we must visit all nodes. */
 | |
| 		state->sort_fn = NULL;
 | |
| 
 | |
| 		/* Find the left most childless node. */
 | |
| 		node = self->root;
 | |
| 		for (;;) {
 | |
| 			node = rb_node_most_left(node);
 | |
| 			if (!node->right) {
 | |
| 				/* This node has no children. */
 | |
| 				break;
 | |
| 			}
 | |
| 			node = node->right;
 | |
| 		}
 | |
| 
 | |
| 		/* Find a non-empty node. */
 | |
| 		while (!node->common.obj) {
 | |
| 			node = rb_node_post(node);
 | |
| 			if (!node) {
 | |
| 				return NULL;
 | |
| 			}
 | |
| 		}
 | |
| 		break;
 | |
| 	}
 | |
| 
 | |
| 	/* We have the first traversal node */
 | |
| 	ao2_ref(node, +1);
 | |
| 	return node;
 | |
| }
 | |
| 
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Find the next non-empty iteration node in the container.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param self Container to operate upon.
 | |
|  * \param node Previous node returned by the iterator.
 | |
|  * \param flags search_flags to control iterating the container.
 | |
|  *   Only AO2_ITERATOR_DESCENDING is useful by the method.
 | |
|  *
 | |
|  * \note The container is already locked.
 | |
|  *
 | |
|  * \return node on success.
 | |
|  * \retval NULL on error or no more nodes in the container.
 | |
|  */
 | |
| static struct rbtree_node *rb_ao2_iterator_next(struct ao2_container_rbtree *self, struct rbtree_node *node, enum ao2_iterator_flags flags)
 | |
| {
 | |
| 	if (flags & AO2_ITERATOR_DESCENDING) {
 | |
| 		if (!node) {
 | |
| 			/* Find right most node. */
 | |
| 			if (!self->root) {
 | |
| 				return NULL;
 | |
| 			}
 | |
| 			node = rb_node_most_right(self->root);
 | |
| 			if (node->common.obj) {
 | |
| 				/* Found a non-empty node. */
 | |
| 				return node;
 | |
| 			}
 | |
| 		}
 | |
| 		/* Find next non-empty node. */
 | |
| 		node = rb_node_prev_full(node);
 | |
| 	} else {
 | |
| 		if (!node) {
 | |
| 			/* Find left most node. */
 | |
| 			if (!self->root) {
 | |
| 				return NULL;
 | |
| 			}
 | |
| 			node = rb_node_most_left(self->root);
 | |
| 			if (node->common.obj) {
 | |
| 				/* Found a non-empty node. */
 | |
| 				return node;
 | |
| 			}
 | |
| 		}
 | |
| 		/* Find next non-empty node. */
 | |
| 		node = rb_node_next_full(node);
 | |
| 	}
 | |
| 
 | |
| 	return node;
 | |
| }
 | |
| 
 | |
| /*!
 | |
|  * \internal
 | |
|  *
 | |
|  * \brief Destroy this container.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param self Container to operate upon.
 | |
|  */
 | |
| static void rb_ao2_destroy(struct ao2_container_rbtree *self)
 | |
| {
 | |
| 	/* Check that the container no longer has any nodes */
 | |
| 	if (self->root) {
 | |
| 		ast_log(LOG_ERROR, "Node ref leak.  Red-Black tree container still has nodes!\n");
 | |
| 		ast_assert(0);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| #if defined(AO2_DEBUG)
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Display contents of the specified container.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param self Container to dump.
 | |
|  * \param where User data needed by prnt to determine where to put output.
 | |
|  * \param prnt Print output callback function to use.
 | |
|  * \param prnt_obj Callback function to print the given object's key. (NULL if not available)
 | |
|  */
 | |
| static void rb_ao2_dump(struct ao2_container_rbtree *self, void *where, ao2_prnt_fn *prnt, ao2_prnt_obj_fn *prnt_obj)
 | |
| {
 | |
| #define FORMAT  "%16s, %16s, %16s, %16s, %5s, %16s, %s\n"
 | |
| #define FORMAT2 "%16p, %16p, %16p, %16p, %5s, %16p, "
 | |
| 
 | |
| 	struct rbtree_node *node;
 | |
| 
 | |
| 	prnt(where, FORMAT, "Node", "Parent", "Left", "Right", "Color", "Obj", "Key");
 | |
| 	for (node = self->root; node; node = rb_node_pre(node)) {
 | |
| 		prnt(where, FORMAT2,
 | |
| 			node,
 | |
| 			node->parent,
 | |
| 			node->left,
 | |
| 			node->right,
 | |
| 			node->is_red ? "Red" : "Black",
 | |
| 			node->common.obj);
 | |
| 		if (node->common.obj && prnt_obj) {
 | |
| 			prnt_obj(node->common.obj, where, prnt);
 | |
| 		}
 | |
| 		prnt(where, "\n");
 | |
| 	}
 | |
| 
 | |
| #undef FORMAT
 | |
| #undef FORMAT2
 | |
| }
 | |
| #endif	/* defined(AO2_DEBUG) */
 | |
| 
 | |
| #if defined(AO2_DEBUG)
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Display statistics of the specified container.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param self Container to display statistics.
 | |
|  * \param where User data needed by prnt to determine where to put output.
 | |
|  * \param prnt Print output callback function to use.
 | |
|  *
 | |
|  * \note The container is already locked for reading.
 | |
|  */
 | |
| static void rb_ao2_stats(struct ao2_container_rbtree *self, void *where, ao2_prnt_fn *prnt)
 | |
| {
 | |
| 	int idx;
 | |
| 
 | |
| 	for (idx = 0; idx < ARRAY_LEN(self->stats.fixup_insert_left); ++idx) {
 | |
| 		prnt(where, "Number of left insert fixups case %d: %d\n", idx + 1,
 | |
| 			self->stats.fixup_insert_left[idx]);
 | |
| 	}
 | |
| 	for (idx = 0; idx < ARRAY_LEN(self->stats.fixup_insert_right); ++idx) {
 | |
| 		prnt(where, "Number of right insert fixups case %d: %d\n", idx + 1,
 | |
| 			self->stats.fixup_insert_right[idx]);
 | |
| 	}
 | |
| 
 | |
| 	for (idx = 0; idx < ARRAY_LEN(self->stats.delete_children); ++idx) {
 | |
| 		prnt(where, "Number of nodes deleted with %d children: %d\n", idx,
 | |
| 			self->stats.delete_children[idx]);
 | |
| 	}
 | |
| 	for (idx = 0; idx < ARRAY_LEN(self->stats.fixup_delete_left); ++idx) {
 | |
| 		prnt(where, "Number of left delete fixups case %d: %d\n", idx + 1,
 | |
| 			self->stats.fixup_delete_left[idx]);
 | |
| 	}
 | |
| 	for (idx = 0; idx < ARRAY_LEN(self->stats.fixup_delete_right); ++idx) {
 | |
| 		prnt(where, "Number of right delete fixups case %d: %d\n", idx + 1,
 | |
| 			self->stats.fixup_delete_right[idx]);
 | |
| 	}
 | |
| }
 | |
| #endif	/* defined(AO2_DEBUG) */
 | |
| 
 | |
| #if defined(AO2_DEBUG)
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Check the black height of the given node.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param node Node to check black height.
 | |
|  *
 | |
|  * \return black-height of node on success.
 | |
|  * \retval -1 on error.  Node black height did not balance.
 | |
|  */
 | |
| static int rb_check_black_height(struct rbtree_node *node)
 | |
| {
 | |
| 	int height_left;
 | |
| 	int height_right;
 | |
| 
 | |
| 	if (!node) {
 | |
| 		/* A NULL child is a black node. */
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| 	height_left = rb_check_black_height(node->left);
 | |
| 	if (height_left < 0) {
 | |
| 		return -1;
 | |
| 	}
 | |
| 	height_right = rb_check_black_height(node->right);
 | |
| 	if (height_right < 0) {
 | |
| 		return -1;
 | |
| 	}
 | |
| 	if (height_left != height_right) {
 | |
| 		ast_log(LOG_ERROR,
 | |
| 			"Tree node black height of children does not match! L:%d != R:%d\n",
 | |
| 			height_left, height_right);
 | |
| 		return -1;
 | |
| 	}
 | |
| 	if (!node->is_red) {
 | |
| 		/* The node itself is black. */
 | |
| 		++height_left;
 | |
| 	}
 | |
| 	return height_left;
 | |
| }
 | |
| 
 | |
| #endif	/* defined(AO2_DEBUG) */
 | |
| 
 | |
| #if defined(AO2_DEBUG)
 | |
| /*!
 | |
|  * \internal
 | |
|  * \brief Perform an integrity check on the specified container.
 | |
|  * \since 12.0.0
 | |
|  *
 | |
|  * \param self Container to check integrity.
 | |
|  *
 | |
|  * \note The container is already locked for reading.
 | |
|  *
 | |
|  * \retval 0 on success.
 | |
|  * \retval -1 on error.
 | |
|  */
 | |
| static int rb_ao2_integrity(struct ao2_container_rbtree *self)
 | |
| {
 | |
| 	int res;
 | |
| 	int count_node;
 | |
| 	int count_obj;
 | |
| 	void *obj_last;
 | |
| 	struct rbtree_node *node;
 | |
| 
 | |
| 	res = 0;
 | |
| 
 | |
| 	count_node = 0;
 | |
| 	count_obj = 0;
 | |
| 
 | |
| 	/*
 | |
| 	 * See the properties listed at struct rbtree_node definition.
 | |
| 	 *
 | |
| 	 * The rbtree properties 1 and 3 are not testable.
 | |
| 	 *
 | |
| 	 * Property 1 is not testable because we are not rebalancing at
 | |
| 	 * this time so all nodes are either red or black.
 | |
| 	 *
 | |
| 	 * Property 3 is not testable because it is the definition of a
 | |
| 	 * NULL child.
 | |
| 	 */
 | |
| 	if (self->root) {
 | |
| 		/* Check tree links. */
 | |
| 		if (self->root->parent) {
 | |
| 			if (self->root->parent == self->root) {
 | |
| 				ast_log(LOG_ERROR, "Tree root parent pointer points to itself!\n");
 | |
| 			} else {
 | |
| 				ast_log(LOG_ERROR, "Tree root is not a root node!\n");
 | |
| 			}
 | |
| 			return -1;
 | |
| 		}
 | |
| 		if (self->root->is_red) {
 | |
| 			/* Violation rbtree property 2. */
 | |
| 			ast_log(LOG_ERROR, "Tree root is red!\n");
 | |
| 			res = -1;
 | |
| 		}
 | |
| 		node = self->root;
 | |
| 		do {
 | |
| 			if (node->left) {
 | |
| 				if (node->left == node) {
 | |
| 					ast_log(LOG_ERROR, "Tree node's left pointer points to itself!\n");
 | |
| 					return -1;
 | |
| 				}
 | |
| 				if (node->left->parent != node) {
 | |
| 					ast_log(LOG_ERROR, "Tree node's left child does not link back!\n");
 | |
| 					return -1;
 | |
| 				}
 | |
| 			}
 | |
| 			if (node->right) {
 | |
| 				if (node->right == node) {
 | |
| 					ast_log(LOG_ERROR, "Tree node's right pointer points to itself!\n");
 | |
| 					return -1;
 | |
| 				}
 | |
| 				if (node->right->parent != node) {
 | |
| 					ast_log(LOG_ERROR, "Tree node's right child does not link back!\n");
 | |
| 					return -1;
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			/* Check red/black node flags. */
 | |
| 			if (node->is_red) {
 | |
| 				/* A red node must have two black children or no children. */
 | |
| 				if (node->left && node->right) {
 | |
| 					/* Node has two children. */
 | |
| 					if (node->left->is_red) {
 | |
| 						/* Violation rbtree property 4. */
 | |
| 						ast_log(LOG_ERROR, "Tree node is red and its left child is red!\n");
 | |
| 						res = -1;
 | |
| 					}
 | |
| 					if (node->right->is_red) {
 | |
| 						/* Violation rbtree property 4. */
 | |
| 						ast_log(LOG_ERROR, "Tree node is red and its right child is red!\n");
 | |
| 						res = -1;
 | |
| 					}
 | |
| 				} else if (node->left || node->right) {
 | |
| 					/*
 | |
| 					 * Violation rbtree property 4 if the child is red.
 | |
| 					 * Violation rbtree property 5 if the child is black.
 | |
| 					 */
 | |
| 					ast_log(LOG_ERROR, "Tree node is red and it only has one child!\n");
 | |
| 					res = -1;
 | |
| 				}
 | |
| 			} else {
 | |
| 				/*
 | |
| 				 * A black node must have two children, or one red child, or no
 | |
| 				 * children.  If the black node has two children and only one of
 | |
| 				 * them is red, that red child must have two children.
 | |
| 				 */
 | |
| 				if (node->left && node->right) {
 | |
| 					/* Node has two children. */
 | |
| 					if (node->left->is_red != node->right->is_red) {
 | |
| 						/* The children are not the same color. */
 | |
| 						struct rbtree_node *red;
 | |
| 
 | |
| 						if (node->left->is_red) {
 | |
| 							red = node->left;
 | |
| 						} else {
 | |
| 							red = node->right;
 | |
| 						}
 | |
| 						if (!red->left || !red->right) {
 | |
| 							/* Violation rbtree property 5. */
 | |
| 							ast_log(LOG_ERROR,
 | |
| 								"Tree node is black and the red child does not have two children!\n");
 | |
| 							res = -1;
 | |
| 						}
 | |
| 					}
 | |
| 				} else if ((node->left && !node->left->is_red)
 | |
| 					|| (node->right && !node->right->is_red)) {
 | |
| 					/* Violation rbtree property 5. */
 | |
| 					ast_log(LOG_ERROR, "Tree node is black and its only child is black!\n");
 | |
| 					res = -1;
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			/* Count nodes and objects. */
 | |
| 			++count_node;
 | |
| 			if (node->common.obj) {
 | |
| 				++count_obj;
 | |
| 			}
 | |
| 
 | |
| 			node = rb_node_pre(node);
 | |
| 		} while (node);
 | |
| 
 | |
| 		/* Check node key sort order. */
 | |
| 		obj_last = NULL;
 | |
| 		for (node = rb_node_most_left(self->root); node; node = rb_node_next(node)) {
 | |
| 			if (!node->common.obj) {
 | |
| 				/* Node is empty. */
 | |
| 				continue;
 | |
| 			}
 | |
| 
 | |
| 			if (obj_last) {
 | |
| 				if (self->common.sort_fn(obj_last, node->common.obj, OBJ_SEARCH_OBJECT) > 0) {
 | |
| 					ast_log(LOG_ERROR, "Tree nodes are out of sorted order!\n");
 | |
| 					return -1;
 | |
| 				}
 | |
| 			}
 | |
| 			obj_last = node->common.obj;
 | |
| 		}
 | |
| 
 | |
| 		/* Completely check property 5 */
 | |
| 		if (!res && rb_check_black_height(self->root) < 0) {
 | |
| 			/* Violation rbtree property 5. */
 | |
| 			res = -1;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* Check total obj count. */
 | |
| 	if (count_obj != ao2_container_count(&self->common)) {
 | |
| 		ast_log(LOG_ERROR, "Total object count does not match ao2_container_count()!\n");
 | |
| 		return -1;
 | |
| 	}
 | |
| 
 | |
| 	/* Check total node count. */
 | |
| 	if (count_node != self->common.nodes) {
 | |
| 		ast_log(LOG_ERROR, "Total node count of %d does not match stat of %d!\n",
 | |
| 			count_node, self->common.nodes);
 | |
| 		return -1;
 | |
| 	}
 | |
| 
 | |
| 	return res;
 | |
| }
 | |
| #endif	/* defined(AO2_DEBUG) */
 | |
| 
 | |
| /*! rbtree container virtual method table. */
 | |
| static const struct ao2_container_methods v_table_rbtree = {
 | |
| 	.alloc_empty_clone = (ao2_container_alloc_empty_clone_fn) rb_ao2_alloc_empty_clone,
 | |
| 	.new_node = (ao2_container_new_node_fn) rb_ao2_new_node,
 | |
| 	.insert = (ao2_container_insert_fn) rb_ao2_insert_node,
 | |
| 	.traverse_first = (ao2_container_find_first_fn) rb_ao2_find_first,
 | |
| 	.traverse_next = (ao2_container_find_next_fn) rb_ao2_find_next,
 | |
| 	.iterator_next = (ao2_iterator_next_fn) rb_ao2_iterator_next,
 | |
| 	.destroy = (ao2_container_destroy_fn) rb_ao2_destroy,
 | |
| #if defined(AO2_DEBUG)
 | |
| 	.dump = (ao2_container_display) rb_ao2_dump,
 | |
| 	.stats = (ao2_container_statistics) rb_ao2_stats,
 | |
| 	.integrity = (ao2_container_integrity) rb_ao2_integrity,
 | |
| #endif	/* defined(AO2_DEBUG) */
 | |
| };
 | |
| 
 | |
| /*!
 | |
|  * \brief Initialize a rbtree container.
 | |
|  *
 | |
|  * \param self Container to initialize.
 | |
|  * \param options Container behaviour options (See enum ao2_container_opts)
 | |
|  * \param sort_fn Pointer to a sort function.
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|  * \param cmp_fn Pointer to a compare function used by ao2_find.
 | |
|  *
 | |
|  * \return A pointer to a struct container.
 | |
|  */
 | |
| static struct ao2_container *rb_ao2_container_init(struct ao2_container_rbtree *self,
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| 	unsigned int options, ao2_sort_fn *sort_fn, ao2_callback_fn *cmp_fn)
 | |
| {
 | |
| 	if (!self) {
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| 		return NULL;
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| 	}
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| 
 | |
| 	self->common.v_table = &v_table_rbtree;
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| 	self->common.sort_fn = sort_fn;
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| 	self->common.cmp_fn = cmp_fn;
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| 	self->common.options = options;
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| 
 | |
| #ifdef AO2_DEBUG
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| 	ast_atomic_fetchadd_int(&ao2.total_containers, 1);
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| #endif	/* defined(AO2_DEBUG) */
 | |
| 
 | |
| 	return (struct ao2_container *) self;
 | |
| }
 | |
| 
 | |
| struct ao2_container *__ao2_container_alloc_rbtree(unsigned int ao2_options, unsigned int container_options,
 | |
| 	ao2_sort_fn *sort_fn, ao2_callback_fn *cmp_fn,
 | |
| 	const char *tag, const char *file, int line, const char *func)
 | |
| {
 | |
| 	struct ao2_container_rbtree *self;
 | |
| 
 | |
| 	if (!sort_fn) {
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| 		/* Sanity checks. */
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| 		ast_log(__LOG_ERROR, file, line, func, "Missing sort_fn()!\n");
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| 		return NULL;
 | |
| 	}
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| 
 | |
| 	self = __ao2_alloc(sizeof(*self), container_destruct, ao2_options,
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| 		tag ?: __PRETTY_FUNCTION__, file, line, func);
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| 	return rb_ao2_container_init(self, container_options, sort_fn, cmp_fn);
 | |
| }
 |